diff options
author | Renato Botelho <garga@FreeBSD.org> | 2005-10-04 15:38:54 +0000 |
---|---|---|
committer | Renato Botelho <garga@FreeBSD.org> | 2005-10-04 15:38:54 +0000 |
commit | fb47839e0b75e1c66da9b7fe62701b7c926923c7 (patch) | |
tree | e5d4dc2c07d72aa01f8f9b51b117f7b2c87c297f /games/galaxyhack/pkg-descr | |
parent | cab34d713468934f14cc34278273df7f8f5501ca (diff) | |
download | ports-fb47839e0b75e1c66da9b7fe62701b7c926923c7.tar.gz ports-fb47839e0b75e1c66da9b7fe62701b7c926923c7.zip |
Notes
Diffstat (limited to 'games/galaxyhack/pkg-descr')
-rw-r--r-- | games/galaxyhack/pkg-descr | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/games/galaxyhack/pkg-descr b/games/galaxyhack/pkg-descr new file mode 100644 index 000000000000..55a2bc21a4b3 --- /dev/null +++ b/games/galaxyhack/pkg-descr @@ -0,0 +1,17 @@ +GalaxyHack allows you to design a fleet of spaceships which can then be tested +in AI script based battles against fleets designed by other players. Though +battles take place in real time, the strategy comes before hand, both in +writing short AI scripts in a simple scripting language, and also in the set +up and selection of your fleet. You don't actually have any control over your +units at all mid-battle, but rather use the time to see where the set up of +your fleets is working, where your fleets' weaknesses lie and changes are +needed, and perhaps also to learn from the strategy of your opponent. + +The game revolves around very large capital ships, from which smaller ships +are launched. To win a battle you must destroy of all of your opponent's +capital ships before they destroy yours. + +There can be hundreds of units in any one battle, but there is no harvesting, +resource management or base building. + +WWW: http://galaxyhack.sourceforge.net/ |