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authorRenato Botelho <garga@FreeBSD.org>2005-10-04 15:38:54 +0000
committerRenato Botelho <garga@FreeBSD.org>2005-10-04 15:38:54 +0000
commitfb47839e0b75e1c66da9b7fe62701b7c926923c7 (patch)
treee5d4dc2c07d72aa01f8f9b51b117f7b2c87c297f /games/galaxyhack/pkg-descr
parentcab34d713468934f14cc34278273df7f8f5501ca (diff)
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+GalaxyHack allows you to design a fleet of spaceships which can then be tested
+in AI script based battles against fleets designed by other players. Though
+battles take place in real time, the strategy comes before hand, both in
+writing short AI scripts in a simple scripting language, and also in the set
+up and selection of your fleet. You don't actually have any control over your
+units at all mid-battle, but rather use the time to see where the set up of
+your fleets is working, where your fleets' weaknesses lie and changes are
+needed, and perhaps also to learn from the strategy of your opponent.
+
+The game revolves around very large capital ships, from which smaller ships
+are launched. To win a battle you must destroy of all of your opponent's
+capital ships before they destroy yours.
+
+There can be hundreds of units in any one battle, but there is no harvesting,
+resource management or base building.
+
+WWW: http://galaxyhack.sourceforge.net/