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authorAlexey Dokuchaev <danfe@FreeBSD.org>2014-07-09 02:29:21 +0000
committerAlexey Dokuchaev <danfe@FreeBSD.org>2014-07-09 02:29:21 +0000
commit61a77b54cae059dfc6249a2aa267d5b77014f7ac (patch)
treed312da08ba282ae6507debe3a1910b20c576f5d8 /games/quake2lnx
parente2b87648a31dff9326725aee334c7d746e9bbd34 (diff)
downloadports-61a77b54cae059dfc6249a2aa267d5b77014f7ac.tar.gz
ports-61a77b54cae059dfc6249a2aa267d5b77014f7ac.zip
Mostly cosmetic fixes over various Quake2 ports:
- Wrap overly long lines to fit standard terminal width - When installing pre-generated docs, do not check PORT_OPTIONS:MDOCS which is useless in post-stage era - Simplify MASTER_SITES, optimize away MASTER_SITE_SUBDIR if possible - Amend COMMENT text and pkg-descr in `quake2-lights' port - Unbreak installation of Quake2-LNX (icculus.org port)
Notes
Notes: svn path=/head/; revision=361325
Diffstat (limited to 'games/quake2lnx')
-rw-r--r--games/quake2lnx/Makefile4
1 files changed, 2 insertions, 2 deletions
diff --git a/games/quake2lnx/Makefile b/games/quake2lnx/Makefile
index 999cb59aa68b..0357430bacfa 100644
--- a/games/quake2lnx/Makefile
+++ b/games/quake2lnx/Makefile
@@ -207,13 +207,13 @@ do-install:
.for tgt in ${EXE_TARGETS}
${INSTALL_PROGRAM} ${WRKSRC}/release/${tgt} ${STAGEDIR}${PREFIX}/bin
.endfor
- @${MKDIR} ${LIBDIR}/baseq2
+ @${MKDIR} ${STAGEDIR}${LIBDIR}/baseq2
.for tgt in ${REF_TARGETS}
${INSTALL_PROGRAM} ${WRKSRC}/release/ref_${tgt}.so \
${STAGEDIR}${LIBDIR}
.endfor
.if ${PORT_OPTIONS:MCTF}
- @${MKDIR} ${LIBDIR}/ctf
+ @${MKDIR} ${STAGEDIR}${LIBDIR}/ctf
${INSTALL_PROGRAM} ${WRKSRC}/release/ctf/game.so \
${STAGEDIR}${LIBDIR}/ctf
.endif