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authorPiotr Kubaj <pkubaj@FreeBSD.org>2024-04-18 14:37:20 +0000
committerPiotr Kubaj <pkubaj@FreeBSD.org>2024-04-24 21:21:07 +0000
commit0bb7044e0ec23afad4ae9b9fb1e138d052c0c09a (patch)
tree704588797d13cfa343d784d00e8b86bcee72348b
parentabf68fe4a24c88a8bece6e40c25bae7925ca3e7d (diff)
downloadports-0bb7044e0ec23afad4ae9b9fb1e138d052c0c09a.tar.gz
ports-0bb7044e0ec23afad4ae9b9fb1e138d052c0c09a.zip
games/Bugdom2: fix build on powerpc*
/wrkdirs/usr/ports/games/Bugdom2/work/Bugdom2-4.0.0/Source/3D/3DMath.c:1541:5: error: assigning to '__vector float' (vector of 4 'float' values) from incompatible type 'int' C3 = vec_madd( vec_splat( A3, 2 ), B3, C3 ); ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-rw-r--r--games/Bugdom2/files/patch-Source_3D_3DMath.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/games/Bugdom2/files/patch-Source_3D_3DMath.c b/games/Bugdom2/files/patch-Source_3D_3DMath.c
new file mode 100644
index 000000000000..97dcc833beb2
--- /dev/null
+++ b/games/Bugdom2/files/patch-Source_3D_3DMath.c
@@ -0,0 +1,12 @@
+--- Source/3D/3DMath.c.orig 2024-04-18 14:30:18 UTC
++++ Source/3D/3DMath.c
+@@ -12,6 +12,9 @@
+
+ #include "game.h"
+
++#if defined(__VEC__)
++#include <altivec.h>
++#endif
+
+ /****************************/
+ /* PROTOTYPES */