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-rw-r--r--games/q2p/files/patch-qcommon__files.c53
1 files changed, 53 insertions, 0 deletions
diff --git a/games/q2p/files/patch-qcommon__files.c b/games/q2p/files/patch-qcommon__files.c
new file mode 100644
index 000000000000..baee4917b5bd
--- /dev/null
+++ b/games/q2p/files/patch-qcommon__files.c
@@ -0,0 +1,53 @@
+--- ./qcommon/files.c.orig Sun Dec 31 14:01:34 2006
++++ ./qcommon/files.c Fri Jan 5 15:51:13 2007
+@@ -1090,9 +1090,6 @@
+ int ndirs;
+ char *tmp;
+ //VoiD -E- *.pak support
+-
+- // Create directory if it does not exist
+- Sys_Mkdir(fs_gamedir);
+
+ strcpy(fs_gamedir, dir);
+
+@@ -1443,6 +1440,9 @@
+ Cvar_FullSet ("gamedir", dir, CVAR_SERVERINFO|CVAR_NOSET);
+ if (fs_cddir->string[0])
+ FS_AddGameDirectory (va("%s/%s", fs_cddir->string, dir) );
++#if defined(DATADIR)
++ FS_AddGameDirectory(va("%s/%s", DATADIR, dir));
++#endif
+ #if defined(LIBDIR)
+ FS_AddGameDirectory(va("%s/%s", LIBDIR, dir));
+ #endif
+@@ -1777,11 +1777,8 @@
+ // basedir <path>
+ // allows the game to run from outside the data tree
+ //
+-#if defined(DATADIR)
+- fs_basedir = Cvar_Get ("basedir", DATADIR, CVAR_NOSET);
+-#else
+ fs_basedir = Cvar_Get ("basedir", ".", CVAR_NOSET);
+-#endif
++
+ //
+ // cddir <path>
+ // Logically concatenates the cddir after the basedir for
+@@ -1794,6 +1791,9 @@
+ //
+ // start up with baseq2 by default
+ //
++#if defined(DATADIR)
++ FS_AddGameDirectory(va("%s/"BASEDIRNAME, DATADIR));
++#endif
+ #if defined(LIBDIR)
+ FS_AddGameDirectory(va("%s/"BASEDIRNAME, LIBDIR));
+ #endif
+@@ -1819,6 +1819,7 @@
+
+ #if defined (__unix__)
+ /* Create directory if it does not exist. */
++ FS_CreatePath(fs_gamedir);
+ Sys_Mkdir(fs_gamedir);
+ #endif
+ }