diff options
Diffstat (limited to 'test/CodeGen/ARM/vlddup.ll')
-rw-r--r-- | test/CodeGen/ARM/vlddup.ll | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/test/CodeGen/ARM/vlddup.ll b/test/CodeGen/ARM/vlddup.ll index 71ca0f791524..72f9434fd10a 100644 --- a/test/CodeGen/ARM/vlddup.ll +++ b/test/CodeGen/ARM/vlddup.ll @@ -3,7 +3,7 @@ define <8 x i8> @vld1dupi8(i8* %A) nounwind { ;CHECK-LABEL: vld1dupi8: ;Check the (default) alignment value. -;CHECK: vld1.8 {d16[]}, [r0] +;CHECK: vld1.8 {d16[]}, [{{r[0-9]+|lr}}] %tmp1 = load i8, i8* %A, align 8 %tmp2 = insertelement <8 x i8> undef, i8 %tmp1, i32 0 %tmp3 = shufflevector <8 x i8> %tmp2, <8 x i8> undef, <8 x i32> zeroinitializer @@ -13,7 +13,7 @@ define <8 x i8> @vld1dupi8(i8* %A) nounwind { define <8 x i8> @vld1dupi8_preinc(i8** noalias nocapture %a, i32 %b) nounwind { entry: ;CHECK-LABEL: vld1dupi8_preinc: -;CHECK: vld1.8 {d16[]}, [r1] +;CHECK: vld1.8 {d16[]}, [{{r[0-9]+|lr}}] %0 = load i8*, i8** %a, align 4 %add.ptr = getelementptr inbounds i8, i8* %0, i32 %b %1 = load i8, i8* %add.ptr, align 1 @@ -26,7 +26,7 @@ entry: define <8 x i8> @vld1dupi8_postinc_fixed(i8** noalias nocapture %a) nounwind { entry: ;CHECK-LABEL: vld1dupi8_postinc_fixed: -;CHECK: vld1.8 {d16[]}, [r1]! +;CHECK: vld1.8 {d16[]}, [{{r[0-9]+|lr}}]! %0 = load i8*, i8** %a, align 4 %1 = load i8, i8* %0, align 1 %2 = insertelement <8 x i8> undef, i8 %1, i32 0 @@ -39,7 +39,7 @@ entry: define <8 x i8> @vld1dupi8_postinc_register(i8** noalias nocapture %a, i32 %n) nounwind { entry: ;CHECK-LABEL: vld1dupi8_postinc_register: -;CHECK: vld1.8 {d16[]}, [r2], r1 +;CHECK: vld1.8 {d16[]}, [{{r[0-9]+|lr}}], r1 %0 = load i8*, i8** %a, align 4 %1 = load i8, i8* %0, align 1 %2 = insertelement <8 x i8> undef, i8 %1, i32 0 @@ -52,7 +52,7 @@ entry: define <16 x i8> @vld1dupqi8_preinc(i8** noalias nocapture %a, i32 %b) nounwind { entry: ;CHECK-LABEL: vld1dupqi8_preinc: -;CHECK: vld1.8 {d16[], d17[]}, [r1] +;CHECK: vld1.8 {d16[], d17[]}, [{{r[0-9]+|lr}}] %0 = load i8*, i8** %a, align 4 %add.ptr = getelementptr inbounds i8, i8* %0, i32 %b %1 = load i8, i8* %add.ptr, align 1 @@ -65,7 +65,7 @@ entry: define <16 x i8> @vld1dupqi8_postinc_fixed(i8** noalias nocapture %a) nounwind { entry: ;CHECK-LABEL: vld1dupqi8_postinc_fixed: -;CHECK: vld1.8 {d16[], d17[]}, [r1]! +;CHECK: vld1.8 {d16[], d17[]}, [{{r[0-9]+|lr}}]! %0 = load i8*, i8** %a, align 4 %1 = load i8, i8* %0, align 1 %2 = insertelement <16 x i8> undef, i8 %1, i32 0 @@ -78,7 +78,7 @@ entry: define <16 x i8> @vld1dupqi8_postinc_register(i8** noalias nocapture %a, i32 %n) nounwind { entry: ;CHECK-LABEL: vld1dupqi8_postinc_register: -;CHECK: vld1.8 {d16[], d17[]}, [r2], r1 +;CHECK: vld1.8 {d16[], d17[]}, [{{r[0-9]+|lr}}], r1 %0 = load i8*, i8** %a, align 4 %1 = load i8, i8* %0, align 1 %2 = insertelement <16 x i8> undef, i8 %1, i32 0 @@ -91,7 +91,7 @@ entry: define <4 x i16> @vld1dupi16(i16* %A) nounwind { ;CHECK-LABEL: vld1dupi16: ;Check the alignment value. Max for this instruction is 16 bits: -;CHECK: vld1.16 {d16[]}, [r0:16] +;CHECK: vld1.16 {d16[]}, [{{r[0-9]+|lr}}:16] %tmp1 = load i16, i16* %A, align 8 %tmp2 = insertelement <4 x i16> undef, i16 %tmp1, i32 0 %tmp3 = shufflevector <4 x i16> %tmp2, <4 x i16> undef, <4 x i32> zeroinitializer @@ -100,7 +100,7 @@ define <4 x i16> @vld1dupi16(i16* %A) nounwind { define <4 x i16> @vld1dupi16_misaligned(i16* %A) nounwind { ;CHECK-LABEL: vld1dupi16_misaligned: -;CHECK: vld1.16 {d16[]}, [r0] +;CHECK: vld1.16 {d16[]}, [{{r[0-9]+|lr}}] %tmp1 = load i16, i16* %A, align 1 %tmp2 = insertelement <4 x i16> undef, i16 %tmp1, i32 0 %tmp3 = shufflevector <4 x i16> %tmp2, <4 x i16> undef, <4 x i32> zeroinitializer @@ -110,7 +110,7 @@ define <4 x i16> @vld1dupi16_misaligned(i16* %A) nounwind { ; This sort of looks like a vld1dup, but there's an extension in the way. define <4 x i16> @load_i16_dup_zext(i8* %A) nounwind { ;CHECK-LABEL: load_i16_dup_zext: -;CHECK: ldrb r0, [r0] +;CHECK: ldrb r0, [{{r[0-9]+|lr}}] ;CHECK-NEXT: vdup.16 d16, r0 %tmp1 = load i8, i8* %A, align 1 %tmp2 = zext i8 %tmp1 to i16 @@ -122,7 +122,7 @@ define <4 x i16> @load_i16_dup_zext(i8* %A) nounwind { ; This sort of looks like a vld1dup, but there's an extension in the way. define <4 x i16> @load_i16_dup_sext(i8* %A) nounwind { ;CHECK-LABEL: load_i16_dup_sext: -;CHECK: ldrsb r0, [r0] +;CHECK: ldrsb r0, [{{r[0-9]+|lr}}] ;CHECK-NEXT: vdup.16 d16, r0 %tmp1 = load i8, i8* %A, align 1 %tmp2 = sext i8 %tmp1 to i16 @@ -134,7 +134,7 @@ define <4 x i16> @load_i16_dup_sext(i8* %A) nounwind { ; This sort of looks like a vld1dup, but there's an extension in the way. define <8 x i16> @load_i16_dupq_zext(i8* %A) nounwind { ;CHECK-LABEL: load_i16_dupq_zext: -;CHECK: ldrb r0, [r0] +;CHECK: ldrb r0, [{{r[0-9]+|lr}}] ;CHECK-NEXT: vdup.16 q8, r0 %tmp1 = load i8, i8* %A, align 1 %tmp2 = zext i8 %tmp1 to i16 @@ -146,7 +146,7 @@ define <8 x i16> @load_i16_dupq_zext(i8* %A) nounwind { define <2 x i32> @vld1dupi32(i32* %A) nounwind { ;CHECK-LABEL: vld1dupi32: ;Check the alignment value. Max for this instruction is 32 bits: -;CHECK: vld1.32 {d16[]}, [r0:32] +;CHECK: vld1.32 {d16[]}, [{{r[0-9]+|lr}}:32] %tmp1 = load i32, i32* %A, align 8 %tmp2 = insertelement <2 x i32> undef, i32 %tmp1, i32 0 %tmp3 = shufflevector <2 x i32> %tmp2, <2 x i32> undef, <2 x i32> zeroinitializer @@ -156,7 +156,7 @@ define <2 x i32> @vld1dupi32(i32* %A) nounwind { ; This sort of looks like a vld1dup, but there's an extension in the way. define <4 x i32> @load_i32_dup_zext(i8* %A) nounwind { ;CHECK-LABEL: load_i32_dup_zext: -;CHECK: ldrb r0, [r0] +;CHECK: ldrb r0, [{{r[0-9]+|lr}}] ;CHECK-NEXT: vdup.32 q8, r0 %tmp1 = load i8, i8* %A, align 1 %tmp2 = zext i8 %tmp1 to i32 @@ -168,7 +168,7 @@ define <4 x i32> @load_i32_dup_zext(i8* %A) nounwind { ; This sort of looks like a vld1dup, but there's an extension in the way. define <4 x i32> @load_i32_dup_sext(i8* %A) nounwind { ;CHECK-LABEL: load_i32_dup_sext: -;CHECK: ldrsb r0, [r0] +;CHECK: ldrsb r0, [{{r[0-9]+|lr}}] ;CHECK-NEXT: vdup.32 q8, r0 %tmp1 = load i8, i8* %A, align 1 %tmp2 = sext i8 %tmp1 to i32 @@ -179,7 +179,7 @@ define <4 x i32> @load_i32_dup_sext(i8* %A) nounwind { define <2 x float> @vld1dupf(float* %A) nounwind { ;CHECK-LABEL: vld1dupf: -;CHECK: vld1.32 {d16[]}, [r0:32] +;CHECK: vld1.32 {d16[]}, [{{r[0-9]+|lr}}:32] %tmp0 = load float, float* %A %tmp1 = insertelement <2 x float> undef, float %tmp0, i32 0 %tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <2 x i32> zeroinitializer @@ -189,7 +189,7 @@ define <2 x float> @vld1dupf(float* %A) nounwind { define <16 x i8> @vld1dupQi8(i8* %A) nounwind { ;CHECK-LABEL: vld1dupQi8: ;Check the (default) alignment value. -;CHECK: vld1.8 {d16[], d17[]}, [r0] +;CHECK: vld1.8 {d16[], d17[]}, [{{r[0-9]+|lr}}] %tmp1 = load i8, i8* %A, align 8 %tmp2 = insertelement <16 x i8> undef, i8 %tmp1, i32 0 %tmp3 = shufflevector <16 x i8> %tmp2, <16 x i8> undef, <16 x i32> zeroinitializer @@ -198,7 +198,7 @@ define <16 x i8> @vld1dupQi8(i8* %A) nounwind { define <4 x float> @vld1dupQf(float* %A) nounwind { ;CHECK-LABEL: vld1dupQf: -;CHECK: vld1.32 {d16[], d17[]}, [r0:32] +;CHECK: vld1.32 {d16[], d17[]}, [{{r[0-9]+|lr}}:32] %tmp0 = load float, float* %A %tmp1 = insertelement <4 x float> undef, float %tmp0, i32 0 %tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> zeroinitializer @@ -212,7 +212,7 @@ define <4 x float> @vld1dupQf(float* %A) nounwind { define <8 x i8> @vld2dupi8(i8* %A) nounwind { ;CHECK-LABEL: vld2dupi8: ;Check the (default) alignment value. -;CHECK: vld2.8 {d16[], d17[]}, [r0] +;CHECK: vld2.8 {d16[], d17[]}, [{{r[0-9]+|lr}}] %tmp0 = tail call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8.p0i8(i8* %A, <8 x i8> undef, <8 x i8> undef, i32 0, i32 1) %tmp1 = extractvalue %struct.__neon_int8x8x2_t %tmp0, 0 %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> zeroinitializer @@ -283,7 +283,7 @@ define <4 x i16> @vld2dupi16(i8* %A) nounwind { ;CHECK-LABEL: vld2dupi16: ;Check that a power-of-two alignment smaller than the total size of the memory ;being loaded is ignored. -;CHECK: vld2.16 {d16[], d17[]}, [r0] +;CHECK: vld2.16 {d16[], d17[]}, [{{r[0-9]+|lr}}] %tmp0 = tail call %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16.p0i8(i8* %A, <4 x i16> undef, <4 x i16> undef, i32 0, i32 2) %tmp1 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 0 %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer @@ -296,7 +296,7 @@ define <4 x i16> @vld2dupi16(i8* %A) nounwind { ;Check for a post-increment updating load. define <4 x i16> @vld2dupi16_update(i16** %ptr) nounwind { ;CHECK-LABEL: vld2dupi16_update: -;CHECK: vld2.16 {d16[], d17[]}, [r1]! +;CHECK: vld2.16 {d16[], d17[]}, [{{r[0-9]+|lr}}]! %A = load i16*, i16** %ptr %A2 = bitcast i16* %A to i8* %tmp0 = tail call %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16.p0i8(i8* %A2, <4 x i16> undef, <4 x i16> undef, i32 0, i32 2) @@ -313,7 +313,7 @@ define <4 x i16> @vld2dupi16_update(i16** %ptr) nounwind { define <4 x i16> @vld2dupi16_odd_update(i16** %ptr) nounwind { ;CHECK-LABEL: vld2dupi16_odd_update: ;CHECK: mov [[INC:r[0-9]+]], #6 -;CHECK: vld2.16 {d16[], d17[]}, [r1], [[INC]] +;CHECK: vld2.16 {d16[], d17[]}, [{{r[0-9]+|lr}}], [[INC]] %A = load i16*, i16** %ptr %A2 = bitcast i16* %A to i8* %tmp0 = tail call %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16.p0i8(i8* %A2, <4 x i16> undef, <4 x i16> undef, i32 0, i32 2) @@ -330,7 +330,7 @@ define <4 x i16> @vld2dupi16_odd_update(i16** %ptr) nounwind { define <2 x i32> @vld2dupi32(i8* %A) nounwind { ;CHECK-LABEL: vld2dupi32: ;Check the alignment value. Max for this instruction is 64 bits: -;CHECK: vld2.32 {d16[], d17[]}, [r0:64] +;CHECK: vld2.32 {d16[], d17[]}, [{{r[0-9]+|lr}}:64] %tmp0 = tail call %struct.__neon_int2x32x2_t @llvm.arm.neon.vld2lane.v2i32.p0i8(i8* %A, <2 x i32> undef, <2 x i32> undef, i32 0, i32 16) %tmp1 = extractvalue %struct.__neon_int2x32x2_t %tmp0, 0 %tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> zeroinitializer @@ -350,7 +350,7 @@ declare %struct.__neon_int2x32x2_t @llvm.arm.neon.vld2lane.v2i32.p0i8(i8*, <2 x ;Check for a post-increment updating load with register increment. define <8 x i8> @vld3dupi8_update(i8** %ptr, i32 %inc) nounwind { ;CHECK-LABEL: vld3dupi8_update: -;CHECK: vld3.8 {d16[], d17[], d18[]}, [r2], r1 +;CHECK: vld3.8 {d16[], d17[], d18[]}, [{{r[0-9]+|lr}}], r1 %A = load i8*, i8** %ptr %tmp0 = tail call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8.p0i8(i8* %A, <8 x i8> undef, <8 x i8> undef, <8 x i8> undef, i32 0, i32 8) %tmp1 = extractvalue %struct.__neon_int8x8x3_t %tmp0, 0 @@ -369,7 +369,7 @@ define <8 x i8> @vld3dupi8_update(i8** %ptr, i32 %inc) nounwind { define <4 x i16> @vld3dupi16(i8* %A) nounwind { ;CHECK-LABEL: vld3dupi16: ;Check the (default) alignment value. VLD3 does not support alignment. -;CHECK: vld3.16 {d16[], d17[], d18[]}, [r0] +;CHECK: vld3.16 {d16[], d17[], d18[]}, [{{r[0-9]+|lr}}] %tmp0 = tail call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16.p0i8(i8* %A, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, i32 0, i32 8) %tmp1 = extractvalue %struct.__neon_int16x4x3_t %tmp0, 0 %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer @@ -391,7 +391,7 @@ declare %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16.p0i8(i8*, <4 x ;Check for a post-increment updating load. define <4 x i16> @vld4dupi16_update(i16** %ptr) nounwind { ;CHECK-LABEL: vld4dupi16_update: -;CHECK: vld4.16 {d16[], d17[], d18[], d19[]}, [r1]! +;CHECK: vld4.16 {d16[], d17[], d18[], d19[]}, [{{r[0-9]+|lr}}]! %A = load i16*, i16** %ptr %A2 = bitcast i16* %A to i8* %tmp0 = tail call %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16.p0i8(i8* %A2, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, i32 0, i32 1) @@ -415,7 +415,7 @@ define <2 x i32> @vld4dupi32(i8* %A) nounwind { ;CHECK-LABEL: vld4dupi32: ;Check the alignment value. An 8-byte alignment is allowed here even though ;it is smaller than the total size of the memory being loaded. -;CHECK: vld4.32 {d16[], d17[], d18[], d19[]}, [r0:64] +;CHECK: vld4.32 {d16[], d17[], d18[], d19[]}, [{{r[0-9]+|lr}}:64] %tmp0 = tail call %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32.p0i8(i8* %A, <2 x i32> undef, <2 x i32> undef, <2 x i32> undef, <2 x i32> undef, i32 0, i32 8) %tmp1 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 0 %tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> zeroinitializer |