#!/bin/sh # Based on https://gist.github.com/zonque/7d03568eab14a2bb57cb by # Daniel Mack github@zonque.org # Modified version of sctp.sh by Michael Tuexen : # Basically it is the first test without calling sctp_recvmsg() on # the server side and the required cleanups to avoid unused variables. # This program triggers pretty quickly the "Queues are not empty when # handling SHUTDOWN-COMPLETE" panic. This happened "by accident" with # the original sctp.sh, if the flags argument contained the value # MSG_DONTWAIT and sctp_recvmsg() returned -1 indicating EAGAIN. This # way no successful sctp_recvmsg() call happened. # "panic: Queues are not empty when handling SHUTDOWN-COMPLETE" seen. kldstat -v | grep -q sctp || kldload sctp.ko cat > /tmp/sctp3.c < #include #include #include #include #include #include #include #include #include static int my_port_num; static void die(const char *s) { perror(s); exit(1); } static void server(void) { #if 0 struct sctp_sndrcvinfo sndrcvinfo; #endif struct sockaddr_in servaddr = { .sin_family = AF_INET, .sin_addr.s_addr = htonl(INADDR_LOOPBACK), .sin_port = htons(my_port_num), }; struct sctp_initmsg initmsg = { .sinit_num_ostreams = 1, .sinit_max_instreams = 1, .sinit_max_attempts = 4, }; int listen_fd, conn_fd, ret; #if 0 int flags, in; #endif listen_fd = socket(AF_INET, SOCK_STREAM, IPPROTO_SCTP); if (listen_fd < 0) die("socket"); ret = bind(listen_fd, (struct sockaddr *) &servaddr, sizeof(servaddr)); if (ret < 0) die("bind"); ret = setsockopt(listen_fd, IPPROTO_SCTP, SCTP_INITMSG, &initmsg, sizeof(initmsg)); if (ret < 0) die("setsockopt"); ret = listen(listen_fd, 5); if (ret < 0) die("listen"); for (;;) { #if 0 char buffer[1024]; #endif printf("Waiting for connection\n"); fflush(stdout); conn_fd = accept(listen_fd, (struct sockaddr *) NULL, NULL); if(conn_fd < 0) die("accept()"); printf("New client connected\n"); fflush(stdout); #if 0 flags = 0; in = sctp_recvmsg(conn_fd, buffer, sizeof(buffer), NULL, 0, &sndrcvinfo, &flags); if (in > 0) { printf("Received data: %s\n", buffer); fflush(stdout); } #endif close(conn_fd); } } static void client(void) { struct sockaddr_in servaddr = { .sin_family = AF_INET, .sin_port = htons(my_port_num), .sin_addr.s_addr = htonl(INADDR_LOOPBACK), }; int conn_fd, ret; const char *msg = "Hello, Server!"; conn_fd = socket(AF_INET, SOCK_STREAM, IPPROTO_SCTP); if (conn_fd < 0) die("socket()"); ret = connect(conn_fd, (struct sockaddr *) &servaddr, sizeof(servaddr)); if (ret < 0) die("connect()"); ret = sctp_sendmsg(conn_fd, (void *) msg, strlen(msg) + 1, NULL, 0, 0, 0, 0, 0, 0 ); if (ret < 0) die("sctp_sendmsg"); close(conn_fd); } int main(int argc __unused, char *argv[]) { my_port_num = atoi(argv[1]); if (strstr(basename(argv[0]), "server")) server(); else client(); return (0); } EOF cc -o /tmp/server -Wall -Wextra -O2 /tmp/sctp3.c || exit ln -sf /tmp/server /tmp/client parallel=100 for i in `jot $parallel 62324`; do /tmp/server $i > /dev/null & done (cd ../testcases/swap; ./swap -t 1m -i 20 -l 100) & sleep 2 start=`date +%s` while [ $((`date +%s` - start)) -lt 60 ]; do pids= for i in `jot 50`; do for j in `jot $parallel 62324`; do /tmp/client $j & pids="$pids $!" done done for i in $pids; do wait $i done done pkill server wait while pkill swap; do :; done wait rm -f /tmp/sctp3.c /tmp/server /tmp/client exit 0