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author | Dmitry Marakasov <amdmi3@FreeBSD.org> | 2022-04-18 11:02:45 +0000 |
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committer | Dmitry Marakasov <amdmi3@FreeBSD.org> | 2022-04-18 17:24:01 +0000 |
commit | c03dd32be651be987c8760a8536cebdc1212f4a0 (patch) | |
tree | 70a1da4b34c76140a9358e36a82b03a7fe8e4efe | |
parent | c195218a486d26f6b43031b1c9db2f14128eae14 (diff) | |
download | ports-c03dd32be651be987c8760a8536cebdc1212f4a0.tar.gz ports-c03dd32be651be987c8760a8536cebdc1212f4a0.zip |
-rw-r--r-- | MOVED | 1 | ||||
-rw-r--r-- | games/cultivation/Makefile | 56 | ||||
-rw-r--r-- | games/cultivation/distinfo | 2 | ||||
-rw-r--r-- | games/cultivation/files/patch-Makefile.GnuLinux | 22 | ||||
-rw-r--r-- | games/cultivation/files/patch-Makefile.common | 11 | ||||
-rw-r--r-- | games/cultivation/files/patch-gameSource_sound_SoundEffectsBank.cpp | 10 | ||||
-rw-r--r-- | games/cultivation/files/patch-gameSource_sound_SoundPlayer.h | 13 | ||||
-rw-r--r-- | games/cultivation/files/portaudio19.patch | 78 | ||||
-rw-r--r-- | games/cultivation/pkg-descr | 14 |
9 files changed, 1 insertions, 206 deletions
@@ -17131,3 +17131,4 @@ graphics/py-pyglet150|graphics/py-pyglet|2022-04-16|Has expired: No longer neede games/critterding||2022-04-16|Has expired: Abandonware with last release in 2013, newer version bundles depends and requires Qt4 lang/gcc10-devel||2022-04-17|Has expired: Not serving its purpose any longer due to lack of maintenance devel/py-installer03|devel/py-installer|2022-04-17|Remove obsoleted port. Use devel/py-installer instead +games/cultivation||2022-04-18|Has expired: Abandonware with last release in 2010, non-portable build system diff --git a/games/cultivation/Makefile b/games/cultivation/Makefile deleted file mode 100644 index 93b849200227..000000000000 --- a/games/cultivation/Makefile +++ /dev/null @@ -1,56 +0,0 @@ -PORTNAME= cultivation -PORTVERSION= 8 -PORTREVISION= 7 -CATEGORIES= games -MASTER_SITES= SF/${PORTNAME}/${PORTNAME}/v${PORTVERSION} -DISTNAME= Cultivation_${PORTVERSION}_UnixSource - -MAINTAINER= amdmi3@FreeBSD.org -COMMENT= Unique game of conflict and cooperation in a gardening community - -LIB_DEPENDS= libportaudio.so:audio/portaudio - -BROKEN= does not start -DEPRECATED= Abandonware with last release in 2010, non-portable build system -EXPIRATION_DATE=2022-04-17 - -USES= gl gmake xorg -USE_XORG= x11 xi xext xmu -USE_GL= glut - -WRKSRC= ${WRKDIR}/${DISTNAME}/game2 -BUILD_WRKSRC= ${WRKSRC}/gameSource -MAKE_ARGS= CXX=${CXX} - -EXTRA_PATCHES= ${FILESDIR}/portaudio19.patch:-p2 - -PLIST_FILES= bin/Cultivation -PORTDATA= * -PORTDOCS= changeLog.txt how_to_play.txt - -OPTIONS_DEFINE= DOCS - -post-patch: - @cd ${WRKSRC} && ${CAT} Makefile.GnuLinux Makefile.common \ - ../minorGems/build/Makefile.minorGems gameSource/Makefile.all \ - ../minorGems/build/Makefile.minorGems_targets > gameSource/Makefile - @${REINPLACE_CMD} -e 's|font\.tga|${DATADIR}/font.tga|; \ - s|language\.txt|${DATADIR}/language.txt|; \ - s|features\.txt|${DATADIR}/features.txt|' \ - ${BUILD_WRKSRC}/game.cpp - @${REINPLACE_CMD} -e 's|"languages"|"${DATADIR}/languages"|' \ - ${WRKSRC}/../minorGems/util/TranslationManager.cpp - -do-install: - ${INSTALL_PROGRAM} ${BUILD_WRKSRC}/Cultivation ${STAGEDIR}${PREFIX}/bin - ${MKDIR} ${STAGEDIR}${DATADIR}/languages - ${INSTALL_DATA} ${BUILD_WRKSRC}/font.tga ${STAGEDIR}${DATADIR} - ${INSTALL_DATA} ${BUILD_WRKSRC}/features.txt ${STAGEDIR}${DATADIR} - ${INSTALL_DATA} ${BUILD_WRKSRC}/language.txt ${STAGEDIR}${DATADIR} - ${INSTALL_DATA} ${BUILD_WRKSRC}/languages/* ${STAGEDIR}${DATADIR}/languages - ${MKDIR} ${STAGEDIR}${DOCSDIR} -.for f in ${PORTDOCS} - ${INSTALL_DATA} ${WRKSRC}/documentation/${f} ${STAGEDIR}${DOCSDIR} -.endfor - -.include <bsd.port.mk> diff --git a/games/cultivation/distinfo b/games/cultivation/distinfo deleted file mode 100644 index 0be1c672a975..000000000000 --- a/games/cultivation/distinfo +++ /dev/null @@ -1,2 +0,0 @@ -SHA256 (Cultivation_8_UnixSource.tar.gz) = 001805c03711f0c32b99ed87cdd65f5ffa47b540bd9266ff5948801019ff7da3 -SIZE (Cultivation_8_UnixSource.tar.gz) = 1125886 diff --git a/games/cultivation/files/patch-Makefile.GnuLinux b/games/cultivation/files/patch-Makefile.GnuLinux deleted file mode 100644 index 2282fe9fc6e7..000000000000 --- a/games/cultivation/files/patch-Makefile.GnuLinux +++ /dev/null @@ -1,22 +0,0 @@ ---- Makefile.GnuLinux.orig Mon Apr 23 18:30:54 2007 -+++ Makefile.GnuLinux Tue Aug 14 01:57:08 2007 -@@ -15,16 +15,16 @@ - ## - - --PLATFORM_COMPILE_FLAGS = -DLINUX -+PLATFORM_COMPILE_FLAGS = ${CXXFLAGS} -I${LOCALBASE}/include -I${LOCALBASE}/include -DLINUX - - - # various GL and X windows librariesneeded for linux - # also need portaudio library (which in turn needs pthreads) --PLATFORM_LINK_FLAGS = -L/usr/X11R6/lib -lGL -lglut -lGLU -lX11 ${PORT_AUDIO_PATH}/lib/libportaudio.a -lpthread -+PLATFORM_LINK_FLAGS = -L${LOCALBASE}/lib -L${LOCALBASE}/lib -lGL -lglut -lGLU -lX11 -lXi -lXext -lXmu -pthread -lportaudio - - - # All platforms but OSX support g++ and need no linker hacks --GXX = g++ -+GXX = ${CXX} - LINK_FLAGS = - - diff --git a/games/cultivation/files/patch-Makefile.common b/games/cultivation/files/patch-Makefile.common deleted file mode 100644 index 94ca25d672ad..000000000000 --- a/games/cultivation/files/patch-Makefile.common +++ /dev/null @@ -1,11 +0,0 @@ ---- Makefile.common.orig Mon Apr 23 18:30:54 2007 -+++ Makefile.common Tue Aug 14 01:58:17 2007 -@@ -52,7 +52,7 @@ - - - --COMPILE_FLAGS = -Wall ${DEBUG_FLAG} ${PLATFORM_COMPILE_FLAGS} ${PROFILE_FLAG} ${OPTIMIZE_FLAG} -I${ROOT_PATH} -I${PORT_AUDIO_PATH}/pa_common -+COMPILE_FLAGS = -Wall ${PLATFORM_COMPILE_FLAGS} -I${ROOT_PATH} - - - COMPILE = ${GXX} ${COMPILE_FLAGS} -c diff --git a/games/cultivation/files/patch-gameSource_sound_SoundEffectsBank.cpp b/games/cultivation/files/patch-gameSource_sound_SoundEffectsBank.cpp deleted file mode 100644 index b43b590b1ff8..000000000000 --- a/games/cultivation/files/patch-gameSource_sound_SoundEffectsBank.cpp +++ /dev/null @@ -1,10 +0,0 @@ ---- gameSource/sound/SoundEffectsBank.cpp.orig 2007-08-09 15:45:15 UTC -+++ gameSource/sound/SoundEffectsBank.cpp -@@ -10,6 +10,7 @@ - - #include "minorGems/util/random/StdRandomSource.h" - -+#include <math.h> - - extern int globalSoundSampleRate; - diff --git a/games/cultivation/files/patch-gameSource_sound_SoundPlayer.h b/games/cultivation/files/patch-gameSource_sound_SoundPlayer.h deleted file mode 100644 index 1ffd5d98428f..000000000000 --- a/games/cultivation/files/patch-gameSource_sound_SoundPlayer.h +++ /dev/null @@ -1,13 +0,0 @@ ---- gameSource/sound/SoundPlayer.h.orig 2015-05-30 19:01:03 UTC -+++ gameSource/sound/SoundPlayer.h -@@ -52,9 +52,7 @@ - #include "SoundFilter.h" - #include "PlayableSound.h" - --#include "minorGems/sound/portaudio/pa_common/portaudio.h" --#include "minorGems/sound/portaudio/pablio/pablio.h" -- -+#include <portaudio.h> - - #include "minorGems/util/SimpleVector.h" - diff --git a/games/cultivation/files/portaudio19.patch b/games/cultivation/files/portaudio19.patch deleted file mode 100644 index 4cac2eb4de8e..000000000000 --- a/games/cultivation/files/portaudio19.patch +++ /dev/null @@ -1,78 +0,0 @@ -Author: Barry deFreese <bdefreese@debian.org> -Description: Patch system to utilize portaudio v19 -Bug-Debian: http://bugs.debian.org/594015 -Last-Update: 2013-06-01 ---- a/game2/gameSource/sound/SoundPlayer.h -+++ b/game2/gameSource/sound/SoundPlayer.h -@@ -239,7 +239,7 @@ - char mFadingIn; - int mNumFadeFramesRemaining; - -- PortAudioStream *mAudioStream; -+ PaStream *mAudioStream; - - // realtime sounds that should be mixed into the next to-speaker call - SimpleVector<PlayableSound *> *mRealtimeSounds; ---- a/game2/gameSource/sound/SoundPlayer.cpp -+++ b/game2/gameSource/sound/SoundPlayer.cpp -@@ -52,9 +52,11 @@ - - - // callback passed into portaudio --static int portaudioCallback( void *inputBuffer, void *outputBuffer, -+int portaudioCallback( const void *inputBuffer, void *outputBuffer, - unsigned long framesPerBuffer, -- PaTimestamp outTime, void *userData ) { -+ const PaStreamCallbackTimeInfo *outTime, -+ PaStreamCallbackFlags statusFlags, -+ void *userData ) { - - - SoundPlayer *player = (SoundPlayer *)userData; -@@ -157,21 +159,13 @@ - - if( error == paNoError ) { - -- error = Pa_OpenStream( -+ error = Pa_OpenDefaultStream( - &mAudioStream, -- paNoDevice,// default input device - 0, // no input -- paFloat32, // 32 bit floating point input -- NULL, -- Pa_GetDefaultOutputDeviceID(), - 2, // stereo output - paFloat32, // 32 bit floating point output -- NULL, - mSampleRate, - 1024, // frames per buffer -- 0, // number of buffers, if zero then use default minimum -- paClipOff, // we won't output out of range samples so -- // don't bother clipping them - portaudioCallback, - (void *)this ); // pass self-pointer to callback function - ---- a/game2/gameSource/sound/MusicPlayer.cpp -+++ b/game2/gameSource/sound/MusicPlayer.cpp -@@ -112,13 +112,14 @@ - - // get parts and positions of gardeners - int numParts = 0; -- Vector3D **positions = -- globalWorld->getAllGardenerPositions( &numParts ); -- MusicPart **musicParts = -- globalWorld->getAllGardenerMusicParts( &numParts ); -- double *volumeModifiers = -- globalWorld->getAllGardenerMusicVolumeModifiers( &numParts ); -- -+ Vector3D **positions = NULL; -+ MusicPart **musicParts = NULL; -+ double *volumeModifiers = NULL; -+ if ( globalWorld ){ -+ positions = globalWorld->getAllGardenerPositions( &numParts ); -+ musicParts = globalWorld->getAllGardenerMusicParts( &numParts ); -+ volumeModifiers = globalWorld->getAllGardenerMusicVolumeModifiers( &numParts ); -+ } - - // get center position from current player position - Vector3D *centerPosition = new Vector3D( &globalPlayerCurrentPosition ); diff --git a/games/cultivation/pkg-descr b/games/cultivation/pkg-descr deleted file mode 100644 index dd4197610163..000000000000 --- a/games/cultivation/pkg-descr +++ /dev/null @@ -1,14 +0,0 @@ -Cultivation is quite different from most other games. It is a social -simulation, and the primary form of conflict is over land and plant -resources---there is no shooting, but there are plenty of angry -looks. It is also an evolution simulation. Within the world of -Cultivation, you can explore a virtually infinite spectrum of -different plant and gardener varieties. - -All of the graphics, sounds, melodies,and other content in Cultivation -are 100% procedurally generated at playtime. In other words, there -are no hand-painted texture maps---instead, each object has a -uniquely "grown" appearance. Every time you play, Cultivation -generates fresh visuals, music, and behaviors. - -WWW: http://cultivation.sourceforge.net/ |