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authorPiotr Kubaj <pkubaj@FreeBSD.org>2021-03-11 10:13:34 +0000
committerPiotr Kubaj <pkubaj@FreeBSD.org>2021-03-11 10:13:34 +0000
commit4fd388df150193ffcef16c3b4912b91477d32b64 (patch)
treef3776582ef51c2698e3647ef10beaecdda57dac3 /multimedia
parent4ba31d640fe233b2ba91e980b51c4dad749a4a7e (diff)
downloadports-4fd388df150193ffcef16c3b4912b91477d32b64.tar.gz
ports-4fd388df150193ffcef16c3b4912b91477d32b64.zip
multimedia/handbrake: fix build on powerpc64le
Add patch previously committed to ffmpeg.
Notes
Notes: svn path=/head/; revision=568072
Diffstat (limited to 'multimedia')
-rw-r--r--multimedia/handbrake/files/P02-freebsd-ppc-libswscale.patch1268
1 files changed, 1268 insertions, 0 deletions
diff --git a/multimedia/handbrake/files/P02-freebsd-ppc-libswscale.patch b/multimedia/handbrake/files/P02-freebsd-ppc-libswscale.patch
index ed939c894c62..1c0eb8192f74 100644
--- a/multimedia/handbrake/files/P02-freebsd-ppc-libswscale.patch
+++ b/multimedia/handbrake/files/P02-freebsd-ppc-libswscale.patch
@@ -53,3 +53,1271 @@
vec_st(vd, 0, (float *) &dest[i]);
}
+--- a/libswscale/ppc/swscale_vsx.c.orig 2019-08-11 20:06:32 UTC
++++ a/libswscale/ppc/swscale_vsx.c
+@@ -103,9 +103,9 @@ static void yuv2plane1_8_vsx(const int16_t *src, uint8_t *dest, int dstW,
+ const int dst_u = -(uintptr_t)dest & 15;
+ int i, j;
+ LOCAL_ALIGNED(16, int16_t, val, [16]);
+- const vector uint16_t shifts = (vector uint16_t) {7, 7, 7, 7, 7, 7, 7, 7};
+- vector int16_t vi, vileft, ditherleft, ditherright;
+- vector uint8_t vd;
++ const vec_u16 shifts = (vec_u16) {7, 7, 7, 7, 7, 7, 7, 7};
++ vec_s16 vi, vileft, ditherleft, ditherright;
++ vec_u8 vd;
+
+ for (j = 0; j < 16; j++) {
+ val[j] = dither[(dst_u + offset + j) & 7];
+@@ -161,11 +161,11 @@ static void yuv2plane1_nbps_vsx(const int16_t *src, uint16_t *dest, int dstW,
+ const int shift = 15 - output_bits;
+ const int add = (1 << (shift - 1));
+ const int clip = (1 << output_bits) - 1;
+- const vector uint16_t vadd = (vector uint16_t) {add, add, add, add, add, add, add, add};
+- const vector uint16_t vswap = (vector uint16_t) vec_splat_u16(big_endian ? 8 : 0);
+- const vector uint16_t vshift = (vector uint16_t) vec_splat_u16(shift);
+- const vector uint16_t vlargest = (vector uint16_t) {clip, clip, clip, clip, clip, clip, clip, clip};
+- vector uint16_t v;
++ const vec_u16 vadd = (vec_u16) {add, add, add, add, add, add, add, add};
++ const vec_u16 vswap = (vec_u16) vec_splat_u16(big_endian ? 8 : 0);
++ const vec_u16 vshift = (vec_u16) vec_splat_u16(shift);
++ const vec_u16 vlargest = (vec_u16) {clip, clip, clip, clip, clip, clip, clip, clip};
++ vec_u16 v;
+ int i;
+
+ yuv2plane1_nbps_u(src, dest, dst_u, big_endian, output_bits, 0);
+@@ -209,20 +209,20 @@ static void yuv2planeX_nbps_vsx(const int16_t *filter, int filterSize,
+ const int add = (1 << (shift - 1));
+ const int clip = (1 << output_bits) - 1;
+ const uint16_t swap = big_endian ? 8 : 0;
+- const vector uint32_t vadd = (vector uint32_t) {add, add, add, add};
+- const vector uint32_t vshift = (vector uint32_t) {shift, shift, shift, shift};
+- const vector uint16_t vswap = (vector uint16_t) {swap, swap, swap, swap, swap, swap, swap, swap};
+- const vector uint16_t vlargest = (vector uint16_t) {clip, clip, clip, clip, clip, clip, clip, clip};
+- const vector int16_t vzero = vec_splat_s16(0);
+- const vector uint8_t vperm = (vector uint8_t) {0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15};
+- vector int16_t vfilter[MAX_FILTER_SIZE], vin;
+- vector uint16_t v;
+- vector uint32_t vleft, vright, vtmp;
++ const vec_u32 vadd = (vec_u32) {add, add, add, add};
++ const vec_u32 vshift = (vec_u32) {shift, shift, shift, shift};
++ const vec_u16 vswap = (vec_u16) {swap, swap, swap, swap, swap, swap, swap, swap};
++ const vec_u16 vlargest = (vec_u16) {clip, clip, clip, clip, clip, clip, clip, clip};
++ const vec_s16 vzero = vec_splat_s16(0);
++ const vec_u8 vperm = (vec_u8) {0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15};
++ vec_s16 vfilter[MAX_FILTER_SIZE], vin;
++ vec_u16 v;
++ vec_u32 vleft, vright, vtmp;
+ int i, j;
+
+ for (i = 0; i < filterSize; i++) {
+- vfilter[i] = (vector int16_t) {filter[i], filter[i], filter[i], filter[i],
+- filter[i], filter[i], filter[i], filter[i]};
++ vfilter[i] = (vec_s16) {filter[i], filter[i], filter[i], filter[i],
++ filter[i], filter[i], filter[i], filter[i]};
+ }
+
+ yuv2planeX_nbps_u(filter, filterSize, src, dest, dst_u, big_endian, output_bits, 0);
+@@ -232,16 +232,16 @@ static void yuv2planeX_nbps_vsx(const int16_t *filter, int filterSize,
+
+ for (j = 0; j < filterSize; j++) {
+ vin = vec_vsx_ld(0, &src[j][i]);
+- vtmp = (vector uint32_t) vec_mule(vin, vfilter[j]);
++ vtmp = (vec_u32) vec_mule(vin, vfilter[j]);
+ vleft = vec_add(vleft, vtmp);
+- vtmp = (vector uint32_t) vec_mulo(vin, vfilter[j]);
++ vtmp = (vec_u32) vec_mulo(vin, vfilter[j]);
+ vright = vec_add(vright, vtmp);
+ }
+
+ vleft = vec_sra(vleft, vshift);
+ vright = vec_sra(vright, vshift);
+ v = vec_packsu(vleft, vright);
+- v = (vector uint16_t) vec_max((vector int16_t) v, vzero);
++ v = (vec_u16) vec_max((vec_s16) v, vzero);
+ v = vec_min(v, vlargest);
+ v = vec_rl(v, vswap);
+ v = vec_perm(v, v, vperm);
+@@ -279,11 +279,11 @@ static void yuv2plane1_16_vsx(const int32_t *src, uint16_t *dest, int dstW,
+ const int dst_u = -(uintptr_t)dest & 7;
+ const int shift = 3;
+ const int add = (1 << (shift - 1));
+- const vector uint32_t vadd = (vector uint32_t) {add, add, add, add};
+- const vector uint16_t vswap = (vector uint16_t) vec_splat_u16(big_endian ? 8 : 0);
+- const vector uint32_t vshift = (vector uint32_t) vec_splat_u32(shift);
+- vector uint32_t v, v2;
+- vector uint16_t vd;
++ const vec_u32 vadd = (vec_u32) {add, add, add, add};
++ const vec_u16 vswap = (vec_u16) vec_splat_u16(big_endian ? 8 : 0);
++ const vec_u32 vshift = (vec_u32) vec_splat_u32(shift);
++ vec_u32 v, v2;
++ vec_u16 vd;
+ int i;
+
+ yuv2plane1_16_u(src, dest, dst_u, big_endian, output_bits, 0);
+@@ -341,18 +341,18 @@ static void yuv2planeX_16_vsx(const int16_t *filter, int filterSize,
+ const int bias = 0x8000;
+ const int add = (1 << (shift - 1)) - 0x40000000;
+ const uint16_t swap = big_endian ? 8 : 0;
+- const vector uint32_t vadd = (vector uint32_t) {add, add, add, add};
+- const vector uint32_t vshift = (vector uint32_t) {shift, shift, shift, shift};
+- const vector uint16_t vswap = (vector uint16_t) {swap, swap, swap, swap, swap, swap, swap, swap};
+- const vector uint16_t vbias = (vector uint16_t) {bias, bias, bias, bias, bias, bias, bias, bias};
+- vector int32_t vfilter[MAX_FILTER_SIZE];
+- vector uint16_t v;
+- vector uint32_t vleft, vright, vtmp;
+- vector int32_t vin32l, vin32r;
++ const vec_u32 vadd = (vec_u32) {add, add, add, add};
++ const vec_u32 vshift = (vec_u32) {shift, shift, shift, shift};
++ const vec_u16 vswap = (vec_u16) {swap, swap, swap, swap, swap, swap, swap, swap};
++ const vec_u16 vbias = (vec_u16) {bias, bias, bias, bias, bias, bias, bias, bias};
++ vec_s32 vfilter[MAX_FILTER_SIZE];
++ vec_u16 v;
++ vec_u32 vleft, vright, vtmp;
++ vec_s32 vin32l, vin32r;
+ int i, j;
+
+ for (i = 0; i < filterSize; i++) {
+- vfilter[i] = (vector int32_t) {filter[i], filter[i], filter[i], filter[i]};
++ vfilter[i] = (vec_s32) {filter[i], filter[i], filter[i], filter[i]};
+ }
+
+ yuv2planeX_16_u(filter, filterSize, src, dest, dst_u, big_endian, output_bits, 0);
+@@ -364,15 +364,15 @@ static void yuv2planeX_16_vsx(const int16_t *filter, int filterSize,
+ vin32l = vec_vsx_ld(0, &src[j][i]);
+ vin32r = vec_vsx_ld(0, &src[j][i + 4]);
+
+- vtmp = (vector uint32_t) vec_mul(vin32l, vfilter[j]);
++ vtmp = (vec_u32) vec_mul(vin32l, vfilter[j]);
+ vleft = vec_add(vleft, vtmp);
+- vtmp = (vector uint32_t) vec_mul(vin32r, vfilter[j]);
++ vtmp = (vec_u32) vec_mul(vin32r, vfilter[j]);
+ vright = vec_add(vright, vtmp);
+ }
+
+ vleft = vec_sra(vleft, vshift);
+ vright = vec_sra(vright, vshift);
+- v = (vector uint16_t) vec_packs((vector int32_t) vleft, (vector int32_t) vright);
++ v = (vec_u16) vec_packs((vec_s32) vleft, (vec_s32) vright);
+ v = vec_add(v, vbias);
+ v = vec_rl(v, vswap);
+ vec_st(v, 0, &dest[i]);
+@@ -478,9 +478,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t)
+ out0 = vec_mergeh(bd, gd); \
+ out1 = vec_mergeh(rd, ad); \
+ \
+- tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \
++ tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \
+ vec_vsx_st(tmp8, 0, dest); \
+- tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \
++ tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \
+ vec_vsx_st(tmp8, 16, dest); \
+ \
+ dest += 32; \
+@@ -489,9 +489,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t)
+ out0 = vec_mergeh(rd, gd); \
+ out1 = vec_mergeh(bd, ad); \
+ \
+- tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \
++ tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \
+ vec_vsx_st(tmp8, 0, dest); \
+- tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \
++ tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \
+ vec_vsx_st(tmp8, 16, dest); \
+ \
+ dest += 32; \
+@@ -500,9 +500,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t)
+ out0 = vec_mergeh(ad, rd); \
+ out1 = vec_mergeh(gd, bd); \
+ \
+- tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \
++ tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \
+ vec_vsx_st(tmp8, 0, dest); \
+- tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \
++ tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \
+ vec_vsx_st(tmp8, 16, dest); \
+ \
+ dest += 32; \
+@@ -511,9 +511,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t)
+ out0 = vec_mergeh(ad, bd); \
+ out1 = vec_mergeh(gd, rd); \
+ \
+- tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \
++ tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \
+ vec_vsx_st(tmp8, 0, dest); \
+- tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \
++ tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \
+ vec_vsx_st(tmp8, 16, dest); \
+ \
+ dest += 32; \
+@@ -528,48 +528,48 @@ yuv2rgb_full_X_vsx_template(SwsContext *c, const int16_t *lumFilter,
+ const int16_t **alpSrc, uint8_t *dest,
+ int dstW, int y, enum AVPixelFormat target, int hasAlpha)
+ {
+- vector int16_t vv;
+- vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
+- vector int32_t R_l, R_r, G_l, G_r, B_l, B_r;
+- vector int32_t tmp, tmp2, tmp3, tmp4;
+- vector uint16_t rd16, gd16, bd16;
+- vector uint8_t rd, bd, gd, ad, out0, out1, tmp8;
+- vector int16_t vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE];
+- const vector int32_t ystart = vec_splats(1 << 9);
+- const vector int32_t uvstart = vec_splats((1 << 9) - (128 << 19));
+- const vector uint16_t zero16 = vec_splat_u16(0);
+- const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset);
+- const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff);
+- const vector int32_t y_add = vec_splats(1 << 21);
+- const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
+- const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
+- const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
+- const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
+- const vector int32_t rgbclip = vec_splats(1 << 30);
+- const vector int32_t zero32 = vec_splat_s32(0);
+- const vector uint32_t shift22 = vec_splats(22U);
+- const vector uint32_t shift10 = vec_splat_u32(10);
++ vec_s16 vv;
++ vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
++ vec_s32 R_l, R_r, G_l, G_r, B_l, B_r;
++ vec_s32 tmp, tmp2, tmp3, tmp4;
++ vec_u16 rd16, gd16, bd16;
++ vec_u8 rd, bd, gd, ad, out0, out1, tmp8;
++ vec_s16 vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE];
++ const vec_s32 ystart = vec_splats(1 << 9);
++ const vec_s32 uvstart = vec_splats((1 << 9) - (128 << 19));
++ const vec_u16 zero16 = vec_splat_u16(0);
++ const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset);
++ const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff);
++ const vec_s32 y_add = vec_splats(1 << 21);
++ const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
++ const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
++ const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
++ const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
++ const vec_s32 rgbclip = vec_splats(1 << 30);
++ const vec_s32 zero32 = vec_splat_s32(0);
++ const vec_u32 shift22 = vec_splats(22U);
++ const vec_u32 shift10 = vec_splat_u32(10);
+ int i, j;
+
+ // Various permutations
+- const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0,
+- 0x1, 0x11, 0,
+- 0x2, 0x12, 0,
+- 0x3, 0x13, 0,
+- 0x4, 0x14, 0,
+- 0x5 };
+- const vector uint8_t perm3rg1 = (vector uint8_t) { 0x15, 0,
+- 0x6, 0x16, 0,
+- 0x7, 0x17, 0 };
+- const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10,
+- 0x3, 0x4, 0x11,
+- 0x6, 0x7, 0x12,
+- 0x9, 0xa, 0x13,
+- 0xc, 0xd, 0x14,
+- 0xf };
+- const vector uint8_t perm3tb1 = (vector uint8_t) { 0x0, 0x15,
+- 0x2, 0x3, 0x16,
+- 0x5, 0x6, 0x17 };
++ const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0,
++ 0x1, 0x11, 0,
++ 0x2, 0x12, 0,
++ 0x3, 0x13, 0,
++ 0x4, 0x14, 0,
++ 0x5 };
++ const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0,
++ 0x6, 0x16, 0,
++ 0x7, 0x17, 0 };
++ const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10,
++ 0x3, 0x4, 0x11,
++ 0x6, 0x7, 0x12,
++ 0x9, 0xa, 0x13,
++ 0xc, 0xd, 0x14,
++ 0xf };
++ const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15,
++ 0x2, 0x3, 0x16,
++ 0x5, 0x6, 0x17 };
+
+ ad = vec_splats((uint8_t) 255);
+
+@@ -685,52 +685,52 @@ yuv2rgb_full_2_vsx_template(SwsContext *c, const int16_t *buf[2],
+ *abuf1 = hasAlpha ? abuf[1] : NULL;
+ const int16_t yalpha1 = 4096 - yalpha;
+ const int16_t uvalpha1 = 4096 - uvalpha;
+- vector int16_t vy, vu, vv, A = vec_splat_s16(0);
+- vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
+- vector int32_t R_l, R_r, G_l, G_r, B_l, B_r;
+- vector int32_t tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
+- vector uint16_t rd16, gd16, bd16;
+- vector uint8_t rd, bd, gd, ad, out0, out1, tmp8;
+- const vector int16_t vyalpha1 = vec_splats(yalpha1);
+- const vector int16_t vuvalpha1 = vec_splats(uvalpha1);
+- const vector int16_t vyalpha = vec_splats((int16_t) yalpha);
+- const vector int16_t vuvalpha = vec_splats((int16_t) uvalpha);
+- const vector uint16_t zero16 = vec_splat_u16(0);
+- const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset);
+- const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff);
+- const vector int32_t y_add = vec_splats(1 << 21);
+- const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
+- const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
+- const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
+- const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
+- const vector int32_t rgbclip = vec_splats(1 << 30);
+- const vector int32_t zero32 = vec_splat_s32(0);
+- const vector uint32_t shift19 = vec_splats(19U);
+- const vector uint32_t shift22 = vec_splats(22U);
+- const vector uint32_t shift10 = vec_splat_u32(10);
+- const vector int32_t dec128 = vec_splats(128 << 19);
+- const vector int32_t add18 = vec_splats(1 << 18);
++ vec_s16 vy, vu, vv, A = vec_splat_s16(0);
++ vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
++ vec_s32 R_l, R_r, G_l, G_r, B_l, B_r;
++ vec_s32 tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
++ vec_u16 rd16, gd16, bd16;
++ vec_u8 rd, bd, gd, ad, out0, out1, tmp8;
++ const vec_s16 vyalpha1 = vec_splats(yalpha1);
++ const vec_s16 vuvalpha1 = vec_splats(uvalpha1);
++ const vec_s16 vyalpha = vec_splats((int16_t) yalpha);
++ const vec_s16 vuvalpha = vec_splats((int16_t) uvalpha);
++ const vec_u16 zero16 = vec_splat_u16(0);
++ const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset);
++ const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff);
++ const vec_s32 y_add = vec_splats(1 << 21);
++ const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
++ const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
++ const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
++ const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
++ const vec_s32 rgbclip = vec_splats(1 << 30);
++ const vec_s32 zero32 = vec_splat_s32(0);
++ const vec_u32 shift19 = vec_splats(19U);
++ const vec_u32 shift22 = vec_splats(22U);
++ const vec_u32 shift10 = vec_splat_u32(10);
++ const vec_s32 dec128 = vec_splats(128 << 19);
++ const vec_s32 add18 = vec_splats(1 << 18);
+ int i;
+
+ // Various permutations
+- const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0,
+- 0x1, 0x11, 0,
+- 0x2, 0x12, 0,
+- 0x3, 0x13, 0,
+- 0x4, 0x14, 0,
+- 0x5 };
+- const vector uint8_t perm3rg1 = (vector uint8_t) { 0x15, 0,
+- 0x6, 0x16, 0,
+- 0x7, 0x17, 0 };
+- const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10,
+- 0x3, 0x4, 0x11,
+- 0x6, 0x7, 0x12,
+- 0x9, 0xa, 0x13,
+- 0xc, 0xd, 0x14,
+- 0xf };
+- const vector uint8_t perm3tb1 = (vector uint8_t) { 0x0, 0x15,
+- 0x2, 0x3, 0x16,
+- 0x5, 0x6, 0x17 };
++ const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0,
++ 0x1, 0x11, 0,
++ 0x2, 0x12, 0,
++ 0x3, 0x13, 0,
++ 0x4, 0x14, 0,
++ 0x5 };
++ const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0,
++ 0x6, 0x16, 0,
++ 0x7, 0x17, 0 };
++ const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10,
++ 0x3, 0x4, 0x11,
++ 0x6, 0x7, 0x12,
++ 0x9, 0xa, 0x13,
++ 0xc, 0xd, 0x14,
++ 0xf };
++ const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15,
++ 0x2, 0x3, 0x16,
++ 0x5, 0x6, 0x17 };
+
+ av_assert2(yalpha <= 4096U);
+ av_assert2(uvalpha <= 4096U);
+@@ -759,7 +759,7 @@ yuv2rgb_full_2_vsx_template(SwsContext *c, const int16_t *buf[2],
+ tmp3 = vec_sra(tmp3, shift19);
+ tmp4 = vec_sra(tmp4, shift19);
+ A = vec_packs(tmp3, tmp4);
+- ad = vec_packsu(A, (vector int16_t) zero16);
++ ad = vec_packsu(A, (vec_s16) zero16);
+ } else {
+ ad = vec_splats((uint8_t) 255);
+ }
+@@ -807,60 +807,60 @@ yuv2rgb_2_vsx_template(SwsContext *c, const int16_t *buf[2],
+ *abuf1 = hasAlpha ? abuf[1] : NULL;
+ const int16_t yalpha1 = 4096 - yalpha;
+ const int16_t uvalpha1 = 4096 - uvalpha;
+- vector int16_t vy, vu, vv, A = vec_splat_s16(0);
+- vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
+- vector int32_t R_l, R_r, G_l, G_r, B_l, B_r, vud32_l, vud32_r, vvd32_l, vvd32_r;
+- vector int32_t tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
+- vector uint16_t rd16, gd16, bd16;
+- vector uint8_t rd, bd, gd, ad, out0, out1, tmp8;
+- const vector int16_t vyalpha1 = vec_splats(yalpha1);
+- const vector int16_t vuvalpha1 = vec_splats(uvalpha1);
+- const vector int16_t vyalpha = vec_splats((int16_t) yalpha);
+- const vector int16_t vuvalpha = vec_splats((int16_t) uvalpha);
+- const vector uint16_t zero16 = vec_splat_u16(0);
+- const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset);
+- const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff);
+- const vector int32_t y_add = vec_splats(1 << 21);
+- const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
+- const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
+- const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
+- const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
+- const vector int32_t rgbclip = vec_splats(1 << 30);
+- const vector int32_t zero32 = vec_splat_s32(0);
+- const vector uint32_t shift19 = vec_splats(19U);
+- const vector uint32_t shift22 = vec_splats(22U);
+- const vector uint32_t shift10 = vec_splat_u32(10);
+- const vector int32_t dec128 = vec_splats(128 << 19);
+- const vector int32_t add18 = vec_splats(1 << 18);
++ vec_s16 vy, vu, vv, A = vec_splat_s16(0);
++ vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
++ vec_s32 R_l, R_r, G_l, G_r, B_l, B_r, vud32_l, vud32_r, vvd32_l, vvd32_r;
++ vec_s32 tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
++ vec_u16 rd16, gd16, bd16;
++ vec_u8 rd, bd, gd, ad, out0, out1, tmp8;
++ const vec_s16 vyalpha1 = vec_splats(yalpha1);
++ const vec_s16 vuvalpha1 = vec_splats(uvalpha1);
++ const vec_s16 vyalpha = vec_splats((int16_t) yalpha);
++ const vec_s16 vuvalpha = vec_splats((int16_t) uvalpha);
++ const vec_u16 zero16 = vec_splat_u16(0);
++ const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset);
++ const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff);
++ const vec_s32 y_add = vec_splats(1 << 21);
++ const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
++ const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
++ const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
++ const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
++ const vec_s32 rgbclip = vec_splats(1 << 30);
++ const vec_s32 zero32 = vec_splat_s32(0);
++ const vec_u32 shift19 = vec_splats(19U);
++ const vec_u32 shift22 = vec_splats(22U);
++ const vec_u32 shift10 = vec_splat_u32(10);
++ const vec_s32 dec128 = vec_splats(128 << 19);
++ const vec_s32 add18 = vec_splats(1 << 18);
+ int i;
+
+ // Various permutations
+- const vector uint8_t doubleleft = (vector uint8_t) {0, 1, 2, 3,
+- 0, 1, 2, 3,
+- 4, 5, 6, 7,
+- 4, 5, 6, 7 };
+- const vector uint8_t doubleright = (vector uint8_t) {8, 9, 10, 11,
+- 8, 9, 10, 11,
+- 12, 13, 14, 15,
+- 12, 13, 14, 15 };
+- const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0,
+- 0x1, 0x11, 0,
+- 0x2, 0x12, 0,
+- 0x3, 0x13, 0,
+- 0x4, 0x14, 0,
+- 0x5 };
+- const vector uint8_t perm3rg1 = (vector uint8_t) { 0x15, 0,
+- 0x6, 0x16, 0,
+- 0x7, 0x17, 0 };
+- const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10,
+- 0x3, 0x4, 0x11,
+- 0x6, 0x7, 0x12,
+- 0x9, 0xa, 0x13,
+- 0xc, 0xd, 0x14,
+- 0xf };
+- const vector uint8_t perm3tb1 = (vector uint8_t) { 0x0, 0x15,
+- 0x2, 0x3, 0x16,
+- 0x5, 0x6, 0x17 };
++ const vec_u8 doubleleft = (vec_u8) {0, 1, 2, 3,
++ 0, 1, 2, 3,
++ 4, 5, 6, 7,
++ 4, 5, 6, 7 };
++ const vec_u8 doubleright = (vec_u8) {8, 9, 10, 11,
++ 8, 9, 10, 11,
++ 12, 13, 14, 15,
++ 12, 13, 14, 15 };
++ const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0,
++ 0x1, 0x11, 0,
++ 0x2, 0x12, 0,
++ 0x3, 0x13, 0,
++ 0x4, 0x14, 0,
++ 0x5 };
++ const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0,
++ 0x6, 0x16, 0,
++ 0x7, 0x17, 0 };
++ const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10,
++ 0x3, 0x4, 0x11,
++ 0x6, 0x7, 0x12,
++ 0x9, 0xa, 0x13,
++ 0xc, 0xd, 0x14,
++ 0xf };
++ const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15,
++ 0x2, 0x3, 0x16,
++ 0x5, 0x6, 0x17 };
+
+ av_assert2(yalpha <= 4096U);
+ av_assert2(uvalpha <= 4096U);
+@@ -889,7 +889,7 @@ yuv2rgb_2_vsx_template(SwsContext *c, const int16_t *buf[2],
+ tmp3 = vec_sra(tmp3, shift19);
+ tmp4 = vec_sra(tmp4, shift19);
+ A = vec_packs(tmp3, tmp4);
+- ad = vec_packsu(A, (vector int16_t) zero16);
++ ad = vec_packsu(A, (vec_s16) zero16);
+ } else {
+ ad = vec_splats((uint8_t) 255);
+ }
+@@ -978,51 +978,51 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0,
+ {
+ const int16_t *ubuf0 = ubuf[0], *vbuf0 = vbuf[0];
+ const int16_t *ubuf1 = ubuf[1], *vbuf1 = vbuf[1];
+- vector int16_t vy, vu, vv, A = vec_splat_s16(0), tmp16;
+- vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2;
+- vector int32_t R_l, R_r, G_l, G_r, B_l, B_r;
+- vector uint16_t rd16, gd16, bd16;
+- vector uint8_t rd, bd, gd, ad, out0, out1, tmp8;
+- const vector uint16_t zero16 = vec_splat_u16(0);
+- const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset);
+- const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff);
+- const vector int32_t y_add = vec_splats(1 << 21);
+- const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
+- const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
+- const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
+- const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
+- const vector int32_t rgbclip = vec_splats(1 << 30);
+- const vector int32_t zero32 = vec_splat_s32(0);
+- const vector uint32_t shift2 = vec_splat_u32(2);
+- const vector uint32_t shift22 = vec_splats(22U);
+- const vector uint16_t sub7 = vec_splats((uint16_t) (128 << 7));
+- const vector uint16_t sub8 = vec_splats((uint16_t) (128 << 8));
+- const vector int16_t mul4 = vec_splat_s16(4);
+- const vector int16_t mul8 = vec_splat_s16(8);
+- const vector int16_t add64 = vec_splat_s16(64);
+- const vector uint16_t shift7 = vec_splat_u16(7);
+- const vector int16_t max255 = vec_splat_s16(255);
++ vec_s16 vy, vu, vv, A = vec_splat_s16(0), tmp16;
++ vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2;
++ vec_s32 R_l, R_r, G_l, G_r, B_l, B_r;
++ vec_u16 rd16, gd16, bd16;
++ vec_u8 rd, bd, gd, ad, out0, out1, tmp8;
++ const vec_u16 zero16 = vec_splat_u16(0);
++ const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset);
++ const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff);
++ const vec_s32 y_add = vec_splats(1 << 21);
++ const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
++ const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
++ const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
++ const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
++ const vec_s32 rgbclip = vec_splats(1 << 30);
++ const vec_s32 zero32 = vec_splat_s32(0);
++ const vec_u32 shift2 = vec_splat_u32(2);
++ const vec_u32 shift22 = vec_splats(22U);
++ const vec_u16 sub7 = vec_splats((uint16_t) (128 << 7));
++ const vec_u16 sub8 = vec_splats((uint16_t) (128 << 8));
++ const vec_s16 mul4 = vec_splat_s16(4);
++ const vec_s16 mul8 = vec_splat_s16(8);
++ const vec_s16 add64 = vec_splat_s16(64);
++ const vec_u16 shift7 = vec_splat_u16(7);
++ const vec_s16 max255 = vec_splat_s16(255);
+ int i;
+
+ // Various permutations
+- const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0,
+- 0x1, 0x11, 0,
+- 0x2, 0x12, 0,
+- 0x3, 0x13, 0,
+- 0x4, 0x14, 0,
+- 0x5 };
+- const vector uint8_t perm3rg1 = (vector uint8_t) { 0x15, 0,
+- 0x6, 0x16, 0,
+- 0x7, 0x17, 0 };
+- const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10,
+- 0x3, 0x4, 0x11,
+- 0x6, 0x7, 0x12,
+- 0x9, 0xa, 0x13,
+- 0xc, 0xd, 0x14,
+- 0xf };
+- const vector uint8_t perm3tb1 = (vector uint8_t) { 0x0, 0x15,
+- 0x2, 0x3, 0x16,
+- 0x5, 0x6, 0x17 };
++ const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0,
++ 0x1, 0x11, 0,
++ 0x2, 0x12, 0,
++ 0x3, 0x13, 0,
++ 0x4, 0x14, 0,
++ 0x5 };
++ const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0,
++ 0x6, 0x16, 0,
++ 0x7, 0x17, 0 };
++ const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10,
++ 0x3, 0x4, 0x11,
++ 0x6, 0x7, 0x12,
++ 0x9, 0xa, 0x13,
++ 0xc, 0xd, 0x14,
++ 0xf };
++ const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15,
++ 0x2, 0x3, 0x16,
++ 0x5, 0x6, 0x17 };
+
+ for (i = 0; i < dstW; i += 8) { // The x86 asm also overwrites padding bytes.
+ vy = vec_ld(0, &buf0[i]);
+@@ -1034,8 +1034,8 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0,
+ vu = vec_ld(0, &ubuf0[i]);
+ vv = vec_ld(0, &vbuf0[i]);
+ if (uvalpha < 2048) {
+- vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub7);
+- vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub7);
++ vu = (vec_s16) vec_sub((vec_u16) vu, sub7);
++ vv = (vec_s16) vec_sub((vec_u16) vv, sub7);
+
+ tmp32 = vec_mule(vu, mul4);
+ tmp32_2 = vec_mulo(vu, mul4);
+@@ -1048,10 +1048,10 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0,
+ } else {
+ tmp16 = vec_ld(0, &ubuf1[i]);
+ vu = vec_add(vu, tmp16);
+- vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub8);
++ vu = (vec_s16) vec_sub((vec_u16) vu, sub8);
+ tmp16 = vec_ld(0, &vbuf1[i]);
+ vv = vec_add(vv, tmp16);
+- vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub8);
++ vv = (vec_s16) vec_sub((vec_u16) vv, sub8);
+
+ vu32_l = vec_mule(vu, mul8);
+ vu32_r = vec_mulo(vu, mul8);
+@@ -1064,7 +1064,7 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0,
+ A = vec_add(A, add64);
+ A = vec_sr(A, shift7);
+ A = vec_max(A, max255);
+- ad = vec_packsu(A, (vector int16_t) zero16);
++ ad = vec_packsu(A, (vec_s16) zero16);
+ } else {
+ ad = vec_splats((uint8_t) 255);
+ }
+@@ -1107,60 +1107,60 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0,
+ {
+ const int16_t *ubuf0 = ubuf[0], *vbuf0 = vbuf[0];
+ const int16_t *ubuf1 = ubuf[1], *vbuf1 = vbuf[1];
+- vector int16_t vy, vu, vv, A = vec_splat_s16(0), tmp16;
+- vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2;
+- vector int32_t vud32_l, vud32_r, vvd32_l, vvd32_r;
+- vector int32_t R_l, R_r, G_l, G_r, B_l, B_r;
+- vector uint16_t rd16, gd16, bd16;
+- vector uint8_t rd, bd, gd, ad, out0, out1, tmp8;
+- const vector uint16_t zero16 = vec_splat_u16(0);
+- const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset);
+- const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff);
+- const vector int32_t y_add = vec_splats(1 << 21);
+- const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
+- const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
+- const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
+- const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
+- const vector int32_t rgbclip = vec_splats(1 << 30);
+- const vector int32_t zero32 = vec_splat_s32(0);
+- const vector uint32_t shift2 = vec_splat_u32(2);
+- const vector uint32_t shift22 = vec_splats(22U);
+- const vector uint16_t sub7 = vec_splats((uint16_t) (128 << 7));
+- const vector uint16_t sub8 = vec_splats((uint16_t) (128 << 8));
+- const vector int16_t mul4 = vec_splat_s16(4);
+- const vector int16_t mul8 = vec_splat_s16(8);
+- const vector int16_t add64 = vec_splat_s16(64);
+- const vector uint16_t shift7 = vec_splat_u16(7);
+- const vector int16_t max255 = vec_splat_s16(255);
++ vec_s16 vy, vu, vv, A = vec_splat_s16(0), tmp16;
++ vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2;
++ vec_s32 vud32_l, vud32_r, vvd32_l, vvd32_r;
++ vec_s32 R_l, R_r, G_l, G_r, B_l, B_r;
++ vec_u16 rd16, gd16, bd16;
++ vec_u8 rd, bd, gd, ad, out0, out1, tmp8;
++ const vec_u16 zero16 = vec_splat_u16(0);
++ const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset);
++ const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff);
++ const vec_s32 y_add = vec_splats(1 << 21);
++ const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
++ const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
++ const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
++ const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
++ const vec_s32 rgbclip = vec_splats(1 << 30);
++ const vec_s32 zero32 = vec_splat_s32(0);
++ const vec_u32 shift2 = vec_splat_u32(2);
++ const vec_u32 shift22 = vec_splats(22U);
++ const vec_u16 sub7 = vec_splats((uint16_t) (128 << 7));
++ const vec_u16 sub8 = vec_splats((uint16_t) (128 << 8));
++ const vec_s16 mul4 = vec_splat_s16(4);
++ const vec_s16 mul8 = vec_splat_s16(8);
++ const vec_s16 add64 = vec_splat_s16(64);
++ const vec_u16 shift7 = vec_splat_u16(7);
++ const vec_s16 max255 = vec_splat_s16(255);
+ int i;
+
+ // Various permutations
+- const vector uint8_t doubleleft = (vector uint8_t) {0, 1, 2, 3,
+- 0, 1, 2, 3,
+- 4, 5, 6, 7,
+- 4, 5, 6, 7 };
+- const vector uint8_t doubleright = (vector uint8_t) {8, 9, 10, 11,
+- 8, 9, 10, 11,
+- 12, 13, 14, 15,
+- 12, 13, 14, 15 };
+- const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0,
+- 0x1, 0x11, 0,
+- 0x2, 0x12, 0,
+- 0x3, 0x13, 0,
+- 0x4, 0x14, 0,
+- 0x5 };
+- const vector uint8_t perm3rg1 = (vector uint8_t) { 0x15, 0,
+- 0x6, 0x16, 0,
+- 0x7, 0x17, 0 };
+- const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10,
+- 0x3, 0x4, 0x11,
+- 0x6, 0x7, 0x12,
+- 0x9, 0xa, 0x13,
+- 0xc, 0xd, 0x14,
+- 0xf };
+- const vector uint8_t perm3tb1 = (vector uint8_t) { 0x0, 0x15,
+- 0x2, 0x3, 0x16,
+- 0x5, 0x6, 0x17 };
++ const vec_u8 doubleleft = (vec_u8) {0, 1, 2, 3,
++ 0, 1, 2, 3,
++ 4, 5, 6, 7,
++ 4, 5, 6, 7 };
++ const vec_u8 doubleright = (vec_u8) {8, 9, 10, 11,
++ 8, 9, 10, 11,
++ 12, 13, 14, 15,
++ 12, 13, 14, 15 };
++ const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0,
++ 0x1, 0x11, 0,
++ 0x2, 0x12, 0,
++ 0x3, 0x13, 0,
++ 0x4, 0x14, 0,
++ 0x5 };
++ const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0,
++ 0x6, 0x16, 0,
++ 0x7, 0x17, 0 };
++ const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10,
++ 0x3, 0x4, 0x11,
++ 0x6, 0x7, 0x12,
++ 0x9, 0xa, 0x13,
++ 0xc, 0xd, 0x14,
++ 0xf };
++ const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15,
++ 0x2, 0x3, 0x16,
++ 0x5, 0x6, 0x17 };
+
+ for (i = 0; i < (dstW + 1) >> 1; i += 8) { // The x86 asm also overwrites padding bytes.
+ vy = vec_ld(0, &buf0[i * 2]);
+@@ -1172,8 +1172,8 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0,
+ vu = vec_ld(0, &ubuf0[i]);
+ vv = vec_ld(0, &vbuf0[i]);
+ if (uvalpha < 2048) {
+- vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub7);
+- vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub7);
++ vu = (vec_s16) vec_sub((vec_u16) vu, sub7);
++ vv = (vec_s16) vec_sub((vec_u16) vv, sub7);
+
+ tmp32 = vec_mule(vu, mul4);
+ tmp32_2 = vec_mulo(vu, mul4);
+@@ -1186,10 +1186,10 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0,
+ } else {
+ tmp16 = vec_ld(0, &ubuf1[i]);
+ vu = vec_add(vu, tmp16);
+- vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub8);
++ vu = (vec_s16) vec_sub((vec_u16) vu, sub8);
+ tmp16 = vec_ld(0, &vbuf1[i]);
+ vv = vec_add(vv, tmp16);
+- vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub8);
++ vv = (vec_s16) vec_sub((vec_u16) vv, sub8);
+
+ vu32_l = vec_mule(vu, mul8);
+ vu32_r = vec_mulo(vu, mul8);
+@@ -1202,7 +1202,7 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0,
+ A = vec_add(A, add64);
+ A = vec_sr(A, shift7);
+ A = vec_max(A, max255);
+- ad = vec_packsu(A, (vector int16_t) zero16);
++ ad = vec_packsu(A, (vec_s16) zero16);
+ } else {
+ ad = vec_splats((uint8_t) 255);
+ }
+@@ -1358,41 +1358,41 @@ YUV2RGBWRAPPERX(yuv2, rgb_full, rgb24_full, AV_PIX_FMT_RGB24, 0)
+ YUV2RGBWRAPPERX(yuv2, rgb_full, bgr24_full, AV_PIX_FMT_BGR24, 0)
+
+ static av_always_inline void
+-write422(const vector int16_t vy1, const vector int16_t vy2,
+- const vector int16_t vu, const vector int16_t vv,
++write422(const vec_s16 vy1, const vec_s16 vy2,
++ const vec_s16 vu, const vec_s16 vv,
+ uint8_t *dest, const enum AVPixelFormat target)
+ {
+- vector uint8_t vd1, vd2, tmp;
+- const vector uint8_t yuyv1 = (vector uint8_t) {
+- 0x0, 0x10, 0x1, 0x18,
+- 0x2, 0x11, 0x3, 0x19,
+- 0x4, 0x12, 0x5, 0x1a,
+- 0x6, 0x13, 0x7, 0x1b };
+- const vector uint8_t yuyv2 = (vector uint8_t) {
+- 0x8, 0x14, 0x9, 0x1c,
+- 0xa, 0x15, 0xb, 0x1d,
+- 0xc, 0x16, 0xd, 0x1e,
+- 0xe, 0x17, 0xf, 0x1f };
+- const vector uint8_t yvyu1 = (vector uint8_t) {
+- 0x0, 0x18, 0x1, 0x10,
+- 0x2, 0x19, 0x3, 0x11,
+- 0x4, 0x1a, 0x5, 0x12,
+- 0x6, 0x1b, 0x7, 0x13 };
+- const vector uint8_t yvyu2 = (vector uint8_t) {
+- 0x8, 0x1c, 0x9, 0x14,
+- 0xa, 0x1d, 0xb, 0x15,
+- 0xc, 0x1e, 0xd, 0x16,
+- 0xe, 0x1f, 0xf, 0x17 };
+- const vector uint8_t uyvy1 = (vector uint8_t) {
+- 0x10, 0x0, 0x18, 0x1,
+- 0x11, 0x2, 0x19, 0x3,
+- 0x12, 0x4, 0x1a, 0x5,
+- 0x13, 0x6, 0x1b, 0x7 };
+- const vector uint8_t uyvy2 = (vector uint8_t) {
+- 0x14, 0x8, 0x1c, 0x9,
+- 0x15, 0xa, 0x1d, 0xb,
+- 0x16, 0xc, 0x1e, 0xd,
+- 0x17, 0xe, 0x1f, 0xf };
++ vec_u8 vd1, vd2, tmp;
++ const vec_u8 yuyv1 = (vec_u8) {
++ 0x0, 0x10, 0x1, 0x18,
++ 0x2, 0x11, 0x3, 0x19,
++ 0x4, 0x12, 0x5, 0x1a,
++ 0x6, 0x13, 0x7, 0x1b };
++ const vec_u8 yuyv2 = (vec_u8) {
++ 0x8, 0x14, 0x9, 0x1c,
++ 0xa, 0x15, 0xb, 0x1d,
++ 0xc, 0x16, 0xd, 0x1e,
++ 0xe, 0x17, 0xf, 0x1f };
++ const vec_u8 yvyu1 = (vec_u8) {
++ 0x0, 0x18, 0x1, 0x10,
++ 0x2, 0x19, 0x3, 0x11,
++ 0x4, 0x1a, 0x5, 0x12,
++ 0x6, 0x1b, 0x7, 0x13 };
++ const vec_u8 yvyu2 = (vec_u8) {
++ 0x8, 0x1c, 0x9, 0x14,
++ 0xa, 0x1d, 0xb, 0x15,
++ 0xc, 0x1e, 0xd, 0x16,
++ 0xe, 0x1f, 0xf, 0x17 };
++ const vec_u8 uyvy1 = (vec_u8) {
++ 0x10, 0x0, 0x18, 0x1,
++ 0x11, 0x2, 0x19, 0x3,
++ 0x12, 0x4, 0x1a, 0x5,
++ 0x13, 0x6, 0x1b, 0x7 };
++ const vec_u8 uyvy2 = (vec_u8) {
++ 0x14, 0x8, 0x1c, 0x9,
++ 0x15, 0xa, 0x1d, 0xb,
++ 0x16, 0xc, 0x1e, 0xd,
++ 0x17, 0xe, 0x1f, 0xf };
+
+ vd1 = vec_packsu(vy1, vy2);
+ vd2 = vec_packsu(vu, vv);
+@@ -1428,11 +1428,11 @@ yuv2422_X_vsx_template(SwsContext *c, const int16_t *lumFilter,
+ int y, enum AVPixelFormat target)
+ {
+ int i, j;
+- vector int16_t vy1, vy2, vu, vv;
+- vector int32_t vy32[4], vu32[2], vv32[2], tmp, tmp2, tmp3, tmp4;
+- vector int16_t vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE];
+- const vector int32_t start = vec_splats(1 << 18);
+- const vector uint32_t shift19 = vec_splats(19U);
++ vec_s16 vy1, vy2, vu, vv;
++ vec_s32 vy32[4], vu32[2], vv32[2], tmp, tmp2, tmp3, tmp4;
++ vec_s16 vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE];
++ const vec_s32 start = vec_splats(1 << 18);
++ const vec_u32 shift19 = vec_splats(19U);
+
+ for (i = 0; i < lumFilterSize; i++)
+ vlumFilter[i] = vec_splats(lumFilter[i]);
+@@ -1539,11 +1539,11 @@ yuv2422_2_vsx_template(SwsContext *c, const int16_t *buf[2],
+ *vbuf0 = vbuf[0], *vbuf1 = vbuf[1];
+ const int16_t yalpha1 = 4096 - yalpha;
+ const int16_t uvalpha1 = 4096 - uvalpha;
+- vector int16_t vy1, vy2, vu, vv;
+- vector int32_t tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
+- const vector int16_t vyalpha1 = vec_splats(yalpha1);
+- const vector int16_t vuvalpha1 = vec_splats(uvalpha1);
+- const vector uint32_t shift19 = vec_splats(19U);
++ vec_s16 vy1, vy2, vu, vv;
++ vec_s32 tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
++ const vec_s16 vyalpha1 = vec_splats(yalpha1);
++ const vec_s16 vuvalpha1 = vec_splats(uvalpha1);
++ const vec_u32 shift19 = vec_splats(19U);
+ int i;
+ av_assert2(yalpha <= 4096U);
+ av_assert2(uvalpha <= 4096U);
+@@ -1568,11 +1568,11 @@ yuv2422_1_vsx_template(SwsContext *c, const int16_t *buf0,
+ int uvalpha, int y, enum AVPixelFormat target)
+ {
+ const int16_t *ubuf0 = ubuf[0], *vbuf0 = vbuf[0];
+- vector int16_t vy1, vy2, vu, vv, tmp;
+- const vector int16_t add64 = vec_splats((int16_t) 64);
+- const vector int16_t add128 = vec_splats((int16_t) 128);
+- const vector uint16_t shift7 = vec_splat_u16(7);
+- const vector uint16_t shift8 = vec_splat_u16(8);
++ vec_s16 vy1, vy2, vu, vv, tmp;
++ const vec_s16 add64 = vec_splats((int16_t) 64);
++ const vec_s16 add128 = vec_splats((int16_t) 128);
++ const vec_u16 shift7 = vec_splat_u16(7);
++ const vec_u16 shift8 = vec_splat_u16(8);
+ int i;
+
+ if (uvalpha < 2048) {
+@@ -1666,18 +1666,18 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth,
+ {
+ int i;
+ unsigned int xpos = 0, xx;
+- vector uint8_t vin, vin2, vperm;
+- vector int8_t vmul, valpha;
+- vector int16_t vtmp, vtmp2, vtmp3, vtmp4;
+- vector uint16_t vd_l, vd_r, vcoord16[2];
+- vector uint32_t vcoord[4];
+- const vector uint32_t vadd = (vector uint32_t) {
++ vec_u8 vin, vin2, vperm;
++ vec_s8 vmul, valpha;
++ vec_s16 vtmp, vtmp2, vtmp3, vtmp4;
++ vec_u16 vd_l, vd_r, vcoord16[2];
++ vec_u32 vcoord[4];
++ const vec_u32 vadd = (vec_u32) {
+ 0,
+ xInc * 1,
+ xInc * 2,
+ xInc * 3,
+ };
+- const vector uint16_t vadd16 = (vector uint16_t) { // Modulo math
++ const vec_u16 vadd16 = (vec_u16) { // Modulo math
+ 0,
+ xInc * 1,
+ xInc * 2,
+@@ -1687,10 +1687,10 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth,
+ xInc * 6,
+ xInc * 7,
+ };
+- const vector uint32_t vshift16 = vec_splats((uint32_t) 16);
+- const vector uint16_t vshift9 = vec_splat_u16(9);
+- const vector uint8_t vzero = vec_splat_u8(0);
+- const vector uint16_t vshift = vec_splat_u16(7);
++ const vec_u32 vshift16 = vec_splats((uint32_t) 16);
++ const vec_u16 vshift9 = vec_splat_u16(9);
++ const vec_u8 vzero = vec_splat_u8(0);
++ const vec_u16 vshift = vec_splat_u16(7);
+
+ for (i = 0; i < dstWidth; i += 16) {
+ vcoord16[0] = vec_splats((uint16_t) xpos);
+@@ -1701,7 +1701,7 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth,
+
+ vcoord16[0] = vec_sr(vcoord16[0], vshift9);
+ vcoord16[1] = vec_sr(vcoord16[1], vshift9);
+- valpha = (vector int8_t) vec_pack(vcoord16[0], vcoord16[1]);
++ valpha = (vec_s8) vec_pack(vcoord16[0], vcoord16[1]);
+
+ xx = xpos >> 16;
+ vin = vec_vsx_ld(0, &src[xx]);
+@@ -1730,22 +1730,22 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth,
+ vin2 = vec_vsx_ld(1, &src[xx]);
+ vin2 = vec_perm(vin2, vin2, vperm);
+
+- vmul = (vector int8_t) vec_sub(vin2, vin);
++ vmul = (vec_s8) vec_sub(vin2, vin);
+ vtmp = vec_mule(vmul, valpha);
+ vtmp2 = vec_mulo(vmul, valpha);
+ vtmp3 = vec_mergeh(vtmp, vtmp2);
+ vtmp4 = vec_mergel(vtmp, vtmp2);
+
+- vd_l = (vector uint16_t) vec_mergeh(vin, vzero);
+- vd_r = (vector uint16_t) vec_mergel(vin, vzero);
++ vd_l = (vec_u16) vec_mergeh(vin, vzero);
++ vd_r = (vec_u16) vec_mergel(vin, vzero);
+ vd_l = vec_sl(vd_l, vshift);
+ vd_r = vec_sl(vd_r, vshift);
+
+- vd_l = vec_add(vd_l, (vector uint16_t) vtmp3);
+- vd_r = vec_add(vd_r, (vector uint16_t) vtmp4);
++ vd_l = vec_add(vd_l, (vec_u16) vtmp3);
++ vd_r = vec_add(vd_r, (vec_u16) vtmp4);
+
+- vec_st((vector int16_t) vd_l, 0, &dst[i]);
+- vec_st((vector int16_t) vd_r, 0, &dst[i + 8]);
++ vec_st((vec_s16) vd_l, 0, &dst[i]);
++ vec_st((vec_s16) vd_r, 0, &dst[i + 8]);
+
+ xpos += xInc * 16;
+ }
+@@ -1773,8 +1773,8 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth,
+ vd_l = vec_add(vd_l, vtmp3); \
+ vd_r = vec_add(vd_r, vtmp4); \
+ \
+- vec_st((vector int16_t) vd_l, 0, &out[i]); \
+- vec_st((vector int16_t) vd_r, 0, &out[i + 8])
++ vec_st((vec_s16) vd_l, 0, &out[i]); \
++ vec_st((vec_s16) vd_r, 0, &out[i + 8])
+
+ static void hcscale_fast_vsx(SwsContext *c, int16_t *dst1, int16_t *dst2,
+ int dstWidth, const uint8_t *src1,
+@@ -1782,19 +1782,19 @@ static void hcscale_fast_vsx(SwsContext *c, int16_t *dst1, int16_t *dst2,
+ {
+ int i;
+ unsigned int xpos = 0, xx;
+- vector uint8_t vin, vin2, vperm;
+- vector uint8_t valpha, valphaxor;
+- vector uint16_t vtmp, vtmp2, vtmp3, vtmp4;
+- vector uint16_t vd_l, vd_r, vcoord16[2];
+- vector uint32_t vcoord[4];
+- const vector uint8_t vxor = vec_splats((uint8_t) 127);
+- const vector uint32_t vadd = (vector uint32_t) {
++ vec_u8 vin, vin2, vperm;
++ vec_u8 valpha, valphaxor;
++ vec_u16 vtmp, vtmp2, vtmp3, vtmp4;
++ vec_u16 vd_l, vd_r, vcoord16[2];
++ vec_u32 vcoord[4];
++ const vec_u8 vxor = vec_splats((uint8_t) 127);
++ const vec_u32 vadd = (vec_u32) {
+ 0,
+ xInc * 1,
+ xInc * 2,
+ xInc * 3,
+ };
+- const vector uint16_t vadd16 = (vector uint16_t) { // Modulo math
++ const vec_u16 vadd16 = (vec_u16) { // Modulo math
+ 0,
+ xInc * 1,
+ xInc * 2,
+@@ -1804,8 +1804,8 @@ static void hcscale_fast_vsx(SwsContext *c, int16_t *dst1, int16_t *dst2,
+ xInc * 6,
+ xInc * 7,
+ };
+- const vector uint32_t vshift16 = vec_splats((uint32_t) 16);
+- const vector uint16_t vshift9 = vec_splat_u16(9);
++ const vec_u32 vshift16 = vec_splats((uint32_t) 16);
++ const vec_u16 vshift9 = vec_splat_u16(9);
+
+ for (i = 0; i < dstWidth; i += 16) {
+ vcoord16[0] = vec_splats((uint16_t) xpos);
+@@ -1859,29 +1859,29 @@ static void hScale8To19_vsx(SwsContext *c, int16_t *_dst, int dstW,
+ {
+ int i, j;
+ int32_t *dst = (int32_t *) _dst;
+- vector int16_t vfilter, vin;
+- vector uint8_t vin8;
+- vector int32_t vout;
+- const vector uint8_t vzero = vec_splat_u8(0);
+- const vector uint8_t vunusedtab[8] = {
+- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
+- 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf},
+- (vector uint8_t) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
+- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
+- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10,
+- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
+- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10,
+- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
+- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
+- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
+- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
+- 0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
+- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
+- 0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10},
+- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
+- 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10},
++ vec_s16 vfilter, vin;
++ vec_u8 vin8;
++ vec_s32 vout;
++ const vec_u8 vzero = vec_splat_u8(0);
++ const vec_u8 vunusedtab[8] = {
++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
++ 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf},
++ (vec_u8) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10,
++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10,
++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
++ 0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
++ 0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10},
++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
++ 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10},
+ };
+- const vector uint8_t vunused = vunusedtab[filterSize % 8];
++ const vec_u8 vunused = vunusedtab[filterSize % 8];
+
+ if (filterSize == 1) {
+ for (i = 0; i < dstW; i++) {
+@@ -1898,14 +1898,14 @@ static void hScale8To19_vsx(SwsContext *c, int16_t *_dst, int dstW,
+ vout = vec_splat_s32(0);
+ for (j = 0; j < filterSize; j += 8) {
+ vin8 = vec_vsx_ld(0, &src[srcPos + j]);
+- vin = (vector int16_t) vec_mergeh(vin8, vzero);
++ vin = (vec_s16) vec_mergeh(vin8, vzero);
+ if (j + 8 > filterSize) // Remove the unused elements on the last round
+- vin = vec_perm(vin, (vector int16_t) vzero, vunused);
++ vin = vec_perm(vin, (vec_s16) vzero, vunused);
+
+ vfilter = vec_vsx_ld(0, &filter[filterSize * i + j]);
+ vout = vec_msums(vin, vfilter, vout);
+ }
+- vout = vec_sums(vout, (vector int32_t) vzero);
++ vout = vec_sums(vout, (vec_s32) vzero);
+ dst[i] = FFMIN(vout[3] >> 3, (1 << 19) - 1);
+ }
+ }
+@@ -1921,28 +1921,28 @@ static void hScale16To19_vsx(SwsContext *c, int16_t *_dst, int dstW,
+ const uint16_t *src = (const uint16_t *) _src;
+ int bits = desc->comp[0].depth - 1;
+ int sh = bits - 4;
+- vector int16_t vfilter, vin;
+- vector int32_t vout, vtmp, vtmp2, vfilter32_l, vfilter32_r;
+- const vector uint8_t vzero = vec_splat_u8(0);
+- const vector uint8_t vunusedtab[8] = {
+- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
+- 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf},
+- (vector uint8_t) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
+- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
+- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10,
+- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
+- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10,
+- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
+- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
+- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
+- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
+- 0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
+- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
+- 0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10},
+- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
+- 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10},
++ vec_s16 vfilter, vin;
++ vec_s32 vout, vtmp, vtmp2, vfilter32_l, vfilter32_r;
++ const vec_u8 vzero = vec_splat_u8(0);
++ const vec_u8 vunusedtab[8] = {
++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
++ 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf},
++ (vec_u8) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10,
++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10,
++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
++ 0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
++ 0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10},
++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
++ 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10},
+ };
+- const vector uint8_t vunused = vunusedtab[filterSize % 8];
++ const vec_u8 vunused = vunusedtab[filterSize % 8];
+
+ if ((isAnyRGB(c->srcFormat) || c->srcFormat==AV_PIX_FMT_PAL8) && desc->comp[0].depth<16) {
+ sh = 9;
+@@ -1966,16 +1966,16 @@ static void hScale16To19_vsx(SwsContext *c, int16_t *_dst, int dstW,
+ const int srcPos = filterPos[i];
+ vout = vec_splat_s32(0);
+ for (j = 0; j < filterSize; j += 8) {
+- vin = (vector int16_t) vec_vsx_ld(0, &src[srcPos + j]);
++ vin = (vec_s16) vec_vsx_ld(0, &src[srcPos + j]);
+ if (j + 8 > filterSize) // Remove the unused elements on the last round
+- vin = vec_perm(vin, (vector int16_t) vzero, vunused);
++ vin = vec_perm(vin, (vec_s16) vzero, vunused);
+
+ vfilter = vec_vsx_ld(0, &filter[filterSize * i + j]);
+ vfilter32_l = vec_unpackh(vfilter);
+ vfilter32_r = vec_unpackl(vfilter);
+
+- vtmp = (vector int32_t) vec_mergeh(vin, (vector int16_t) vzero);
+- vtmp2 = (vector int32_t) vec_mergel(vin, (vector int16_t) vzero);
++ vtmp = (vec_s32) vec_mergeh(vin, (vec_s16) vzero);
++ vtmp2 = (vec_s32) vec_mergel(vin, (vec_s16) vzero);
+
+ vtmp = vec_mul(vtmp, vfilter32_l);
+ vtmp2 = vec_mul(vtmp2, vfilter32_r);
+@@ -1983,7 +1983,7 @@ static void hScale16To19_vsx(SwsContext *c, int16_t *_dst, int dstW,
+ vout = vec_adds(vout, vtmp);
+ vout = vec_adds(vout, vtmp2);
+ }
+- vout = vec_sums(vout, (vector int32_t) vzero);
++ vout = vec_sums(vout, (vec_s32) vzero);
+ dst[i] = FFMIN(vout[3] >> sh, (1 << 19) - 1);
+ }
+ }
+@@ -1997,28 +1997,28 @@ static void hScale16To15_vsx(SwsContext *c, int16_t *dst, int dstW,
+ int i, j;
+ const uint16_t *src = (const uint16_t *) _src;
+ int sh = desc->comp[0].depth - 1;
+- vector int16_t vfilter, vin;
+- vector int32_t vout, vtmp, vtmp2, vfilter32_l, vfilter32_r;
+- const vector uint8_t vzero = vec_splat_u8(0);
+- const vector uint8_t vunusedtab[8] = {
+- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
+- 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf},
+- (vector uint8_t) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
+- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
+- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10,
+- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
+- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10,
+- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
+- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
+- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
+- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
+- 0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
+- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
+- 0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10},
+- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
+- 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10},
++ vec_s16 vfilter, vin;
++ vec_s32 vout, vtmp, vtmp2, vfilter32_l, vfilter32_r;
++ const vec_u8 vzero = vec_splat_u8(0);
++ const vec_u8 vunusedtab[8] = {
++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
++ 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf},
++ (vec_u8) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10,
++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10,
++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
++ 0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10},
++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
++ 0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10},
++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7,
++ 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10},
+ };
+- const vector uint8_t vunused = vunusedtab[filterSize % 8];
++ const vec_u8 vunused = vunusedtab[filterSize % 8];
+
+ if (sh<15) {
+ sh = isAnyRGB(c->srcFormat) || c->srcFormat==AV_PIX_FMT_PAL8 ? 13 : (desc->comp[0].depth - 1);
+@@ -2042,16 +2042,16 @@ static void hScale16To15_vsx(SwsContext *c, int16_t *dst, int dstW,
+ const int srcPos = filterPos[i];
+ vout = vec_splat_s32(0);
+ for (j = 0; j < filterSize; j += 8) {
+- vin = (vector int16_t) vec_vsx_ld(0, &src[srcPos + j]);
++ vin = (vec_s16) vec_vsx_ld(0, &src[srcPos + j]);
+ if (j + 8 > filterSize) // Remove the unused elements on the last round
+- vin = vec_perm(vin, (vector int16_t) vzero, vunused);
++ vin = vec_perm(vin, (vec_s16) vzero, vunused);
+
+ vfilter = vec_vsx_ld(0, &filter[filterSize * i + j]);
+ vfilter32_l = vec_unpackh(vfilter);
+ vfilter32_r = vec_unpackl(vfilter);
+
+- vtmp = (vector int32_t) vec_mergeh(vin, (vector int16_t) vzero);
+- vtmp2 = (vector int32_t) vec_mergel(vin, (vector int16_t) vzero);
++ vtmp = (vec_s32) vec_mergeh(vin, (vec_s16) vzero);
++ vtmp2 = (vec_s32) vec_mergel(vin, (vec_s16) vzero);
+
+ vtmp = vec_mul(vtmp, vfilter32_l);
+ vtmp2 = vec_mul(vtmp2, vfilter32_r);
+@@ -2059,7 +2059,7 @@ static void hScale16To15_vsx(SwsContext *c, int16_t *dst, int dstW,
+ vout = vec_adds(vout, vtmp);
+ vout = vec_adds(vout, vtmp2);
+ }
+- vout = vec_sums(vout, (vector int32_t) vzero);
++ vout = vec_sums(vout, (vec_s32) vzero);
+ dst[i] = FFMIN(vout[3] >> sh, (1 << 15) - 1);
+ }
+ }