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author | Dmitry Marakasov <amdmi3@FreeBSD.org> | 2013-06-18 11:46:51 +0000 |
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committer | Dmitry Marakasov <amdmi3@FreeBSD.org> | 2013-06-18 11:46:51 +0000 |
commit | 3037cb61c7f1ac5ae9a15cee2365daa2d4036028 (patch) | |
tree | e391a5b5894d27043bb95bd6680b03174979f810 /graphics/glosm | |
parent | 28eb882aa04c420b3fe972dd8748b80c90c5cd82 (diff) | |
download | ports-3037cb61c7f1ac5ae9a15cee2365daa2d4036028.tar.gz ports-3037cb61c7f1ac5ae9a15cee2365daa2d4036028.zip |
- Trim Makefile headers
- Drop ABI versions from LIB_DEPENDS
- OptionsNG
- Pet portlint
- Switch to dynamic plist where useful
Notes
Notes:
svn path=/head/; revision=321181
Diffstat (limited to 'graphics/glosm')
-rw-r--r-- | graphics/glosm/Makefile | 12 | ||||
-rw-r--r-- | graphics/glosm/pkg-descr | 2 |
2 files changed, 6 insertions, 8 deletions
diff --git a/graphics/glosm/Makefile b/graphics/glosm/Makefile index f9b442459f0f..eb9b4c312ef7 100644 --- a/graphics/glosm/Makefile +++ b/graphics/glosm/Makefile @@ -1,9 +1,5 @@ -# New ports collection makefile for: glosm -# Date created: 15 Jan 2011 -# Whom: Dmitry Marakasov <amdmi3@FreeBSD.org> -# +# Created by: Dmitry Marakasov <amdmi3@FreeBSD.org> # $FreeBSD$ -# PORTNAME= glosm PORTVERSION= 0.0.2 @@ -16,7 +12,7 @@ MAINTAINER= amdmi3@FreeBSD.org COMMENT= 3D OpenGL renderer for OpenStreetMap LIB_DEPENDS= png15:${PORTSDIR}/graphics/png \ - expat.6:${PORTSDIR}/textproc/expat2 + expat:${PORTSDIR}/textproc/expat2 USE_BZIP2= yes USES= cmake @@ -26,11 +22,13 @@ MAKE_JOBS_SAFE= yes PORTDOCS= README ChangeLog +.include <bsd.port.options.mk> + regression-test: cd ${BUILD_WRKSRC} && ctest -.if !defined(NOPORTDOCS) post-install: +.if ${PORT_OPTIONS:MDOCS} ${MKDIR} ${DOCSDIR} .for f in ${PORTDOCS} ${INSTALL_DATA} ${WRKSRC}/${f} ${DOCSDIR}/ diff --git a/graphics/glosm/pkg-descr b/graphics/glosm/pkg-descr index 67b52d0f047c..d53b77f5d72f 100644 --- a/graphics/glosm/pkg-descr +++ b/graphics/glosm/pkg-descr @@ -2,4 +2,4 @@ glosm is a framework for developing high-performance geospatial data visualization applications of both interactive and batch nature featuring OpenGL-based 3D first-person and tile renderers. -WWW: http://glosm.amdmi3.ru/about.html +WWW: http://glosm.amdmi3.ru/about.html |