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authorAntoine Brodin <antoine@FreeBSD.org>2014-12-25 19:04:25 +0000
committerAntoine Brodin <antoine@FreeBSD.org>2014-12-25 19:04:25 +0000
commit7ae46e9b126aa67fb2c445fc7b192dd6a42f4ee5 (patch)
tree1ab8a61c390fb88b46b924e62465cf67b9cc354f /games/tenebrae/Makefile
parentbfdfc5baac1b60e409c56691b0e6d07cff8d1d91 (diff)
downloadports-7ae46e9b126aa67fb2c445fc7b192dd6a42f4ee5.tar.gz
ports-7ae46e9b126aa67fb2c445fc7b192dd6a42f4ee5.zip
Notes
Diffstat (limited to 'games/tenebrae/Makefile')
-rw-r--r--games/tenebrae/Makefile2
1 files changed, 1 insertions, 1 deletions
diff --git a/games/tenebrae/Makefile b/games/tenebrae/Makefile
index bb5c537bdd4c..469c31c38f46 100644
--- a/games/tenebrae/Makefile
+++ b/games/tenebrae/Makefile
@@ -12,7 +12,7 @@ DISTFILES= ${PORTNAME}_src${EXTRACT_SUFX} \
MAINTAINER= ports@FreeBSD.org
COMMENT= Quake engine with lighting similar to that in Doom III
-LIB_DEPENDS= libpng15.so:${PORTSDIR}/graphics/png
+LIB_DEPENDS= libpng.so:${PORTSDIR}/graphics/png
USES= gmake dos2unix zip
USE_GL= glu