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authorAlejandro Pulver <alepulver@FreeBSD.org>2006-09-01 17:04:43 +0000
committerAlejandro Pulver <alepulver@FreeBSD.org>2006-09-01 17:04:43 +0000
commit4801c2f1f2ef64b47acc86d15ee6cc55b45edb9b (patch)
tree875c9121b9ef4ceab0be4dd47d0ad8a07d65da4a /games/warzone2100
parentb8468f69681c614a3249d21aa92c28d678428cf8 (diff)
downloadports-4801c2f1f2ef64b47acc86d15ee6cc55b45edb9b.tar.gz
ports-4801c2f1f2ef64b47acc86d15ee6cc55b45edb9b.zip
Notes
Diffstat (limited to 'games/warzone2100')
-rw-r--r--games/warzone2100/pkg-message2
1 files changed, 1 insertions, 1 deletions
diff --git a/games/warzone2100/pkg-message b/games/warzone2100/pkg-message
index 155d7920e78c..b4b75b2b8d9c 100644
--- a/games/warzone2100/pkg-message
+++ b/games/warzone2100/pkg-message
@@ -5,7 +5,7 @@ Warzone2100 has been installed.
If the game locks up in heavy fight (e.g. many units firing at each other) try
to set OPENAL_BUFFER_SIZE to 8192 before running it.
-$ env OPENAL_BUFFER_SIZE=8192 warzone
+$ env OPENAL_BUFFER_SIZE=8192 warzone2100
Or set the environment variable in your shell's configuration file (you can
also run these commands directly from the command-line).