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authorAlexey Dokuchaev <danfe@FreeBSD.org>2013-03-17 16:54:51 +0000
committerAlexey Dokuchaev <danfe@FreeBSD.org>2013-03-17 16:54:51 +0000
commitc860a1dda66189db12127bd529c037fb7845d316 (patch)
tree1ee77192df78c8fcda22ff7fe6cc79f50f3f16d8 /games/r1q2
parentdc2d449ce02ee0249a0c7637e77c950162061a7b (diff)
downloadports-c860a1dda66189db12127bd529c037fb7845d316.tar.gz
ports-c860a1dda66189db12127bd529c037fb7845d316.zip
- Trim old-school Makefile header per recent agreements
- Convert to modern OPTIONS framework (courtesy of jgh@) - Use more explicit "gl" or "glu" to simple "yes" in USE_GL - Drop shlib ABI versions from LIB_DEPENDS - Mute MKDIR's, generally cleanup Makefiles - Synchronize GAME_DESC description text between ports
Notes
Notes: svn path=/head/; revision=314463
Diffstat (limited to 'games/r1q2')
-rw-r--r--games/r1q2/Makefile2
1 files changed, 1 insertions, 1 deletions
diff --git a/games/r1q2/Makefile b/games/r1q2/Makefile
index 3ccad930dc04..864e4f428382 100644
--- a/games/r1q2/Makefile
+++ b/games/r1q2/Makefile
@@ -34,7 +34,7 @@ OPTIONS_DEFAULT= CLIENT DEDICATED REF_GL
CLIENT_DESC= Build client
DEDICATED_DESC= Build dedicated server
-GAME_DESC= Build main game shared object file
+GAME_DESC= Build main game (default mod)
REF_GL_DESC= Build renderer (required for client)
.include <bsd.port.options.mk>