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author | Edwin Groothuis <edwin@FreeBSD.org> | 2005-10-09 06:58:02 +0000 |
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committer | Edwin Groothuis <edwin@FreeBSD.org> | 2005-10-09 06:58:02 +0000 |
commit | 11a1e370a242d1118e17da1d32d840ae3aaf5911 (patch) | |
tree | 2ddc92dcb300a74fd61bdd9c381cd76f41c02fd0 /games/liquidwar/pkg-descr | |
parent | ee51401d340307a2f7de090f3de1407a124aefd2 (diff) | |
download | ports-11a1e370a242d1118e17da1d32d840ae3aaf5911.tar.gz ports-11a1e370a242d1118e17da1d32d840ae3aaf5911.zip |
Notes
Diffstat (limited to 'games/liquidwar/pkg-descr')
-rw-r--r-- | games/liquidwar/pkg-descr | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/games/liquidwar/pkg-descr b/games/liquidwar/pkg-descr new file mode 100644 index 000000000000..c8aba97e64d1 --- /dev/null +++ b/games/liquidwar/pkg-descr @@ -0,0 +1,17 @@ +Liquid War is a unique multiplayer wargame. Its rules are truely +original and have been invented by Thomas Colcombet. You control +an army of liquid and have to try and eat your opponents. A single +player mode is available, but the game is definitely designed to +be multiplayer, and has network support. + +When playing Liquid War, one has to eat one's opponent. There can +be from 2 to 6 players. There are no weapons, the only thing you +have to do is to move a cursor in a 2-D battlefield. This cursor +is followed by your army, which is composed by a great many little +fighters. Fighters are represented by small colored squares. All +the fighters who have the same color belong to the same team. One +very often controls several thousands fighters at the same time. +And when fighters from different teams meet, they eat each other, +it is as simple as that. + +WWW: http://www.ufoot.org/liquidwar/ |