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author | Jan Beich <jbeich@FreeBSD.org> | 2021-07-21 23:39:49 +0000 |
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committer | Jan Beich <jbeich@FreeBSD.org> | 2021-07-22 00:21:10 +0000 |
commit | 12d271da6d06a911ec3986b5b3be6eb933a647bc (patch) | |
tree | b1b5cf677e1c263bb7f21847717f33e70cdc7ccb /emulators | |
parent | ea072e2909cb0ad87a69cf42d5c6274091ee12b4 (diff) | |
download | ports-12d271da6d06a911ec3986b5b3be6eb933a647bc.tar.gz ports-12d271da6d06a911ec3986b5b3be6eb933a647bc.zip |
emulators/rpcs3: switch to system faudio
Diffstat (limited to 'emulators')
-rw-r--r-- | emulators/rpcs3/Makefile | 5 | ||||
-rw-r--r-- | emulators/rpcs3/files/patch-3rdparty_FAudio_src_FAudio__platform__sdl2.c | 23 |
2 files changed, 2 insertions, 26 deletions
diff --git a/emulators/rpcs3/Makefile b/emulators/rpcs3/Makefile index 211c0e0ad1c0..eae18c2f408d 100644 --- a/emulators/rpcs3/Makefile +++ b/emulators/rpcs3/Makefile @@ -56,9 +56,8 @@ EVDEV_BUILD_DEPENDS= evdev-proto>0:devel/evdev-proto EVDEV_LIB_DEPENDS= libevdev.so:devel/libevdev FAUDIO_DESC= FAudio audio support -FAUDIO_USES= sdl -FAUDIO_USE= SDL=sdl2 -FAUDIO_CMAKE_BOOL= USE_FAUDIO +FAUDIO_LIB_DEPENDS= libFAudio.so:audio/faudio +FAUDIO_CMAKE_BOOL= USE_FAUDIO USE_SYSTEM_FAUDIO PULSEAUDIO_LIB_DEPENDS= libpulse-simple.so:audio/pulseaudio PULSEAUDIO_CMAKE_BOOL= USE_PULSE diff --git a/emulators/rpcs3/files/patch-3rdparty_FAudio_src_FAudio__platform__sdl2.c b/emulators/rpcs3/files/patch-3rdparty_FAudio_src_FAudio__platform__sdl2.c deleted file mode 100644 index 0371764cfcb9..000000000000 --- a/emulators/rpcs3/files/patch-3rdparty_FAudio_src_FAudio__platform__sdl2.c +++ /dev/null @@ -1,23 +0,0 @@ -https://github.com/FNA-XNA/FAudio/issues/183 - ---- 3rdparty/FAudio/src/FAudio_platform_sdl2.c.orig 2020-04-01 14:55:30 UTC -+++ 3rdparty/FAudio/src/FAudio_platform_sdl2.c -@@ -100,6 +100,18 @@ void FAudio_PlatformInit( - want.samples = want.freq / 100; - } - -+ /* SDL audio with arts/dsp backends expect ^2, so round up. -+ * For 48KHz this should be 512. -+ * https://graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2 -+ */ -+ want.samples--; -+ want.samples |= want.samples >> 1; -+ want.samples |= want.samples >> 2; -+ want.samples |= want.samples >> 4; -+ want.samples |= want.samples >> 8; -+ want.samples |= want.samples >> 16; -+ want.samples++; -+ - /* Open the device (or at least try to) */ - iosretry: - device = SDL_OpenAudioDevice( |