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author | Doug Barton <dougb@FreeBSD.org> | 2011-10-24 09:11:38 +0000 |
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committer | Doug Barton <dougb@FreeBSD.org> | 2011-10-24 09:11:38 +0000 |
commit | 989772c9ac17dbf61d27a16069c9a6a83b5b0c2c (patch) | |
tree | 9b46cfe4da7168c9fcd7be5e95889fe95c5f07d1 /games/dungeon | |
parent | ad16b66412609069f1b49ba2ed222c8fce166fba (diff) | |
download | ports-989772c9ac17dbf61d27a16069c9a6a83b5b0c2c.tar.gz ports-989772c9ac17dbf61d27a16069c9a6a83b5b0c2c.zip |
The vast majority of pkg-descr files had the following format when they
had both lines:
Author: ...
WWW: ....
So standardize on that, and move them to the end of the file when necessary.
Also fix some more whitespace, and remove more "signature tags" of varying
forms, like -- name, etc.
s/AUTHOR/Author/
A few other various formatting issues
Notes
Notes:
svn path=/head/; revision=284239
Diffstat (limited to 'games/dungeon')
-rw-r--r-- | games/dungeon/pkg-descr | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/games/dungeon/pkg-descr b/games/dungeon/pkg-descr index 44441d96f96a..915a4f891c65 100644 --- a/games/dungeon/pkg-descr +++ b/games/dungeon/pkg-descr @@ -1,10 +1,6 @@ Dungeon was the most famous text type adventure game. Zork I, II, III of Infocom were based on it. -For more detailed information, visit: - -WWW: http://www.csd.uwo.ca/Infocom/dungeon.html - You can also read the articles about the history of the Zork in ``The New Zork Times'' there. @@ -12,5 +8,5 @@ This port requires both Fortran and C source zipped archives, however the program is built only from the C source. The Fortran source archive includes useful information to solve the myth, which you should look at. --- -rmiya + +WWW: http://www.csd.uwo.ca/Infocom/dungeon.html |