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authorDavid Chisnall <theraven@FreeBSD.org>2017-12-03 12:23:53 +0000
committerDavid Chisnall <theraven@FreeBSD.org>2017-12-03 12:23:53 +0000
commitf9197640d910a00d8f42e783289403d12fb87da2 (patch)
treed7ca44c2807657cc26e339b22c3b6d04538ac992 /games/gnustep-sudoku
parent49a79474ad0ac7ebf6cdf3a8c09d98cf80fc9337 (diff)
downloadports-f9197640d910a00d8f42e783289403d12fb87da2.tar.gz
ports-f9197640d910a00d8f42e783289403d12fb87da2.zip
Fix configure options for gnustep-make
We were not setting the flag to select the GNUstep ABI, so were defaulting to using the GCC-compatible version, which was likely to trigger a lot of subtle bugs. This was noticed when C++ exceptions thrown through Objective-C stack frames caused segfaults.
Notes
Notes: svn path=/head/; revision=455401
Diffstat (limited to 'games/gnustep-sudoku')
-rw-r--r--games/gnustep-sudoku/Makefile2
1 files changed, 1 insertions, 1 deletions
diff --git a/games/gnustep-sudoku/Makefile b/games/gnustep-sudoku/Makefile
index 746d03ffd6f8..f7a15380e2f5 100644
--- a/games/gnustep-sudoku/Makefile
+++ b/games/gnustep-sudoku/Makefile
@@ -2,7 +2,7 @@
PORTNAME= sudoku
PORTVERSION= 0.7
-PORTREVISION= 4
+PORTREVISION= 5
CATEGORIES= games gnustep
MASTER_SITES= SAVANNAH/gap
PKGNAMEPREFIX= gnustep-