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author | John Marino <marino@FreeBSD.org> | 2014-01-16 10:44:21 +0000 |
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committer | John Marino <marino@FreeBSD.org> | 2014-01-16 10:44:21 +0000 |
commit | 383ddda120e1bf53ced116e845ef33e7a91b11e3 (patch) | |
tree | 4dd10ac18bd5ec79d300dbe818fae4cb7b2c294f /games/exult/distinfo | |
parent | 77a14ada0cd408a0522c27b896e667a1b4a276b8 (diff) | |
download | ports-383ddda120e1bf53ced116e845ef33e7a91b11e3.tar.gz ports-383ddda120e1bf53ced116e845ef33e7a91b11e3.zip |
games/exult: Update to latest 1.5.x snapshot (Unbreaks F10+)
The previous version of Exult, 1.2, is considered ancient by the
developers. Morever, it's c++ was horrid, requiring around 3 dozen
patches just to build on equally ancient gcc 4.5.
Exult has not been released yet, but the snapshots are considered
superior even to the last RC release, 1.4.9rc. The C++ code builds
without patches on both gcc 4.7 (DragonFly) and clang from F10 (verified
by Redports)
The Exult Studio was added as an option, it's on by default. I did not
add the Mod or usecode compiler. If somebody wants those, they can be
added as options as well. While updating, support stage.
Notes
Notes:
svn path=/head/; revision=339906
Diffstat (limited to 'games/exult/distinfo')
-rw-r--r-- | games/exult/distinfo | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/games/exult/distinfo b/games/exult/distinfo index a74bc97cfce4..1038840f198a 100644 --- a/games/exult/distinfo +++ b/games/exult/distinfo @@ -1,2 +1,2 @@ -SHA256 (exult-1.2.tar.gz) = a6dd9d4e399281ed2db691ede21dbb79818ee11b08ef717e3eac255e290cf21a -SIZE (exult-1.2.tar.gz) = 1722259 +SHA256 (exult-20130315-0400.tar.gz) = 368dc28016d56c5251531e4cff463d9ffcaa151d74bad65bdc5366c213e12fcc +SIZE (exult-20130315-0400.tar.gz) = 4784001 |