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authorBaptiste Daroussin <bapt@FreeBSD.org>2013-09-20 17:36:33 +0000
committerBaptiste Daroussin <bapt@FreeBSD.org>2013-09-20 17:36:33 +0000
commitc84e1cd8e6ce90aad916148ab61808a44ca8f718 (patch)
treeb6591847c5cfe81fd7ab910e45c88530d0741e7c /games/linux-unrealgold
parent1640537ad67a4e7c293de8c7bd81840e57ec6928 (diff)
downloadports-c84e1cd8e6ce90aad916148ab61808a44ca8f718.tar.gz
ports-c84e1cd8e6ce90aad916148ab61808a44ca8f718.zip
Add NO_STAGE all over the place in preparation for the staging support (cat: games)
Notes
Notes: svn path=/head/; revision=327730
Diffstat (limited to 'games/linux-unrealgold')
-rw-r--r--games/linux-unrealgold/Makefile7
1 files changed, 2 insertions, 5 deletions
diff --git a/games/linux-unrealgold/Makefile b/games/linux-unrealgold/Makefile
index fb7f73882b73..9325187b0177 100644
--- a/games/linux-unrealgold/Makefile
+++ b/games/linux-unrealgold/Makefile
@@ -1,9 +1,5 @@
-# New ports collection makefile for: linux-unrealgold
-# Date created: 22 June 2008
-# Whom: Alexander Logvinov <ports@logvinov.com>
-#
+# Created by: Alexander Logvinov <ports@logvinov.com>
# $FreeBSD$
-#
PORTNAME= unrealgold
PORTVERSION= 436
@@ -38,6 +34,7 @@ PORTDOCS= ${HELPFILES}
CDDIRS= Help Maps Maps/UPak Music Sounds Sounds/int System Textures
+NO_STAGE= yes
.include <bsd.port.pre.mk>
UT_DATADIR!= cd ${PORTSDIR}/games/linux-ut && ${MAKE} -V DATADIR