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authorMathieu Arnold <mat@FreeBSD.org>2019-08-13 16:03:11 +0000
committerMathieu Arnold <mat@FreeBSD.org>2019-08-13 16:03:11 +0000
commit79698c84577df2797724d484418f1de7f67bf07f (patch)
treefa993eea8870e6aef79666a19d170137054831ba /games/ioquake3
parent1e9db8ea3e482636b52f2452827dab557908f533 (diff)
downloadports-79698c84577df2797724d484418f1de7f67bf07f.tar.gz
ports-79698c84577df2797724d484418f1de7f67bf07f.zip
Convert to UCL & cleanup pkg-message (categories e-g)
Notes
Notes: svn path=/head/; revision=508837
Diffstat (limited to 'games/ioquake3')
-rw-r--r--games/ioquake3/pkg-message6
1 files changed, 6 insertions, 0 deletions
diff --git a/games/ioquake3/pkg-message b/games/ioquake3/pkg-message
index ea93cb9d37e5..7b618898698b 100644
--- a/games/ioquake3/pkg-message
+++ b/games/ioquake3/pkg-message
@@ -1,3 +1,6 @@
+[
+{ type: install
+ message: <<EOM
Should the game freeze when entering a match, try to change the value of
com_zoneMegs (e.g. to 48).
@@ -5,3 +8,6 @@ The configuration files are saved to ~/.ioquake3 instead of ~/.q3a because
they have additional variables which would be removed if other engines
overwrite them. But you can safely copy the original directory to the new one
for the first time.
+EOM
+}
+]