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author | Jan Beich <jbeich@FreeBSD.org> | 2020-12-23 20:12:14 +0000 |
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committer | Jan Beich <jbeich@FreeBSD.org> | 2020-12-23 20:12:14 +0000 |
commit | 8d2b2a2768019f243226836085a7808e469bd0b1 (patch) | |
tree | 54d3e64a25e92ecb389a9e72cff496e30d672de8 /games/vkquake | |
parent | bd5a415767e994a7e91270887bd9b2b5605ab08b (diff) | |
download | ports-8d2b2a2768019f243226836085a7808e469bd0b1.tar.gz ports-8d2b2a2768019f243226836085a7808e469bd0b1.zip |
devel/vulkan-*: move to graphics/ where vulkan-loader is
Vulkan isn't used for generic compute workloads unlike OpenCL.
For example, waifu2x-ncnn-vulkan is still graphics-related.
Notes
Notes:
svn path=/head/; revision=559022
Diffstat (limited to 'games/vkquake')
-rw-r--r-- | games/vkquake/Makefile | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/games/vkquake/Makefile b/games/vkquake/Makefile index faff0bbd7484..1fc3f02a0711 100644 --- a/games/vkquake/Makefile +++ b/games/vkquake/Makefile @@ -14,7 +14,7 @@ COMMENT= Quake 1 port using Vulkan instead of OpenGL, based on QuakeSpasm LICENSE= GPLv2+ LICENSE_FILE= ${WRKSRC}/../LICENSE.txt -BUILD_DEPENDS= ${LOCALBASE}/include/vulkan/vulkan.h:devel/vulkan-headers +BUILD_DEPENDS= ${LOCALBASE}/include/vulkan/vulkan.h:graphics/vulkan-headers LIB_DEPENDS= libX11-xcb.so:x11/libX11 \ libvulkan.so:graphics/vulkan-loader |