diff options
author | Yuri Victorovich <yuri@FreeBSD.org> | 2020-06-05 17:56:22 +0000 |
---|---|---|
committer | Yuri Victorovich <yuri@FreeBSD.org> | 2020-06-05 17:56:22 +0000 |
commit | fe74736c55f06ba7623e9a0148425d040b228823 (patch) | |
tree | f69bbbc759af9ffd038a43c3b72c69fb1543399b /graphics/reactphysics3d | |
parent | 9fe6fb23b845d14210551c93b2163db01f6b599a (diff) |
Notes
Diffstat (limited to 'graphics/reactphysics3d')
-rw-r--r-- | graphics/reactphysics3d/Makefile | 4 | ||||
-rw-r--r-- | graphics/reactphysics3d/distinfo | 6 | ||||
-rw-r--r-- | graphics/reactphysics3d/pkg-plist | 196 |
3 files changed, 116 insertions, 90 deletions
diff --git a/graphics/reactphysics3d/Makefile b/graphics/reactphysics3d/Makefile index 5fb6deeb0d7a..3f735546c451 100644 --- a/graphics/reactphysics3d/Makefile +++ b/graphics/reactphysics3d/Makefile @@ -1,7 +1,8 @@ # $FreeBSD$ PORTNAME= reactphysics3d -DISTVERSION= 0.7.1 +DISTVERSIONPREFIX= v +DISTVERSION= 0.8.0 CATEGORIES= graphics MAINTAINER= yuri@FreeBSD.org @@ -13,7 +14,6 @@ LICENSE_FILE= ${WRKSRC}/LICENSE USES= cmake compiler:c++11-lang USE_GITHUB= yes GH_ACCOUNT= DanielChappuis -GH_TAGNAME= f3be5384997da7ddeccc526036985a80de660bae # branch 'fix37' USE_LDCONFIG= yes CMAKE_ON= BUILD_SHARED_LIBS diff --git a/graphics/reactphysics3d/distinfo b/graphics/reactphysics3d/distinfo index 58f162f2285e..7a684b577c00 100644 --- a/graphics/reactphysics3d/distinfo +++ b/graphics/reactphysics3d/distinfo @@ -1,3 +1,3 @@ -TIMESTAMP = 1564774760 -SHA256 (DanielChappuis-reactphysics3d-0.7.1-f3be5384997da7ddeccc526036985a80de660bae_GH0.tar.gz) = 322e319b4663c7117fc24c950de1ed7d45ffb8dfd16a5db0df5b4dfaa686db97 -SIZE (DanielChappuis-reactphysics3d-0.7.1-f3be5384997da7ddeccc526036985a80de660bae_GH0.tar.gz) = 8822992 +TIMESTAMP = 1591379412 +SHA256 (DanielChappuis-reactphysics3d-v0.8.0_GH0.tar.gz) = 501d10ed7729b114f0b10d14ec7141a3e4c0284231df3723143a7155a8045acf +SIZE (DanielChappuis-reactphysics3d-v0.8.0_GH0.tar.gz) = 2925751 diff --git a/graphics/reactphysics3d/pkg-plist b/graphics/reactphysics3d/pkg-plist index 3e6e3fcd48a7..1ea0f4ebe869 100644 --- a/graphics/reactphysics3d/pkg-plist +++ b/graphics/reactphysics3d/pkg-plist @@ -1,89 +1,115 @@ -include/reactphysics3d/AABB.h -include/reactphysics3d/BallAndSocketJoint.h -include/reactphysics3d/Body.h -include/reactphysics3d/BoxShape.h -include/reactphysics3d/BroadPhaseAlgorithm.h -include/reactphysics3d/CapsuleShape.h -include/reactphysics3d/CapsuleVsCapsuleAlgorithm.h -include/reactphysics3d/CapsuleVsConvexPolyhedronAlgorithm.h -include/reactphysics3d/CollisionBody.h -include/reactphysics3d/CollisionCallback.h -include/reactphysics3d/CollisionDetection.h -include/reactphysics3d/CollisionDispatch.h -include/reactphysics3d/CollisionShape.h -include/reactphysics3d/CollisionWorld.h -include/reactphysics3d/ConcaveMeshShape.h -include/reactphysics3d/ConcaveShape.h -include/reactphysics3d/ConstraintSolver.h -include/reactphysics3d/ContactManifold.h -include/reactphysics3d/ContactManifoldInfo.h -include/reactphysics3d/ContactManifoldSet.h -include/reactphysics3d/ContactPoint.h -include/reactphysics3d/ContactPointInfo.h -include/reactphysics3d/ContactSolver.h -include/reactphysics3d/ConvexMeshShape.h -include/reactphysics3d/ConvexPolyhedronShape.h -include/reactphysics3d/ConvexPolyhedronVsConvexPolyhedronAlgorithm.h -include/reactphysics3d/ConvexShape.h -include/reactphysics3d/DefaultAllocator.h -include/reactphysics3d/DefaultCollisionDispatch.h -include/reactphysics3d/DynamicAABBTree.h -include/reactphysics3d/DynamicsWorld.h -include/reactphysics3d/EventListener.h -include/reactphysics3d/FixedJoint.h -include/reactphysics3d/GJKAlgorithm.h -include/reactphysics3d/HalfEdgeStructure.h -include/reactphysics3d/HeightFieldShape.h -include/reactphysics3d/HingeJoint.h -include/reactphysics3d/Island.h -include/reactphysics3d/Joint.h -include/reactphysics3d/LinkedList.h -include/reactphysics3d/List.h -include/reactphysics3d/Logger.h -include/reactphysics3d/Map.h -include/reactphysics3d/Material.h -include/reactphysics3d/Matrix2x2.h -include/reactphysics3d/Matrix3x3.h -include/reactphysics3d/MemoryAllocator.h -include/reactphysics3d/MemoryManager.h -include/reactphysics3d/MiddlePhaseTriangleCallback.h -include/reactphysics3d/NarrowPhaseAlgorithm.h -include/reactphysics3d/NarrowPhaseInfo.h -include/reactphysics3d/OverlapCallback.h -include/reactphysics3d/OverlappingPair.h -include/reactphysics3d/Pair.h -include/reactphysics3d/PolygonVertexArray.h -include/reactphysics3d/PolyhedronMesh.h -include/reactphysics3d/PoolAllocator.h -include/reactphysics3d/Profiler.h -include/reactphysics3d/ProxyShape.h -include/reactphysics3d/Quaternion.h -include/reactphysics3d/Ray.h -include/reactphysics3d/RaycastInfo.h -include/reactphysics3d/RigidBody.h -include/reactphysics3d/SATAlgorithm.h -include/reactphysics3d/Set.h -include/reactphysics3d/SingleFrameAllocator.h -include/reactphysics3d/SliderJoint.h -include/reactphysics3d/SphereShape.h -include/reactphysics3d/SphereVsCapsuleAlgorithm.h -include/reactphysics3d/SphereVsConvexPolyhedronAlgorithm.h -include/reactphysics3d/SphereVsSphereAlgorithm.h -include/reactphysics3d/Stack.h -include/reactphysics3d/Timer.cpp -include/reactphysics3d/Timer.h -include/reactphysics3d/Transform.h -include/reactphysics3d/TriangleMesh.h -include/reactphysics3d/TriangleShape.h -include/reactphysics3d/TriangleVertexArray.h -include/reactphysics3d/Vector2.h -include/reactphysics3d/Vector3.h -include/reactphysics3d/VoronoiSimplex.h +include/reactphysics3d/body/CollisionBody.h +include/reactphysics3d/body/RigidBody.h +include/reactphysics3d/collision/Collider.h +include/reactphysics3d/collision/CollisionCallback.h +include/reactphysics3d/collision/ContactManifold.h +include/reactphysics3d/collision/ContactManifoldInfo.h +include/reactphysics3d/collision/ContactPair.h +include/reactphysics3d/collision/ContactPointInfo.h +include/reactphysics3d/collision/HalfEdgeStructure.h +include/reactphysics3d/collision/OverlapCallback.h +include/reactphysics3d/collision/PolygonVertexArray.h +include/reactphysics3d/collision/PolyhedronMesh.h +include/reactphysics3d/collision/RaycastInfo.h +include/reactphysics3d/collision/TriangleMesh.h +include/reactphysics3d/collision/TriangleVertexArray.h +include/reactphysics3d/collision/broadphase/DynamicAABBTree.h +include/reactphysics3d/collision/narrowphase/CapsuleVsCapsuleAlgorithm.h +include/reactphysics3d/collision/narrowphase/CapsuleVsCapsuleNarrowPhaseInfoBatch.h +include/reactphysics3d/collision/narrowphase/CapsuleVsConvexPolyhedronAlgorithm.h +include/reactphysics3d/collision/narrowphase/CollisionDispatch.h +include/reactphysics3d/collision/narrowphase/ConvexPolyhedronVsConvexPolyhedronAlgorithm.h +include/reactphysics3d/collision/narrowphase/GJK/GJKAlgorithm.h +include/reactphysics3d/collision/narrowphase/GJK/VoronoiSimplex.h +include/reactphysics3d/collision/narrowphase/NarrowPhaseAlgorithm.h +include/reactphysics3d/collision/narrowphase/NarrowPhaseInfoBatch.h +include/reactphysics3d/collision/narrowphase/NarrowPhaseInput.h +include/reactphysics3d/collision/narrowphase/SAT/SATAlgorithm.h +include/reactphysics3d/collision/narrowphase/SphereVsCapsuleAlgorithm.h +include/reactphysics3d/collision/narrowphase/SphereVsCapsuleNarrowPhaseInfoBatch.h +include/reactphysics3d/collision/narrowphase/SphereVsConvexPolyhedronAlgorithm.h +include/reactphysics3d/collision/narrowphase/SphereVsSphereAlgorithm.h +include/reactphysics3d/collision/narrowphase/SphereVsSphereNarrowPhaseInfoBatch.h +include/reactphysics3d/collision/shapes/AABB.h +include/reactphysics3d/collision/shapes/BoxShape.h +include/reactphysics3d/collision/shapes/CapsuleShape.h +include/reactphysics3d/collision/shapes/CollisionShape.h +include/reactphysics3d/collision/shapes/ConcaveMeshShape.h +include/reactphysics3d/collision/shapes/ConcaveShape.h +include/reactphysics3d/collision/shapes/ConvexMeshShape.h +include/reactphysics3d/collision/shapes/ConvexPolyhedronShape.h +include/reactphysics3d/collision/shapes/ConvexShape.h +include/reactphysics3d/collision/shapes/HeightFieldShape.h +include/reactphysics3d/collision/shapes/SphereShape.h +include/reactphysics3d/collision/shapes/TriangleShape.h +include/reactphysics3d/components/BallAndSocketJointComponents.h +include/reactphysics3d/components/ColliderComponents.h +include/reactphysics3d/components/CollisionBodyComponents.h +include/reactphysics3d/components/Components.h +include/reactphysics3d/components/FixedJointComponents.h +include/reactphysics3d/components/HingeJointComponents.h +include/reactphysics3d/components/JointComponents.h +include/reactphysics3d/components/RigidBodyComponents.h +include/reactphysics3d/components/SliderJointComponents.h +include/reactphysics3d/components/TransformComponents.h include/reactphysics3d/configuration.h +include/reactphysics3d/constraint/BallAndSocketJoint.h +include/reactphysics3d/constraint/ContactPoint.h +include/reactphysics3d/constraint/FixedJoint.h +include/reactphysics3d/constraint/HingeJoint.h +include/reactphysics3d/constraint/Joint.h +include/reactphysics3d/constraint/SliderJoint.h +include/reactphysics3d/containers/Deque.h +include/reactphysics3d/containers/LinkedList.h +include/reactphysics3d/containers/List.h +include/reactphysics3d/containers/Map.h +include/reactphysics3d/containers/Pair.h +include/reactphysics3d/containers/Set.h +include/reactphysics3d/containers/Stack.h +include/reactphysics3d/containers/containers_common.h include/reactphysics3d/decimal.h -include/reactphysics3d/mathematics.h -include/reactphysics3d/mathematics_functions.h +include/reactphysics3d/engine/Entity.h +include/reactphysics3d/engine/EntityManager.h +include/reactphysics3d/engine/EventListener.h +include/reactphysics3d/engine/Island.h +include/reactphysics3d/engine/Islands.h +include/reactphysics3d/engine/Material.h +include/reactphysics3d/engine/OverlappingPairs.h +include/reactphysics3d/engine/PhysicsCommon.h +include/reactphysics3d/engine/PhysicsWorld.h +include/reactphysics3d/engine/Timer.h +include/reactphysics3d/mathematics/Matrix2x2.h +include/reactphysics3d/mathematics/Matrix3x3.h +include/reactphysics3d/mathematics/Quaternion.h +include/reactphysics3d/mathematics/Ray.h +include/reactphysics3d/mathematics/Transform.h +include/reactphysics3d/mathematics/Vector2.h +include/reactphysics3d/mathematics/Vector3.h +include/reactphysics3d/mathematics/mathematics.h +include/reactphysics3d/mathematics/mathematics_functions.h +include/reactphysics3d/memory/DefaultAllocator.h +include/reactphysics3d/memory/HeapAllocator.h +include/reactphysics3d/memory/MemoryAllocator.h +include/reactphysics3d/memory/MemoryManager.h +include/reactphysics3d/memory/PoolAllocator.h +include/reactphysics3d/memory/SingleFrameAllocator.h include/reactphysics3d/reactphysics3d.h +include/reactphysics3d/systems/BroadPhaseSystem.h +include/reactphysics3d/systems/CollisionDetectionSystem.h +include/reactphysics3d/systems/ConstraintSolverSystem.h +include/reactphysics3d/systems/ContactSolverSystem.h +include/reactphysics3d/systems/DynamicsSystem.h +include/reactphysics3d/systems/SolveBallAndSocketJointSystem.h +include/reactphysics3d/systems/SolveFixedJointSystem.h +include/reactphysics3d/systems/SolveHingeJointSystem.h +include/reactphysics3d/systems/SolveSliderJointSystem.h +include/reactphysics3d/utils/DebugRenderer.h +include/reactphysics3d/utils/DefaultLogger.h +include/reactphysics3d/utils/Logger.h +include/reactphysics3d/utils/Profiler.h +lib/cmake/ReactPhysics3D/ReactPhysics3DConfig-%%CMAKE_BUILD_TYPE%%.cmake +lib/cmake/ReactPhysics3D/ReactPhysics3DConfig.cmake +lib/cmake/ReactPhysics3D/ReactPhysics3DConfigVersion.cmake lib/libreactphysics3d.so -lib/libreactphysics3d.so.0.7 -lib/libreactphysics3d.so.0.7.0 +lib/libreactphysics3d.so.0.8 +lib/libreactphysics3d.so.0.8.0 |