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path: root/games/assaultcube/files/patch-fixes-for-GCC-and-Clang.diff
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# Origin: https://github.com/assaultcube/AC/commit/6e4b23734f115888ce73907a85739ec833a333fd
# Subject: fix clang warnings
# Origin: https://github.com/assaultcube/AC/commit/752950989b4e286459ca9aee3d61a868d7b20fa4
# Subject: fix some errors and warnings for GCC 6

--- source/src/bot/bot_waypoint.cpp.orig	2013-11-10 18:50:03 UTC
+++ source/src/bot/bot_waypoint.cpp
@@ -848,7 +848,7 @@ void CWaypointClass::DeleteWaypoint(vec 
 
      if (!pWP)
      {
-          conoutf("Error: Couldn´t find near waypoint");
+          conoutf("Error: Couldn't find near waypoint");
           return;
      }
 
@@ -1221,7 +1221,7 @@ void CWaypointClass::CalcCost(node_s *pN
                     flCost += (1.0f-flFraction)*0.5f;
                }
 
-               if ((abs(a) > 4) || (abs(b) > 4)) continue;
+               if ((iabs(a) > 4) || (iabs(b) > 4)) continue;
 
                vec from = to;
                to.z -= (JUMP_HEIGHT - 1.0f);
@@ -1249,7 +1249,7 @@ void CWaypointClass::CalcCost(node_s *pN
                     flCost += (1.0f-flFraction)*0.5f;
                }
 
-               if ((abs(a) > 4) || (abs(b) > 4)) continue;
+               if ((iabs(a) > 4) || (iabs(b) > 4)) continue;
 
                vec from = to;
                to.z -= (JUMP_HEIGHT - 1.0f);
@@ -1671,12 +1671,12 @@ node_s *CWaypointClass::GetNearestTrigge
 void CWaypointClass::GetNodeIndexes(const vec &v_origin, short *i, short *j)
 {
      // Function code by cheesy and PMB
-     //*i = abs((int)((int)(v_origin.x + (2*ssize)) / SECTOR_SIZE));
-     //*j = abs((int)((int)(v_origin.y + (2*ssize)) / SECTOR_SIZE));
+     //*i = iabs((int)((int)(v_origin.x + (2*ssize)) / SECTOR_SIZE));
+     //*j = iabs((int)((int)(v_origin.y + (2*ssize)) / SECTOR_SIZE));
      //*i = (int)((v_origin.x) / ssize * MAX_MAP_GRIDS);
      //*j = (int)((v_origin.y) / ssize * MAX_MAP_GRIDS);
-     *i = abs((int)((v_origin.x) / MAX_MAP_GRIDS));
-     *j = abs((int)((v_origin.y) / MAX_MAP_GRIDS));
+     *i = iabs((int)((v_origin.x) / MAX_MAP_GRIDS));
+     *j = iabs((int)((v_origin.y) / MAX_MAP_GRIDS));
 
      if (*i > MAX_MAP_GRIDS - 1)
           *i = MAX_MAP_GRIDS - 1;
--- source/src/command.cpp.orig	2013-11-09 18:48:58 UTC
+++ source/src/command.cpp
@@ -497,7 +497,7 @@ char *executeret(const char *p)         
             if(lc<=seer_t1.length())
             {
                 int dt = seer_t1[seer_index] - seer_t1[lc];
-                if(abs(dt)<2)
+                if(iabs(dt)<2)
                 {
                     conoutf("SCRIPT EXECUTION warning [%d:%s]", &p, p);
                     seer_t2.add(seer_t1[seer_index]);
--- source/src/command.h.orig	2013-10-22 18:57:19 UTC
+++ source/src/command.h
@@ -86,6 +86,7 @@ enum { IEXC_CORE = 0, IEXC_CFG, IEXC_PRO
 #define VARNP(name, global, min, cur, max) int global = variable(#name, min, cur, max, &global, NULL, true)
 #define VARF(name, min, cur, max, body)  extern int name; void var_##name() { body; } int name = variable(#name, min, cur, max, &name, var_##name, false)
 #define VARFP(name, min, cur, max, body) extern int name; void var_##name() { body; } int name = variable(#name, min, cur, max, &name, var_##name, true)
+#define VARNFP(name, global, min, cur, max, body) extern int global; void var_##name() { body; } int global = variable(#name, min, cur, max, &global, var_##name, true)
 
 #define FVARP(name, min, cur, max) float name = fvariable(#name, min, cur, max, &name, NULL, true)
 #define FVAR(name, min, cur, max)  float name = fvariable(#name, min, cur, max, &name, NULL, false)
--- source/src/crypto.cpp.orig	2013-10-09 08:27:37 UTC
+++ source/src/crypto.cpp
@@ -763,7 +763,7 @@ bool hashstring(const char *str, char *r
 const char *genpwdhash(const char *name, const char *pwd, int salt)
 {
     static string temp;
-    formatstring(temp)("%s %d %s %s %d", pwd, salt, name, pwd, abs(PROTOCOL_VERSION));
+    formatstring(temp)("%s %d %s %s %d", pwd, salt, name, pwd, iabs(PROTOCOL_VERSION));
     tiger::hashval hash;
     tiger::hash((uchar *)temp, (int)strlen(temp), hash);
     formatstring(temp)("%llx %llx %llx", hash.chunks[0], hash.chunks[1], hash.chunks[2]);
--- source/src/editing.cpp.orig	2013-10-22 18:57:16 UTC
+++ source/src/editing.cpp
@@ -126,11 +126,11 @@ void checkselections()
 void makesel(bool isnew)
 {
     block &cursel = sels.last(); //RR 10/12/12 - FIXEME, error checking should happen with "isnew", not here checking if it really is new.
-    if(isnew || sels.length() == 0) addselection(min(lastx, cx), min(lasty, cy), abs(lastx-cx)+1, abs(lasty-cy)+1, max(lasth, ch));
+    if(isnew || sels.length() == 0) addselection(min(lastx, cx), min(lasty, cy), iabs(lastx-cx)+1, iabs(lasty-cy)+1, max(lasth, ch));
     else
     {
         cursel.x = min(lastx, cx); cursel.y = min(lasty, cy);
-        cursel.xs = abs(lastx-cx)+1; cursel.ys = abs(lasty-cy)+1;
+        cursel.xs = iabs(lastx-cx)+1; cursel.ys = iabs(lasty-cy)+1;
         cursel.h = max(lasth, ch);
         correctsel(cursel);
     }
@@ -645,7 +645,7 @@ void movemap(int xo, int yo, int zo) // 
     }
     if(xo || yo)
     {
-        block b = { max(-xo, 0), max(-yo, 0), ssize - abs(xo), ssize - abs(yo) }, *cp = blockcopy(b);
+        block b = { max(-xo, 0), max(-yo, 0), ssize - iabs(xo), ssize - iabs(yo) }, *cp = blockcopy(b);
         cp->x = max(xo, 0);
         cp->y = max(yo, 0);
         blockpaste(*cp);
--- source/src/entity.h.orig	2013-10-22 18:57:16 UTC
+++ source/src/entity.h
@@ -540,7 +540,7 @@ public:
     {
         const int maxskin[2] = { 4, 6 };
         t = team_base(t < 0 ? team : t);
-        nextskin[t] = abs(s) % maxskin[t];
+        nextskin[t] = iabs(s) % maxskin[t];
     }
 };
 
--- source/src/main.cpp.orig	2013-10-29 09:33:15 UTC
+++ source/src/main.cpp
@@ -513,11 +513,11 @@ void setresdata(char *s, enet_uint32 c)
 COMMANDF(screenres, "ii", (int *w, int *h) { screenres(*w, *h); });
 
 static int curgamma = 100;
-VARFP(gamma, 30, 100, 300,
+VARNFP(gamma, vgamma, 30, 100, 300,
 {
-    if(gamma == curgamma) return;
-    curgamma = gamma;
-    float f = gamma/100.0f;
+    if(vgamma == curgamma) return;
+    curgamma = vgamma;
+    float f = vgamma/100.0f;
     if(SDL_SetGamma(f,f,f)==-1) conoutf("Could not set gamma: %s", SDL_GetError());
 });
 
--- source/src/platform.h.orig	2013-10-22 18:57:19 UTC
+++ source/src/platform.h
@@ -2,14 +2,6 @@
     #ifdef _FORTIFY_SOURCE
         #undef _FORTIFY_SOURCE
     #endif
-
-    #define gamma __gamma
-#endif
-
-#include <math.h>
-
-#ifdef __GNUC__
-    #undef gamma
 #endif
 
 #include <string.h>
@@ -19,6 +11,7 @@
 #include <ctype.h>
 #include <time.h>
 #include <limits.h>
+#include <math.h>
 #ifdef __GNUC__
     #include <new>
     #include <signal.h>
--- source/src/rendercubes.cpp.orig	2013-10-22 18:57:16 UTC
+++ source/src/rendercubes.cpp
@@ -202,9 +202,9 @@ void render_flat(int wtex, int x, int y,
     else        // continue strip
     {
         int lighterr = lighterror*2;
-        if((abs(ol1r-l3->r)<lighterr && abs(ol2r-l4->r)<lighterr        // skip vertices if light values are close enough
-        &&  abs(ol1g-l3->g)<lighterr && abs(ol2g-l4->g)<lighterr
-        &&  abs(ol1b-l3->b)<lighterr && abs(ol2b-l4->b)<lighterr) || !wtex)
+        if((iabs(ol1r-l3->r)<lighterr && iabs(ol2r-l4->r)<lighterr        // skip vertices if light values are close enough
+        &&  iabs(ol1g-l3->g)<lighterr && iabs(ol2g-l4->g)<lighterr
+        &&  iabs(ol1b-l3->b)<lighterr && iabs(ol2b-l4->b)<lighterr) || !wtex)
         {
             verts.setsize(verts.length()-2);
             nquads--;
@@ -361,7 +361,7 @@ void render_square(int wtex, float floor
     {
         int lighterr = lighterror*2;
         if((!hf && !ohf)
-        && ((abs(ol1r-l2->r)<lighterr && abs(ol1g-l2->g)<lighterr && abs(ol1b-l2->b)<lighterr) || !wtex))       // skip vertices if light values are close enough
+        && ((iabs(ol1r-l2->r)<lighterr && iabs(ol1g-l2->g)<lighterr && iabs(ol1b-l2->b)<lighterr) || !wtex))       // skip vertices if light values are close enough
         {
             verts.setsize(verts.length()-2);
             nquads--;
--- source/src/rendertext.cpp.orig	2013-10-22 18:57:16 UTC
+++ source/src/rendertext.cpp
@@ -330,7 +330,7 @@ static void text_color(char c, char *sta
         if(c=='r') c = stack[(sp > 0) ? --sp : sp]; // restore color
         else if(c == 'b') { if(allowblinkingtext && !ignoreblinkingbit) stack[sp] *= -1; } // blinking text - only if allowed
         else stack[sp] = c;
-        switch(abs(stack[sp]))
+        switch(iabs(stack[sp]))
         {
             case '0': color = bvec( 2,  255,  128 ); break;   // green: player talk
             case '1': color = bvec( 96,  160, 255 ); break;   // blue: team chat
@@ -380,7 +380,7 @@ static void text_color(char c, char *sta
             //default: color = bvec( 255, 255, 255 ); break;
         }
         int b = (int) (sinf(lastmillis / 200.0f) * 115.0f);
-        b = stack[sp] > 0 ? 100 : min(abs(b), 100);
+        b = stack[sp] > 0 ? 100 : min(iabs(b), 100);
         glColor4ub(color.x, color.y, color.z, (a * b) / 100);
     }
 }
--- source/src/tools.h.orig	2013-10-22 18:57:19 UTC
+++ source/src/tools.h
@@ -54,8 +54,7 @@ static inline T min(T a, T b)
 {
     return a < b ? a : b;
 }
-
-static inline float round(float x) { return floor(x + 0.5f); }
+inline int iabs(int n) { return labs(n); }
 
 #define clamp(a,b,c) (max(b, min(a, c)))
 #define rnd(x) ((int)(randomMT()&0xFFFFFF)%(x))
--- source/src/world.cpp.orig	2013-10-22 18:57:19 UTC
+++ source/src/world.cpp
@@ -79,9 +79,9 @@ void remip(const block &b, int level)
                 || o[i]->ceil!=o[3]->ceil
                 || o[i]->ftex!=o[3]->ftex
                 || o[i]->ctex!=o[3]->ctex
-                || abs(o[i+1]->r-o[0]->r)>lighterr          // perfect mip even if light is not exactly equal
-                || abs(o[i+1]->g-o[0]->g)>lighterr
-                || abs(o[i+1]->b-o[0]->b)>lighterr
+                || iabs(o[i+1]->r-o[0]->r)>lighterr          // perfect mip even if light is not exactly equal
+                || iabs(o[i+1]->g-o[0]->g)>lighterr
+                || iabs(o[i+1]->b-o[0]->b)>lighterr
                 || o[i]->utex!=o[3]->utex
                 || o[i]->wtex!=o[3]->wtex) goto c;
             }
--- source/src/worldrender.cpp.orig	2013-10-09 08:27:37 UTC
+++ source/src/worldrender.cpp
@@ -270,10 +270,10 @@ void distlod(int &low, int &high, int an
 void render_world(float vx, float vy, float vh, float changelod, int yaw, int pitch, float fov, float fovy, int w, int h)
 {
     loopi(LARGEST_FACTOR) stats[i] = 0;
-    min_lod = minimap || (player1->isspectating() && player1->spectatemode == SM_OVERVIEW) ? MAX_LOD : MIN_LOD+abs(pitch)/12;
+    min_lod = minimap || (player1->isspectating() && player1->spectatemode == SM_OVERVIEW) ? MAX_LOD : MIN_LOD+iabs(pitch)/12;
     yaw = 360-yaw;
     float widef = fov/75.0f;
-    int cdist = abs(yaw%90-45);
+    int cdist = iabs(yaw%90-45);
     if(cdist<7)    // hack to avoid popup at high fovs at 45 yaw
     {
         min_lod = max(min_lod, (int)(MIN_LOD+(10-cdist)/1.0f*widef)); // less if lod worked better
--- source/src/zip.cpp.orig	2013-10-22 18:57:19 UTC
+++ source/src/zip.cpp
@@ -550,7 +550,7 @@ struct zipstream : stream
 bool extractzipfile(ziparchive *a, zipfile *f, const char *name)
 {
     zipstream *s = new zipstream;
-    FILE *target;
+    FILE *target = NULL;
     defformatstring(fname)("%s", findfile(name, "wb"));
     preparedir(fname);
     bool error = false;