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-rw-r--r--games/burr-tools/files/patch-src-halfedge-polyhedron.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/games/burr-tools/files/patch-src-halfedge-polyhedron.cpp b/games/burr-tools/files/patch-src-halfedge-polyhedron.cpp
new file mode 100644
index 000000000000..cad8f32ad844
--- /dev/null
+++ b/games/burr-tools/files/patch-src-halfedge-polyhedron.cpp
@@ -0,0 +1,17 @@
+--- src/halfedge/polyhedron.cpp.orig 2013-05-08 19:02:06 UTC
++++ src/halfedge/polyhedron.cpp
+@@ -206,12 +206,12 @@ void Polyhedron::finalize(void)
+ // add the edge, to make sure we don't process it again
+ handeled.insert(idx);
+
+- map<pair<int,int>, HalfEdge*>::iterator cit = connections.find(idx);
++ multimap<pair<int,int>, HalfEdge*>::iterator cit = connections.find(idx);
+ // now we have the very first halfedge conection our 2 vertices, first let's count how many there are
+
+ int n = 0;
+ {
+- map<pair<int,int>, HalfEdge*>::iterator cit2 = cit;
++ multimap<pair<int,int>, HalfEdge*>::iterator cit2 = cit;
+ while (cit2->first == idx)
+ {
+ n++;