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authorStefan Eßer <se@FreeBSD.org>2022-09-07 21:30:14 +0000
committerStefan Eßer <se@FreeBSD.org>2022-09-07 21:58:51 +0000
commitfb16dfecae4a6efac9f3a78e0b759fb7a3c53de4 (patch)
tree4bfc4b617ac23047eb736c72fb80d2b4f9069605 /games/glsfcave
parentc53ddded1db88147493efaad6a9aa436d9b71fae (diff)
downloadports-fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4.tar.gz
ports-fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4.zip
Diffstat (limited to 'games/glsfcave')
-rw-r--r--games/glsfcave/pkg-descr2
1 files changed, 0 insertions, 2 deletions
diff --git a/games/glsfcave/pkg-descr b/games/glsfcave/pkg-descr
index 4d9b8f6a0e20..4eabb2e25d16 100644
--- a/games/glsfcave/pkg-descr
+++ b/games/glsfcave/pkg-descr
@@ -6,5 +6,3 @@ ribbon goes up. Otherwise the ribbon goes down.
The game uses OpenGL for drawing two-dimensional frames. This is
for portability(for MacOS X) and to offload CPU.
-
-WWW: http://user.ecc.u-tokyo.ac.jp/~g650192/glsfcave/