//===-- StackFrameList.h ----------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef liblldb_StackFrameList_h_ #define liblldb_StackFrameList_h_ #include #include #include #include "lldb/Target/StackFrame.h" namespace lldb_private { class StackFrameList { public: //------------------------------------------------------------------ // Constructors and Destructors //------------------------------------------------------------------ StackFrameList(Thread &thread, const lldb::StackFrameListSP &prev_frames_sp, bool show_inline_frames); ~StackFrameList(); /// Get the number of visible frames. Frames may be created if \p can_create /// is true. Synthetic (inline) frames expanded from the concrete frame #0 /// (aka invisible frames) are not included in this count. uint32_t GetNumFrames(bool can_create = true); /// Get the frame at index \p idx. Invisible frames cannot be indexed. lldb::StackFrameSP GetFrameAtIndex(uint32_t idx); /// Get the first concrete frame with index greater than or equal to \p idx. /// Unlike \ref GetFrameAtIndex, this cannot return a synthetic frame. lldb::StackFrameSP GetFrameWithConcreteFrameIndex(uint32_t unwind_idx); /// Retrieve the stack frame with the given ID \p stack_id. lldb::StackFrameSP GetFrameWithStackID(const StackID &stack_id); /// Mark a stack frame as the currently selected frame and return its index. uint32_t SetSelectedFrame(lldb_private::StackFrame *frame); /// Get the currently selected frame index. uint32_t GetSelectedFrameIndex() const; /// Mark a stack frame as the currently selected frame using the frame index /// \p idx. Like \ref GetFrameAtIndex, invisible frames cannot be selected. bool SetSelectedFrameByIndex(uint32_t idx); /// If the current inline depth (i.e the number of invisible frames) is valid, /// subtract it from \p idx. Otherwise simply return \p idx. uint32_t GetVisibleStackFrameIndex(uint32_t idx) { if (m_current_inlined_depth < UINT32_MAX) return idx - m_current_inlined_depth; else return idx; } /// Calculate and set the current inline depth. This may be used to update /// the StackFrameList's set of inline frames when execution stops, e.g when /// a breakpoint is hit. void CalculateCurrentInlinedDepth(); /// If the currently selected frame comes from the currently selected thread, /// point the default file and line of the thread's target to the location /// specified by the frame. void SetDefaultFileAndLineToSelectedFrame(); /// Clear the cache of frames. void Clear(); void Dump(Stream *s); /// If \p stack_frame_ptr is contained in this StackFrameList, return its /// wrapping shared pointer. lldb::StackFrameSP GetStackFrameSPForStackFramePtr(StackFrame *stack_frame_ptr); size_t GetStatus(Stream &strm, uint32_t first_frame, uint32_t num_frames, bool show_frame_info, uint32_t num_frames_with_source, bool show_unique = false, const char *frame_marker = nullptr); protected: friend class Thread; bool SetFrameAtIndex(uint32_t idx, lldb::StackFrameSP &frame_sp); static void Merge(std::unique_ptr &curr_ap, lldb::StackFrameListSP &prev_sp); void GetFramesUpTo(uint32_t end_idx); void GetOnlyConcreteFramesUpTo(uint32_t end_idx, Unwind *unwinder); void SynthesizeTailCallFrames(StackFrame &next_frame); bool GetAllFramesFetched() { return m_concrete_frames_fetched == UINT32_MAX; } void SetAllFramesFetched() { m_concrete_frames_fetched = UINT32_MAX; } bool DecrementCurrentInlinedDepth(); void ResetCurrentInlinedDepth(); uint32_t GetCurrentInlinedDepth(); void SetCurrentInlinedDepth(uint32_t new_depth); typedef std::vector collection; typedef collection::iterator iterator; typedef collection::const_iterator const_iterator; /// The thread this frame list describes. Thread &m_thread; /// The old stack frame list. // TODO: The old stack frame list is used to fill in missing frame info // heuristically when it's otherwise unavailable (say, because the unwinder // fails). We should have stronger checks to make sure that this is a valid // source of information. lldb::StackFrameListSP m_prev_frames_sp; /// A mutex for this frame list. // TODO: This mutex may not always be held when required. In particular, uses // of the StackFrameList APIs in lldb_private::Thread look suspect. Consider // passing around a lock_guard reference to enforce proper locking. mutable std::recursive_mutex m_mutex; /// A cache of frames. This may need to be updated when the program counter /// changes. collection m_frames; /// The currently selected frame. uint32_t m_selected_frame_idx; /// The number of concrete frames fetched while filling the frame list. This /// is only used when synthetic frames are enabled. uint32_t m_concrete_frames_fetched; /// The number of synthetic function activations (invisible frames) expanded /// from the concrete frame #0 activation. // TODO: Use an optional instead of UINT32_MAX to denote invalid values. uint32_t m_current_inlined_depth; /// The program counter value at the currently selected synthetic activation. /// This is only valid if m_current_inlined_depth is valid. // TODO: Use an optional instead of UINT32_MAX to denote invalid values. lldb::addr_t m_current_inlined_pc; /// Whether or not to show synthetic (inline) frames. Immutable. const bool m_show_inlined_frames; private: DISALLOW_COPY_AND_ASSIGN(StackFrameList); }; } // namespace lldb_private #endif // liblldb_StackFrameList_h_