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authorNik Clayton <nik@FreeBSD.org>2002-11-24 10:32:52 +0000
committerNik Clayton <nik@FreeBSD.org>2002-11-24 10:32:52 +0000
commit7eb31922ba1d72a7b8968b392b4a3bb4d95bca66 (patch)
tree6ffce32a9020b202257880e03b9387d3aef6b931 /games/quake3-data
parent528ea8120bd4fbc9ce64c3d11e54c94abaeb24a4 (diff)
downloadports-7eb31922ba1d72a7b8968b392b4a3bb4d95bca66.tar.gz
ports-7eb31922ba1d72a7b8968b392b4a3bb4d95bca66.zip
Fix a typo in a path.
Submitted by: Peter Hoskin <peterh@ripewithdecay.com>
Notes
Notes: svn path=/head/; revision=70985
Diffstat (limited to 'games/quake3-data')
-rw-r--r--games/quake3-data/Makefile2
1 files changed, 1 insertions, 1 deletions
diff --git a/games/quake3-data/Makefile b/games/quake3-data/Makefile
index 9f703334b8cc..7ef4becfb4d1 100644
--- a/games/quake3-data/Makefile
+++ b/games/quake3-data/Makefile
@@ -29,7 +29,7 @@ GAMEDIR= ${PREFIX}/usr/games/quake3/
.include <bsd.port.pre.mk>
.for file in ${DISTFILES}
-.if !exists(${DISTDIR}/rtcw-paks/${file})
+.if !exists(${DISTDIR}/q3-paks/${file})
IGNORE=You must manually copy all the .pk3 files from the baseq3/ directory of an installed version of the game to the ${DISTDIR}/q3-paks directory and then run make again.
.endif
.endfor