aboutsummaryrefslogtreecommitdiff
path: root/games/Makefile
diff options
context:
space:
mode:
authorAlejandro Pulver <alepulver@FreeBSD.org>2006-10-31 19:23:26 +0000
committerAlejandro Pulver <alepulver@FreeBSD.org>2006-10-31 19:23:26 +0000
commit54463c71584f3a795abd9643d1765c42f5e9d397 (patch)
tree32b0b113abc5fc194b5904b44fbedda5aca2eb9d /games/Makefile
parent202a5a6d35cb78806b1fa5e999429a9a001a1c1c (diff)
downloadports-54463c71584f3a795abd9643d1765c42f5e9d397.tar.gz
ports-54463c71584f3a795abd9643d1765c42f5e9d397.zip
Slump is a random map generator for FreeDoom that is based on David M. Chess'
SLIGE map generator. Basically Slump is a fork of SLIGE that is optimized for making FreeDoom maps. In particular, Slump only places monsters that the FreeDoom artists have drawn in to maps; this way one can play FreeDoom without feeling that the game is incomplete. WWW: http://www.samiam.org/slump.html
Notes
Notes: svn path=/head/; revision=175916
Diffstat (limited to 'games/Makefile')
-rw-r--r--games/Makefile1
1 files changed, 1 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile
index 2e1fbc896ab0..6762e8ef13d5 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -641,6 +641,7 @@
SUBDIR += sl
SUBDIR += slashem-tty
SUBDIR += slige
+ SUBDIR += slump
SUBDIR += slune
SUBDIR += smiley
SUBDIR += sokoban