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author | Dmitry Marakasov <amdmi3@FreeBSD.org> | 2021-04-23 11:10:43 +0000 |
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committer | Dmitry Marakasov <amdmi3@FreeBSD.org> | 2021-04-23 15:03:06 +0000 |
commit | 49d75dad8eae619f2b27994aaa4f1e947157bb18 (patch) | |
tree | 6634b88c7f847d6b73cebfc798d409918bf370c1 /games | |
parent | d21e2bc67e07a2e37516864f43e40527a395e637 (diff) | |
download | ports-49d75dad8eae619f2b27994aaa4f1e947157bb18.tar.gz ports-49d75dad8eae619f2b27994aaa4f1e947157bb18.zip |
Diffstat (limited to 'games')
-rw-r--r-- | games/q3cellshading/Makefile | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/games/q3cellshading/Makefile b/games/q3cellshading/Makefile index afd568891cb4..88eca4a7ba0c 100644 --- a/games/q3cellshading/Makefile +++ b/games/q3cellshading/Makefile @@ -12,6 +12,8 @@ COMMENT= Quake III engine with Cell Shading capabilities ONLY_FOR_ARCHS= i386 ONLY_FOR_ARCHS_REASON= does not run properly; try games/ioquake3 with option +BROKEN_FreeBSD_13= ld: error: duplicate symbol: re +BROKEN_FreeBSD_14= ld: error: duplicate symbol: re USES= compiler dos2unix gmake zip WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION} |