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authorAlexey Dokuchaev <danfe@FreeBSD.org>2006-06-01 11:19:18 +0000
committerAlexey Dokuchaev <danfe@FreeBSD.org>2006-06-01 11:19:18 +0000
commitd3d9fcffc424eecdbd2bfdf7c0a4697f81f0b18b (patch)
treebed18c133edba994e78c6d6c0755b2d1b11d1b89
parente249218aeeb55dd05b37e45235c9e1a44aff7c71 (diff)
downloadports-d3d9fcffc424eecdbd2bfdf7c0a4697f81f0b18b.tar.gz
ports-d3d9fcffc424eecdbd2bfdf7c0a4697f81f0b18b.zip
Notes
-rw-r--r--games/Makefile1
-rw-r--r--games/warsow/Makefile57
-rw-r--r--games/warsow/distinfo6
-rw-r--r--games/warsow/files/patch-Makefile209
-rw-r--r--games/warsow/files/patch-linux+sys_linux.c83
-rw-r--r--games/warsow/pkg-descr12
-rw-r--r--games/warsow/pkg-plist130
7 files changed, 498 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile
index 3531f2006c06..f9353722f440 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -688,6 +688,7 @@
SUBDIR += vultures-eye
SUBDIR += wanderer
SUBDIR += wargus
+ SUBDIR += warsow
SUBDIR += warzone2100
SUBDIR += wesnoth
SUBDIR += wmeyes
diff --git a/games/warsow/Makefile b/games/warsow/Makefile
new file mode 100644
index 000000000000..0306a14379d6
--- /dev/null
+++ b/games/warsow/Makefile
@@ -0,0 +1,57 @@
+# New ports collection makefile for: Warsow
+# Date created: 31 May 2006
+# Whom: Alexey Dokuchaev <danfe@FreeBSD.org>
+#
+# $FreeBSD$
+#
+
+PORTNAME= warsow
+PORTVERSION= 0.11
+CATEGORIES= games
+MASTER_SITES= http://warsow.aditsystems.com/ \
+ http://ftp.club-internet.fr/pub/games/nofrag/warsow/ \
+ http://wsw.surreal-xenotronic.com/
+DISTNAME= ${PORTNAME}_${PORTVERSION}_sdk
+DISTFILES= ${DISTNAME}${EXTRACT_SUFX} \
+ ${PORTNAME}_${PORTVERSION}_linux.tar.gz
+DIST_SUBDIR= ${PORTNAME}
+EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
+
+MAINTAINER= danfe@FreeBSD.org
+COMMENT= A fast paced first person shooter game
+
+LIB_DEPENDS= curl.3:${PORTSDIR}/ftp/curl
+
+USE_GMAKE= yes
+USE_GL= yes
+USE_SDL= yes
+USE_ZIP= yes
+USE_DOS2UNIX= linux/sys_linux.c
+
+WRKSRC= ${WRKDIR}/source/source
+RELEASEDIR= ${WRKSRC}/release
+BASEDIR= ${PREFIX}/lib/${PORTNAME}
+
+post-patch: .SILENT
+ ${REINPLACE_CMD} -e 's#dllname, RTLD_LAZY#& | RTLD_GLOBAL#' \
+ ${WRKSRC}/linux/qgl_linux.c
+ ${REINPLACE_CMD} -e 's#path", "\.#path", "${BASEDIR}#; \
+ s#dir", "0#dir", "1#' ${WRKSRC}/qcommon/files.c
+
+do-install:
+ ${INSTALL_PROGRAM} ${RELEASEDIR}/warsow ${RELEASEDIR}/wsw_server \
+ ${PREFIX}/bin
+ @${MKDIR} ${BASEDIR}/basewsw
+ ${INSTALL_PROGRAM} ${RELEASEDIR}/basewsw/*.so ${BASEDIR}/basewsw
+ @${TAR} xzvf ${_DISTDIR}/${PORTNAME}_${PORTVERSION}_linux.tar.gz \
+ -C ${PREFIX}/lib warsow/basewsw/cfgs warsow/basewsw/huds \
+ warsow/basewsw/dedicated_autoexec.cfg \
+ warsow/basewsw/\*.pk3 && ${CHOWN} -R root:wheel ${BASEDIR}
+.if !defined(NOPORTDOCS)
+ @${MKDIR} ${DOCSDIR}
+ @${TAR} xzvf ${_DISTDIR}/${PORTNAME}_${PORTVERSION}_linux.tar.gz \
+ -C ${WRKDIR} warsow/docs && ${CP} -R ${WRKDIR}/warsow/docs/ \
+ ${DOCSDIR} && ${CHMOD} -R 777 ${WRKDIR}/warsow
+.endif
+
+.include <bsd.port.mk>
diff --git a/games/warsow/distinfo b/games/warsow/distinfo
new file mode 100644
index 000000000000..adb0cabd4dac
--- /dev/null
+++ b/games/warsow/distinfo
@@ -0,0 +1,6 @@
+MD5 (warsow/warsow_0.11_sdk.zip) = 532112b96f38bf5418adf7f082c647de
+SHA256 (warsow/warsow_0.11_sdk.zip) = 9b0a0fd2ca34ecaadb34f242dac154f8f1ec429d7fb14da855dd38e6b84953a8
+SIZE (warsow/warsow_0.11_sdk.zip) = 5023808
+MD5 (warsow/warsow_0.11_linux.tar.gz) = e03cea5e84e63ddd0e1cbeecb1fa7d3f
+SHA256 (warsow/warsow_0.11_linux.tar.gz) = d67c27a07211e953b7d8169dcca9fdb923d6548f681da116f0a0ca0a623ebb85
+SIZE (warsow/warsow_0.11_linux.tar.gz) = 65712099
diff --git a/games/warsow/files/patch-Makefile b/games/warsow/files/patch-Makefile
new file mode 100644
index 000000000000..129d8ae606dd
--- /dev/null
+++ b/games/warsow/files/patch-Makefile
@@ -0,0 +1,209 @@
+--- Makefile.orig Fri May 26 02:03:42 2006
++++ Makefile Thu Jun 1 15:22:05 2006
+@@ -6,7 +6,7 @@
+ ARCH:=$(shell uname -m | sed -e s/i.86/i386/ -e s/sun4u/sparc/ -e s/sparc64/sparc/ -e s/arm.*/arm/ -e s/sa110/arm/ -e s/alpha/axp/)
+
+ BUILDDIR=build
+-BINDIR=release$(ARCH)
++BINDIR=release
+
+ DEPENDFILE_CLIENT=$(BUILDDIR)/client/Makefile.d
+ DEPENDFILE_DED=$(BUILDDIR)/ded/Makefile.d
+@@ -16,18 +16,15 @@
+
+ BUILDDIRS=$(BUILDDIR)/client $(BUILDDIR)/ded $(BUILDDIR)/cgame $(BUILDDIR)/game $(BUILDDIR)/ui
+
+-CC=gcc
+-LD=gcc
+-
+-CFLAGS_COMMON=-I. -D__linux__ -Wall
+-CFLAGS_RELEASE=-O2 -fno-strict-aliasing -ffast-math -funroll-loops
++CFLAGS_COMMON=-I. -I${LOCALBASE}/include -I${X11BASE}/include -D__linux__ -Wall
++CFLAGS_RELEASE=${CFLAGS} -fno-strict-aliasing -ffast-math -funroll-loops
+ CFLAGS_DEBUG=-O0 -ggdb -DDEBUG
+ CFLAGS_COMMON+=$(CFLAGS_RELEASE)
+
+ CFLAGS_DED=-DDEDICATED_ONLY -DC_ONLY
+ CFLAGS_MODULE=-fPIC
+
+-LDFLAGS_COMMON=-L/usr/local/lib -ldl -lm -lc
++LDFLAGS_COMMON=-L${LOCALBASE}/lib -lm
+
+ ifeq ($(ARCH),x86_64)
+ LIB=lib64
+@@ -35,12 +32,12 @@
+ LIB=lib
+ endif
+
+-LDFLAGS_CLIENT=-ljpeg -lz -L/usr/X11R6/$(LIB) -lX11 -lXext -lXxf86dga -lXxf86vm -lcurl
++LDFLAGS_CLIENT=-ljpeg -lz -L${X11BASE}/$(LIB) -lX11 -lXext -lXxf86dga -lXxf86vm -lcurl
+ LDFLAGS_DED=-lz
+ LDFLAGS_MODULE=-shared
+
+-CFLAGS_SDL=$(shell sdl-config --cflags)
+-LDFLAGS_SDL=$(shell sdl-config --libs)
++CFLAGS_SDL=$(shell ${SDL_CONFIG} --cflags)
++LDFLAGS_SDL=$(shell ${SDL_CONFIG} --libs)
+
+ ######################################################################################################
+ # Helper functions
+@@ -182,21 +179,21 @@
+ @echo "> * Building cgame"
+ @echo "> *********************************************************"
+ compile-cgame: $(OBJS_CGAME)
+-link-cgame: $(BINDIR)/basewsw $(BINDIR)/basewsw/cgame_$(ARCH).so
++link-cgame: $(BINDIR)/basewsw $(BINDIR)/basewsw/cgame.so
+
+ message-game:
+ @echo "> *********************************************************"
+ @echo "> * Building game"
+ @echo "> *********************************************************"
+ compile-game: $(OBJS_GAME)
+-link-game: $(BINDIR)/basewsw $(BINDIR)/basewsw/game_$(ARCH).so
++link-game: $(BINDIR)/basewsw $(BINDIR)/basewsw/game.so
+
+ message-ui:
+ @echo "> *********************************************************"
+ @echo "> * Building ui"
+ @echo "> *********************************************************"
+ compile-ui: $(OBJS_UI)
+-link-ui: $(BINDIR)/basewsw $(BINDIR)/basewsw/ui_$(ARCH).so
++link-ui: $(BINDIR)/basewsw $(BINDIR)/basewsw/ui.so
+
+
+ ######################################################################################################
+@@ -206,29 +203,29 @@
+ # DED
+ ########
+ $(BINDIR)/wsw_server: $(OBJS_DED)
+- @echo " > Linking $@" && \
++ echo " > Linking $@" && \
+ $(CC) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_DED)
+
+ #########
+ # CLIENT
+ #########
+ $(BINDIR)/warsow: $(OBJS_CLIENT)
+- @echo " > Linking $@" && \
++ echo " > Linking $@" && \
+ $(CC) -o $@ $(OBJS_CLIENT) $(LDFLAGS_COMMON) $(LDFLAGS_CLIENT) $(LDFLAGS_SDL)
+
+ ########
+ # .SO
+ ########
+-$(BINDIR)/basewsw/cgame_$(ARCH).so: $(OBJS_CGAME)
+- @echo " > Linking $@" && \
++$(BINDIR)/basewsw/cgame.so: $(OBJS_CGAME)
++ echo " > Linking $@" && \
+ $(CC) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_MODULE)
+
+-$(BINDIR)/basewsw/game_$(ARCH).so: $(OBJS_GAME)
+- @echo " > Linking $@" && \
++$(BINDIR)/basewsw/game.so: $(OBJS_GAME)
++ echo " > Linking $@" && \
+ $(CC) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_MODULE)
+
+-$(BINDIR)/basewsw/ui_$(ARCH).so: $(OBJS_UI)
+- @echo " > Linking $@" && \
++$(BINDIR)/basewsw/ui.so: $(OBJS_UI)
++ echo " > Linking $@" && \
+ $(CC) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_MODULE)
+
+
+@@ -239,76 +236,76 @@
+ # CLIENT
+ ########
+ $(BUILDDIR)/client/%.o: qcommon/%.c
+- @$(DO_CC)
++ $(DO_CC)
+
+ $(BUILDDIR)/client/%.o: server/%.c
+- @$(DO_CC)
++ $(DO_CC)
+
+ $(BUILDDIR)/client/%.o: client/%.c
+- @$(DO_CC)
++ $(DO_CC)
+
+ $(BUILDDIR)/client/%.o: ref_gl/%.c
+- @$(DO_CC)
++ $(DO_CC)
+
+ $(BUILDDIR)/client/%.o: linux/%.c
+- @$(DO_CC)
++ $(DO_CC)
+
+ $(BUILDDIR)/client/snd_sdl.o: linux/snd_sdl.c
+- @$(DO_CC) $(CFLAGS_SDL)
++ $(DO_CC) $(CFLAGS_SDL)
+
+ $(BUILDDIR)/client/%.o: game/%.c
+- @$(DO_CC)
++ $(DO_CC)
+
+ ########
+ # DED
+ ########
+ $(BUILDDIR)/ded/%.o: qcommon/%.c
+- @$(DO_CC_DED)
++ $(DO_CC_DED)
+
+ $(BUILDDIR)/ded/%.o: server/%.c
+- @$(DO_CC_DED)
++ $(DO_CC_DED)
+
+ $(BUILDDIR)/ded/%.o: linux/%.c
+- @$(DO_CC_DED)
++ $(DO_CC_DED)
+
+ $(BUILDDIR)/ded/%.o: null/%.c
+- @$(DO_CC_DED)
++ $(DO_CC_DED)
+
+ $(BUILDDIR)/ded/%.o: game/%.c
+- @$(DO_CC_DED)
++ $(DO_CC_DED)
+
+ ########
+ # CGAME
+ ########
+ $(BUILDDIR)/cgame/%.o: cgame/%.c
+- @$(DO_CC_MODULE)
++ $(DO_CC_MODULE)
+
+ $(BUILDDIR)/cgame/%.o: gameshared/%.c
+- @$(DO_CC_MODULE)
++ $(DO_CC_MODULE)
+
+ $(BUILDDIR)/cgame/%.o: game/%.c
+- @$(DO_CC_MODULE)
++ $(DO_CC_MODULE)
+
+ ########
+ # GAME
+ ########
+ $(BUILDDIR)/game/%.o: game/%.c
+- @$(DO_CC_MODULE)
++ $(DO_CC_MODULE)
+
+ $(BUILDDIR)/game/%.o: game/ai/%.c
+- @$(DO_CC_MODULE)
++ $(DO_CC_MODULE)
+
+ $(BUILDDIR)/game/%.o: gameshared/%.c
+- @$(DO_CC_MODULE)
++ $(DO_CC_MODULE)
+
+ ########
+ # UI
+ ########
+ $(BUILDDIR)/ui/%.o: game/%.c
+- @$(DO_CC_MODULE)
++ $(DO_CC_MODULE)
+
+ $(BUILDDIR)/ui/%.o: ui/%.c
+- @$(DO_CC_MODULE)
++ $(DO_CC_MODULE)
+
+
+ ######################################################################################################
diff --git a/games/warsow/files/patch-linux+sys_linux.c b/games/warsow/files/patch-linux+sys_linux.c
new file mode 100644
index 000000000000..65cdc338e493
--- /dev/null
+++ b/games/warsow/files/patch-linux+sys_linux.c
@@ -0,0 +1,83 @@
+--- linux/sys_linux.c.orig Thu May 11 22:18:54 2006
++++ linux/sys_linux.c Thu Jun 1 15:44:44 2006
+@@ -377,53 +377,11 @@
+ char *libname;
+ char *apifuncname;
+
+-#if defined __i386__
+-#define ARCH "i386"
+-
+-#ifdef NDEBUG
+- const char *debugdir = "releasei386";
+-#else
+- const char *debugdir = "debugi386";
+-#endif
+-
+-#elif defined __x86_64__
+-#define ARCH "x86_64"
+-#ifdef NDEBUG
+- const char *debugdir = "releasex86_64";
+-#else
+- const char *debugdir = "debugx86_64";
+-#endif
+-
+-#elif defined __alpha__
+-#define ARCH "axp"
+-#ifdef NDEBUG
+- const char *debugdir = "releaseaxp";
+-#else
+- const char *debugdir = "debugaxp";
+-#endif
+-
+-#elif defined __powerpc__
+-#define ARCH "ppc"
+-#ifdef NDEBUG
+- const char *debugdir = "releaseppc";
+-#else
+- const char *debugdir = "debugppc";
+-#endif
+-#elif defined __sparc__
+-#define ARCH "sparc"
+-#ifdef NDEBUG
+- const char *debugdir = "releasepsparc";
+-#else
+- const char *debugdir = "debugpsparc";
+-#endif
+-#else
+-#define ARCH "UNKNOW"
+ #ifdef NDEBUG
+ const char *debugdir = "release";
+ #else
+ const char *debugdir = "debug";
+ #endif
+-#endif
+
+ APIfunc = NULL;
+ switch( gamelib ) {
+@@ -434,7 +392,7 @@
+ APIfunc = GetGameAPI;
+ #endif
+ lib = &game_library;
+- libname = "game_" ARCH ".so";
++ libname = "game.so";
+ apifuncname = "GetGameAPI";
+ break;
+ }
+@@ -445,7 +403,7 @@
+ APIfunc = GetCGameAPI;
+ #endif
+ lib = &cgame_library;
+- libname = "cgame_" ARCH ".so";
++ libname = "cgame.so";
+ apifuncname = "GetCGameAPI";
+ break;
+ }
+@@ -456,7 +414,7 @@
+ APIfunc = GetUIAPI;
+ #endif
+ lib = &ui_library;
+- libname = "ui_" ARCH ".so";
++ libname = "ui.so";
+ apifuncname = "GetUIAPI";
+ break;
+ }
diff --git a/games/warsow/pkg-descr b/games/warsow/pkg-descr
new file mode 100644
index 000000000000..30dbb0dcc2ca
--- /dev/null
+++ b/games/warsow/pkg-descr
@@ -0,0 +1,12 @@
+Warsow is a standalone multiplayer game. It features:
+
+ * 3D Engine based on Qfusion (a modification of Quake II GPL engine)
+ * eSport oriented FPS
+ * Fast-paced gameplay focused on trix (trick jumps) and art of move
+ * Complete Power-up System including Weak and Strong fire mode for each
+ weapon
+ * Cartoonish graphics with celshading-like-but-not-Manga style, mixing
+ dark, flashy, and dirty textures, matching with action full of fun
+ and speed
+
+WWW: http://www.warsow.net/
diff --git a/games/warsow/pkg-plist b/games/warsow/pkg-plist
new file mode 100644
index 000000000000..3714d6a05e9f
--- /dev/null
+++ b/games/warsow/pkg-plist
@@ -0,0 +1,130 @@
+bin/warsow
+bin/wsw_server
+lib/warsow/basewsw/cgame.so
+lib/warsow/basewsw/game.so
+lib/warsow/basewsw/ui.so
+lib/warsow/basewsw/data0.pk3
+lib/warsow/basewsw/data0fix1.pk3
+lib/warsow/basewsw/map_wctf1.pk3
+lib/warsow/basewsw/map_wdm1.pk3
+lib/warsow/basewsw/map_wdm2.pk3
+lib/warsow/basewsw/map_wdm5.pk3
+lib/warsow/basewsw/map_wmid1.pk3
+lib/warsow/basewsw/map_wmid2.pk3
+lib/warsow/basewsw/map_wmid3.pk3
+lib/warsow/basewsw/map_wtest1.pk3
+lib/warsow/basewsw/map_wtest3.pk3
+lib/warsow/basewsw/map_wtest4.pk3
+lib/warsow/basewsw/cfgs/Medar.cfg
+lib/warsow/basewsw/cfgs/pb.cfg
+lib/warsow/basewsw/cfgs/nip.cfg
+lib/warsow/basewsw/cfgs/jal.cfg
+lib/warsow/basewsw/cfgs/dedicated_ffa.cfg
+lib/warsow/basewsw/cfgs/dedicated_ctf.cfg
+lib/warsow/basewsw/cfgs/ekse.cfg
+lib/warsow/basewsw/cfgs/ETR.cfg
+lib/warsow/basewsw/cfgs/dedicated_tdm_ctf.cfg
+lib/warsow/basewsw/cfgs/dedicated_allaround.cfg
+lib/warsow/basewsw/cfgs/dedicated_duel_quad.cfg
+lib/warsow/basewsw/cfgs/chas.cfg
+lib/warsow/basewsw/cfgs/dedicated_tdm.cfg
+lib/warsow/basewsw/cfgs/dedicated_duel.cfg
+lib/warsow/basewsw/cfgs/dedicated_quad.cfg
+@dirrm lib/warsow/basewsw/cfgs
+lib/warsow/basewsw/huds/inc/nip/speed_right_small.hud
+lib/warsow/basewsw/huds/inc/nip/health_numbers.hud
+lib/warsow/basewsw/huds/inc/nip/team_info.hud
+lib/warsow/basewsw/huds/inc/nip/selected_weapon.hud
+lib/warsow/basewsw/huds/inc/nip/pointing_middle.hud
+lib/warsow/basewsw/huds/inc/nip/selected_item.hud
+lib/warsow/basewsw/huds/inc/nip/race_timer.hud
+lib/warsow/basewsw/huds/inc/nip/armor_numbers.hud
+lib/warsow/basewsw/huds/inc/nip/fps_right_small.hud
+lib/warsow/basewsw/huds/inc/nip/frag_counter.hud
+lib/warsow/basewsw/huds/inc/nip/powerup_item.hud
+lib/warsow/basewsw/huds/inc/nip/picked_up_item.hud
+lib/warsow/basewsw/huds/inc/nip/clock_right_mid.hud
+lib/warsow/basewsw/huds/inc/nip/ammo.hud
+lib/warsow/basewsw/huds/inc/nip/help_message_center.hud
+lib/warsow/basewsw/huds/inc/nip/weaponlist_up.hud
+lib/warsow/basewsw/huds/inc/nip/crosshair.hud
+lib/warsow/basewsw/huds/inc/nip/chasing_top.hud
+@dirrm lib/warsow/basewsw/huds/inc/nip
+lib/warsow/basewsw/huds/inc/1oooK/speed_right_small.hud
+lib/warsow/basewsw/huds/inc/1oooK/health_numbers.hud
+lib/warsow/basewsw/huds/inc/1oooK/clock_right_mid.hud
+lib/warsow/basewsw/huds/inc/1oooK/team_info.hud
+lib/warsow/basewsw/huds/inc/1oooK/armor_bar.hud
+lib/warsow/basewsw/huds/inc/1oooK/selected_item.hud
+lib/warsow/basewsw/huds/inc/1oooK/chasing_left.hud
+lib/warsow/basewsw/huds/inc/1oooK/armor_numbers.hud
+lib/warsow/basewsw/huds/inc/1oooK/health_bar.hud
+lib/warsow/basewsw/huds/inc/1oooK/weaponlist_down.hud
+lib/warsow/basewsw/huds/inc/1oooK/crosshair.hud
+lib/warsow/basewsw/huds/inc/1oooK/fps_right_small.hud
+lib/warsow/basewsw/huds/inc/1oooK/frag_counter.hud
+@dirrm lib/warsow/basewsw/huds/inc/1oooK
+lib/warsow/basewsw/huds/inc/health_numbers.hud
+lib/warsow/basewsw/huds/inc/selected_weapon.hud
+lib/warsow/basewsw/huds/inc/team_info.hud
+lib/warsow/basewsw/huds/inc/pointing_middle.hud
+lib/warsow/basewsw/huds/inc/health_pic_bar2.hud
+lib/warsow/basewsw/huds/inc/selected_item.hud
+lib/warsow/basewsw/huds/inc/ETR/health_numbers.hud
+lib/warsow/basewsw/huds/inc/ETR/picked_up_item.hud
+lib/warsow/basewsw/huds/inc/ETR/team_info.hud
+lib/warsow/basewsw/huds/inc/ETR/speed_mid_mid.hud
+lib/warsow/basewsw/huds/inc/ETR/clock_mid_big.hud
+lib/warsow/basewsw/huds/inc/ETR/pointing_middle.hud
+lib/warsow/basewsw/huds/inc/ETR/chasing_left.hud
+lib/warsow/basewsw/huds/inc/ETR/armor_numbers.hud
+lib/warsow/basewsw/huds/inc/ETR/weaponlist_down.hud
+lib/warsow/basewsw/huds/inc/ETR/fps_right_small.hud
+lib/warsow/basewsw/huds/inc/ETR/crosshair.hud
+lib/warsow/basewsw/huds/inc/ETR/frag_counter.hud
+lib/warsow/basewsw/huds/inc/ETR/scores.hud
+@dirrm lib/warsow/basewsw/huds/inc/ETR
+lib/warsow/basewsw/huds/inc/net.hud
+lib/warsow/basewsw/huds/inc/race_timer.hud
+lib/warsow/basewsw/huds/inc/clock_right_small.hud
+lib/warsow/basewsw/huds/inc/armor_numbers.hud
+lib/warsow/basewsw/huds/inc/weaponlist_down.hud
+lib/warsow/basewsw/huds/inc/fps_right_small.hud
+lib/warsow/basewsw/huds/inc/powerup_item.hud
+lib/warsow/basewsw/huds/inc/speed_right_small.hud
+lib/warsow/basewsw/huds/inc/picked_up_item.hud
+lib/warsow/basewsw/huds/inc/clock_right_mid.hud
+lib/warsow/basewsw/huds/inc/armor_pic_bar2.hud
+lib/warsow/basewsw/huds/inc/weaponlist_right.hud
+lib/warsow/basewsw/huds/inc/health_pic_bar.hud
+lib/warsow/basewsw/huds/inc/armor_pic_bar.hud
+lib/warsow/basewsw/huds/inc/chasing_left.hud
+lib/warsow/basewsw/huds/inc/ammo.hud
+lib/warsow/basewsw/huds/inc/crosshair.hud
+lib/warsow/basewsw/huds/inc/help_message_center.hud
+lib/warsow/basewsw/huds/inc/scores.hud
+lib/warsow/basewsw/huds/inc/weaponlist_left.hud
+@dirrm lib/warsow/basewsw/huds/inc
+lib/warsow/basewsw/huds/default.hud
+lib/warsow/basewsw/huds/nip.hud
+lib/warsow/basewsw/huds/1oooK.hud
+lib/warsow/basewsw/huds/hud_left.hud
+lib/warsow/basewsw/huds/ETR.hud
+lib/warsow/basewsw/huds/hud_right.hud
+@dirrm lib/warsow/basewsw/huds
+lib/warsow/basewsw/dedicated_autoexec.cfg
+@dirrm lib/warsow/basewsw
+@dirrm lib/warsow
+%%PORTDOCS%%%%DOCSDIR%%/Shader_Manual.rtf
+%%PORTDOCS%%%%DOCSDIR%%/bots_navigation.txt
+%%PORTDOCS%%%%DOCSDIR%%/changelog.txt
+%%PORTDOCS%%%%DOCSDIR%%/contact.txt
+%%PORTDOCS%%%%DOCSDIR%%/dedicated_server_quide.txt
+%%PORTDOCS%%%%DOCSDIR%%/demoavi.txt
+%%PORTDOCS%%%%DOCSDIR%%/gnu.txt
+%%PORTDOCS%%%%DOCSDIR%%/huds.txt
+%%PORTDOCS%%%%DOCSDIR%%/linux_sound_sdl.txt
+%%PORTDOCS%%%%DOCSDIR%%/new_features.txt
+%%PORTDOCS%%%%DOCSDIR%%/old_changelog.txt
+%%PORTDOCS%%%%DOCSDIR%%/query_protocols.txt
+%%PORTDOCS%%@dirrm %%DOCSDIR%%