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-rw-r--r--devel/electron33/files/patch-media_audio_sndio_sndio__input.h94
1 files changed, 0 insertions, 94 deletions
diff --git a/devel/electron33/files/patch-media_audio_sndio_sndio__input.h b/devel/electron33/files/patch-media_audio_sndio_sndio__input.h
deleted file mode 100644
index b5684256703a..000000000000
--- a/devel/electron33/files/patch-media_audio_sndio_sndio__input.h
+++ /dev/null
@@ -1,94 +0,0 @@
---- media/audio/sndio/sndio_input.h.orig 2022-02-07 13:39:41 UTC
-+++ media/audio/sndio/sndio_input.h
-@@ -0,0 +1,91 @@
-+// Copyright 2013 The Chromium Authors. All rights reserved.
-+// Use of this source code is governed by a BSD-style license that can be
-+// found in the LICENSE file.
-+
-+#ifndef MEDIA_AUDIO_SNDIO_SNDIO_INPUT_H_
-+#define MEDIA_AUDIO_SNDIO_SNDIO_INPUT_H_
-+
-+#include <stdint.h>
-+#include <string>
-+#include <sndio.h>
-+
-+#include "base/compiler_specific.h"
-+#include "base/memory/weak_ptr.h"
-+#include "base/time/time.h"
-+#include "media/audio/agc_audio_stream.h"
-+#include "media/audio/audio_io.h"
-+#include "media/audio/audio_device_description.h"
-+#include "media/base/audio_parameters.h"
-+
-+namespace media {
-+
-+class AudioManagerBase;
-+
-+// Implementation of AudioOutputStream using sndio(7)
-+class SndioAudioInputStream : public AgcAudioStream<AudioInputStream> {
-+ public:
-+ // Pass this to the constructor if you want to attempt auto-selection
-+ // of the audio recording device.
-+ static const char kAutoSelectDevice[];
-+
-+ // Create a PCM Output stream for the SNDIO device identified by
-+ // |device_name|. If unsure of what to use for |device_name|, use
-+ // |kAutoSelectDevice|.
-+ SndioAudioInputStream(AudioManagerBase* audio_manager,
-+ const std::string& device_name,
-+ const AudioParameters& params);
-+
-+ SndioAudioInputStream(const SndioAudioInputStream&) = delete;
-+ SndioAudioInputStream& operator=(const SndioAudioInputStream&) = delete;
-+
-+ ~SndioAudioInputStream() override;
-+
-+ // Implementation of AudioInputStream.
-+ OpenOutcome Open() override;
-+ void Start(AudioInputCallback* callback) override;
-+ void Stop() override;
-+ void Close() override;
-+ double GetMaxVolume() override;
-+ void SetVolume(double volume) override;
-+ double GetVolume() override;
-+ bool IsMuted() override;
-+ void SetOutputDeviceForAec(const std::string& output_device_id) override;
-+
-+ private:
-+
-+ enum StreamState {
-+ kClosed, // Not opened yet
-+ kStopped, // Device opened, but not started yet
-+ kRunning, // Started, device playing
-+ kStopWait // Stopping, waiting for the real-time thread to exit
-+ };
-+
-+ // C-style call-backs
-+ static void OnMoveCallback(void *arg, int delta);
-+ static void* ThreadEntry(void *arg);
-+
-+ // Continuously moves data from the device to the consumer
-+ void ThreadLoop();
-+ // Our creator, the audio manager needs to be notified when we close.
-+ AudioManagerBase* manager;
-+ // Parameters of the source
-+ AudioParameters params;
-+ // We store data here for consumer
-+ std::unique_ptr<AudioBus> audio_bus;
-+ // Call-back that consumes recorded data
-+ AudioInputCallback* callback; // Valid during a recording session.
-+ // Handle of the audio device
-+ struct sio_hdl* hdl;
-+ // Current state of the stream
-+ enum StreamState state;
-+ // High priority thread running ThreadLoop()
-+ pthread_t thread;
-+ // Number of frames buffered in the hardware
-+ int hw_delay;
-+ // Temporary buffer where data is stored sndio-compatible format
-+ char* buffer;
-+};
-+
-+} // namespace media
-+
-+#endif // MEDIA_AUDIO_SNDIO_SNDIO_INPUT_H_