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authorCarlos J. Puga Medina <cpm@FreeBSD.org>2016-08-17 00:45:17 +0000
committerCarlos J. Puga Medina <cpm@FreeBSD.org>2016-08-17 00:45:17 +0000
commit8041ceaae9de6cd278f5fe373699febe4ab37ee8 (patch)
tree56535c13fe8a0aa9aa15190c7da99f759e16cacc /games/Makefile
parent0ab7535f9ba539fa23f7750c869b0c7d38f577bb (diff)
downloadports-8041ceaae9de6cd278f5fe373699febe4ab37ee8.tar.gz
ports-8041ceaae9de6cd278f5fe373699febe4ab37ee8.zip
New port: games/iortcw Game engine for Return to Castle Wolfenstein
Return to Castle Wolfenstein is a military- and occult-themed first-person shooter game in a Second World War setting, originally released in 2001. It is a sequel to Wolfenstein 3D. This port contains the iortcw game engines for the single-player campaign and multiplayer, based on ioquake3 and the GPL source releases of RtCW. Return to Castle Wolfenstein requires non-distributable game data files, which you have to install manually (see pkg-message). WWW: https://github.com/iortcw/iortcw/ PR: 211456 Submitted by: Tobias Kortkamp <t@tobik.me> Reviewed by: amdmi3 (mentor) Approved by: amdmi3 (mentor)
Notes
Notes: svn path=/head/; revision=420312
Diffstat (limited to 'games/Makefile')
-rw-r--r--games/Makefile1
1 files changed, 1 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile
index e81b1e90149f..d65229131b2c 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -421,6 +421,7 @@
SUBDIR += ioquake3-devel
SUBDIR += ioquake3-devel-server
SUBDIR += ioquake3-server
+ SUBDIR += iortcw
SUBDIR += iourbanterror
SUBDIR += iourbanterror-server
SUBDIR += irrlamb