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authorKris Kennaway <kris@FreeBSD.org>2003-06-04 22:43:38 +0000
committerKris Kennaway <kris@FreeBSD.org>2003-06-04 22:43:38 +0000
commit93872f18cc0a948ab9c010bbe5694579bd59f8c4 (patch)
tree918c0e1660ed837a4087b57670a1b1c181c285e0 /games/alephone
parentd7568468f977aa272698f2ab9e7164f2a52b0ad5 (diff)
Move inclusion of bsd.port.pre.mk later in the file for conditional BROKEN
tag. Early inclusion caused problems for some ports, so to be safe I'm updating all of them. Pointy hat to: kris
Notes
Notes: svn path=/head/; revision=82300
Diffstat (limited to 'games/alephone')
-rw-r--r--games/alephone/Makefile12
1 files changed, 6 insertions, 6 deletions
diff --git a/games/alephone/Makefile b/games/alephone/Makefile
index d25e4b4b24e5..7d0182652ece 100644
--- a/games/alephone/Makefile
+++ b/games/alephone/Makefile
@@ -18,18 +18,18 @@ COMMENT= The open source version of Bungie's Marathon game
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12:install \
SDL_image.10:${PORTSDIR}/graphics/sdl_image:install
-.include <bsd.port.pre.mk>
-
-.if ${OSVERSION} >= 500113
-BROKEN= "Does not compile (bad C++ code)"
-.endif
-
SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
USE_X_PREFIX= yes
GNU_CONFIGURE= yes
CONFIGURE_ENV= SDL_CONFIG="${SDL_CONFIG}"
+.include <bsd.port.pre.mk>
+
+.if ${OSVERSION} >= 500113
+BROKEN= "Does not compile (bad C++ code)"
+.endif
+
post-patch:
@${PERL} -pi -e 's,^#include \"network_modem.h\".*,,' \
${WRKSRC}/Source_Files/Network/network.cpp \