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authorAaron Dalton <aaron@FreeBSD.org>2006-01-13 16:21:15 +0000
committerAaron Dalton <aaron@FreeBSD.org>2006-01-13 16:21:15 +0000
commit8281c63cda23adb1f3cbc0e38c326eab0a0ab71a (patch)
treecda3db4485853fd2674615d8a7ba3f2bf367926b /games/libfov/pkg-descr
parent48bdea7e8fc8e3f68f9c9b05b5ab04f2a2ee7291 (diff)
downloadports-8281c63cda23adb1f3cbc0e38c326eab0a0ab71a.tar.gz
ports-8281c63cda23adb1f3cbc0e38c326eab0a0ab71a.zip
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+This is a C library which implements a course-grained lighting algorithm
+suitable for tile-based games such as roguelikes.
+
+WWW: http://members.optushome.com.au/puyo/libfov.html
+Author: Greg <greg@puyo.cjb.net>
+
+- Aaron Dalton
+aaron@FreeBSD.org