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author | Pav Lucistnik <pav@FreeBSD.org> | 2005-10-10 21:03:20 +0000 |
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committer | Pav Lucistnik <pav@FreeBSD.org> | 2005-10-10 21:03:20 +0000 |
commit | a1f2bea42032ab227ac0750858b72708498183c0 (patch) | |
tree | 445d61fae28b5be330f0445055eefec3a56eb79e /games/exhaust-ma/pkg-message | |
parent | ab7d6a3dfadf9155bfdd8ee809214166fb507804 (diff) | |
download | ports-a1f2bea42032ab227ac0750858b72708498183c0.tar.gz ports-a1f2bea42032ab227ac0750858b72708498183c0.zip |
The `exhaust' project is a redcode simulator that is (hopefully) easy to embed
into your applications, as an alternative to pMARS. By M Joonas Pihlaja.
Exhaust-ma is exhaust with some of my optimizations. The interface is exactly
the same, but the sourcecode contains heavy optimations in the simulator core.
PR: ports/83116
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Notes
Notes:
svn path=/head/; revision=144864
Diffstat (limited to 'games/exhaust-ma/pkg-message')
-rw-r--r-- | games/exhaust-ma/pkg-message | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/games/exhaust-ma/pkg-message b/games/exhaust-ma/pkg-message new file mode 100644 index 000000000000..f4cf55c757f5 --- /dev/null +++ b/games/exhaust-ma/pkg-message @@ -0,0 +1,5 @@ +This MARS does not have a parser, so you have to do it separately. + +To parse Redcode programs with pMARS do the following: + +pmars-server -r 0 b-scanner.red | sed '1,2d' > b-scanner.rc |