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authorDmitry Marakasov <amdmi3@FreeBSD.org>2008-06-24 21:50:31 +0000
committerDmitry Marakasov <amdmi3@FreeBSD.org>2008-06-24 21:50:31 +0000
commit805a2895a25baa045f6796629b836182928c21d9 (patch)
treed3e8d42bfb6b6bd6e37ca0d56884cfbe03b5841f /UPDATING
parentc2390e6af2308ca52d832bac2176c58bb6f0f78c (diff)
downloadports-805a2895a25baa045f6796629b836182928c21d9.tar.gz
ports-805a2895a25baa045f6796629b836182928c21d9.zip
Each player controls a team of several hedgehogs. During the course
of the game, players take turns with one of their hedgehogs. They then use whatever tools and weapons are available to attack and kill the opponents' hedgehogs, thereby winning the game. Hedgehogs may move around the terrain in a variety of ways, normally by walking and jumping but also by using particular tools such as the "Rope" or "Parachute", to move to otherwise inaccessible areas. Each turn is time-limited to ensure that players do not hold up the game with excessive thinking or moving. A large variety of tools and weapons are available for players during the game: Grenade, Cluster Bomb, Bazooka, UFO, Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine, Rope, Pneumatic pick, Parachute. Most weapons, when used, cause explosions that deform the terrain, removing circular chunks. The landscape is an island floating on a body of water, or a restricted cave with water at the bottom. A hedgehog dies when it enters the water (either by falling off the island, or through a hole in the bottom of it), it is thrown off either side of the arena or when its health is reduced, typically from contact with explosions, to zero (the damage dealt to the attacked hedgehog or hedgehogs after a player's or CPU turn is shown only when all movement on the battlefield has ceased). WWW: http://www.hedgewars.org Approved by: miwi (mentor)
Notes
Notes: svn path=/head/; revision=215739
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