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author | Alexey Dokuchaev <danfe@FreeBSD.org> | 2014-07-09 02:29:21 +0000 |
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committer | Alexey Dokuchaev <danfe@FreeBSD.org> | 2014-07-09 02:29:21 +0000 |
commit | 61a77b54cae059dfc6249a2aa267d5b77014f7ac (patch) | |
tree | d312da08ba282ae6507debe3a1910b20c576f5d8 /games/quake2lnx | |
parent | e2b87648a31dff9326725aee334c7d746e9bbd34 (diff) | |
download | ports-61a77b54cae059dfc6249a2aa267d5b77014f7ac.tar.gz ports-61a77b54cae059dfc6249a2aa267d5b77014f7ac.zip |
Mostly cosmetic fixes over various Quake2 ports:
- Wrap overly long lines to fit standard terminal width
- When installing pre-generated docs, do not check PORT_OPTIONS:MDOCS
which is useless in post-stage era
- Simplify MASTER_SITES, optimize away MASTER_SITE_SUBDIR if possible
- Amend COMMENT text and pkg-descr in `quake2-lights' port
- Unbreak installation of Quake2-LNX (icculus.org port)
Notes
Notes:
svn path=/head/; revision=361325
Diffstat (limited to 'games/quake2lnx')
-rw-r--r-- | games/quake2lnx/Makefile | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/games/quake2lnx/Makefile b/games/quake2lnx/Makefile index 999cb59aa68b..0357430bacfa 100644 --- a/games/quake2lnx/Makefile +++ b/games/quake2lnx/Makefile @@ -207,13 +207,13 @@ do-install: .for tgt in ${EXE_TARGETS} ${INSTALL_PROGRAM} ${WRKSRC}/release/${tgt} ${STAGEDIR}${PREFIX}/bin .endfor - @${MKDIR} ${LIBDIR}/baseq2 + @${MKDIR} ${STAGEDIR}${LIBDIR}/baseq2 .for tgt in ${REF_TARGETS} ${INSTALL_PROGRAM} ${WRKSRC}/release/ref_${tgt}.so \ ${STAGEDIR}${LIBDIR} .endfor .if ${PORT_OPTIONS:MCTF} - @${MKDIR} ${LIBDIR}/ctf + @${MKDIR} ${STAGEDIR}${LIBDIR}/ctf ${INSTALL_PROGRAM} ${WRKSRC}/release/ctf/game.so \ ${STAGEDIR}${LIBDIR}/ctf .endif |