diff options
Diffstat (limited to 'test/CodeGen/PowerPC/ppc64-anyregcc.ll')
| -rw-r--r-- | test/CodeGen/PowerPC/ppc64-anyregcc.ll | 194 |
1 files changed, 142 insertions, 52 deletions
diff --git a/test/CodeGen/PowerPC/ppc64-anyregcc.ll b/test/CodeGen/PowerPC/ppc64-anyregcc.ll index 4af118b567b2..06ec561a45dd 100644 --- a/test/CodeGen/PowerPC/ppc64-anyregcc.ll +++ b/test/CodeGen/PowerPC/ppc64-anyregcc.ll @@ -31,7 +31,7 @@ target triple = "powerpc64-unknown-linux-gnu" ; CHECK-LABEL: .section .llvm_stackmaps ; CHECK-NEXT: __LLVM_StackMaps: ; Header -; CHECK-NEXT: .byte 2 +; CHECK-NEXT: .byte 3 ; CHECK-NEXT: .byte 0 ; CHECK-NEXT: .short 0 ; Num Functions @@ -75,18 +75,24 @@ target triple = "powerpc64-unknown-linux-gnu" ; CHECK-NEXT: .short 3 ; Loc 0: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 4 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 4 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 1: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 4 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 4 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 2: Constant 3 ; CHECK-NEXT: .byte 4 -; CHECK-NEXT: .byte 8 -; CHECK-NEXT: .short 0 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 +; CHECK-NEXT: .short 0 +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 3 define i64 @test() nounwind ssp uwtable { entry: @@ -96,18 +102,22 @@ entry: ; property access 1 - %obj is an anyreg call argument and should therefore be in a register ; CHECK: .long .L{{.*}}-.L[[property_access1_BEGIN]] -; CHECK-NEXT: .short 0 +; CHECK-NEXT: .short 0 ; 2 locations ; CHECK-NEXT: .short 2 ; Loc 0: Register <-- this is the return register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 1: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 define i64 @property_access1(i8* %obj) nounwind ssp uwtable { entry: @@ -118,18 +128,22 @@ entry: ; property access 2 - %obj is an anyreg call argument and should therefore be in a register ; CHECK: .long .L{{.*}}-.L[[property_access2_BEGIN]] -; CHECK-NEXT: .short 0 +; CHECK-NEXT: .short 0 ; 2 locations ; CHECK-NEXT: .short 2 ; Loc 0: Register <-- this is the return register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 1: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 define i64 @property_access2() nounwind ssp uwtable { entry: @@ -141,18 +155,22 @@ entry: ; property access 3 - %obj is a frame index ; CHECK: .long .L{{.*}}-.L[[property_access3_BEGIN]] -; CHECK-NEXT: .short 0 +; CHECK-NEXT: .short 0 ; 2 locations ; CHECK-NEXT: .short 2 ; Loc 0: Register <-- this is the return register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 1: Direct FP - 8 ; CHECK-NEXT: .byte 2 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short 31 +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 112 define i64 @property_access3() nounwind ssp uwtable { entry: @@ -164,78 +182,106 @@ entry: ; anyreg_test1 ; CHECK: .long .L{{.*}}-.L[[anyreg_test1_BEGIN]] -; CHECK-NEXT: .short 0 +; CHECK-NEXT: .short 0 ; 14 locations ; CHECK-NEXT: .short 14 ; Loc 0: Register <-- this is the return register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 1: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 2: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 3: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 4: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 5: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 6: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 7: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 8: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 9: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 10: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 11: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 12: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 13: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 define i64 @anyreg_test1(i8* %a1, i8* %a2, i8* %a3, i8* %a4, i8* %a5, i8* %a6, i8* %a7, i8* %a8, i8* %a9, i8* %a10, i8* %a11, i8* %a12, i8* %a13) nounwind ssp uwtable { entry: @@ -246,78 +292,106 @@ entry: ; anyreg_test2 ; CHECK: .long .L{{.*}}-.L[[anyreg_test2_BEGIN]] -; CHECK-NEXT: .short 0 +; CHECK-NEXT: .short 0 ; 14 locations ; CHECK-NEXT: .short 14 ; Loc 0: Register <-- this is the return register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 1: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 2: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 3: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 4: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 5: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 6: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 7: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 8: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 9: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 10: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 11: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 12: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 13: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 define i64 @anyreg_test2(i8* %a1, i8* %a2, i8* %a3, i8* %a4, i8* %a5, i8* %a6, i8* %a7, i8* %a8, i8* %a9, i8* %a10, i8* %a11, i8* %a12, i8* %a13) nounwind ssp uwtable { entry: @@ -335,18 +409,24 @@ entry: ; CHECK-NEXT: .short 3 ; Loc 0: Register (some register that will be spilled to the stack) ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 1: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 1: Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 define i64 @patchpoint_spilldef(i64 %p1, i64 %p2, i64 %p3, i64 %p4) { entry: @@ -365,28 +445,38 @@ entry: ; CHECK-NEXT: .short 5 ; Loc 0: Return a register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 1: Arg0 in a Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 2: Arg1 in a Register ; CHECK-NEXT: .byte 1 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short {{[0-9]+}} +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 0 ; Loc 3: Arg2 spilled to FP -96 ; CHECK-NEXT: .byte 3 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short 31 +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 128 ; Loc 4: Arg3 spilled to FP - 88 ; CHECK-NEXT: .byte 3 -; CHECK-NEXT: .byte 8 +; CHECK-NEXT: .byte 0 +; CHECK-NEXT: .short 8 ; CHECK-NEXT: .short 31 +; CHECK-NEXT: .short 0 ; CHECK-NEXT: .long 136 define i64 @patchpoint_spillargs(i64 %p1, i64 %p2, i64 %p3, i64 %p4) { entry: |
