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author | Mathieu Arnold <mat@FreeBSD.org> | 2019-08-13 16:03:11 +0000 |
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committer | Mathieu Arnold <mat@FreeBSD.org> | 2019-08-13 16:03:11 +0000 |
commit | 79698c84577df2797724d484418f1de7f67bf07f (patch) | |
tree | fa993eea8870e6aef79666a19d170137054831ba /games/ioquake3 | |
parent | 1e9db8ea3e482636b52f2452827dab557908f533 (diff) | |
download | ports-79698c84577df2797724d484418f1de7f67bf07f.tar.gz ports-79698c84577df2797724d484418f1de7f67bf07f.zip |
Convert to UCL & cleanup pkg-message (categories e-g)
Notes
Notes:
svn path=/head/; revision=508837
Diffstat (limited to 'games/ioquake3')
-rw-r--r-- | games/ioquake3/pkg-message | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/games/ioquake3/pkg-message b/games/ioquake3/pkg-message index ea93cb9d37e5..7b618898698b 100644 --- a/games/ioquake3/pkg-message +++ b/games/ioquake3/pkg-message @@ -1,3 +1,6 @@ +[ +{ type: install + message: <<EOM Should the game freeze when entering a match, try to change the value of com_zoneMegs (e.g. to 48). @@ -5,3 +8,6 @@ The configuration files are saved to ~/.ioquake3 instead of ~/.q3a because they have additional variables which would be removed if other engines overwrite them. But you can safely copy the original directory to the new one for the first time. +EOM +} +] |