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Diffstat (limited to 'games/ruby-exmars/pkg-descr')
-rw-r--r-- | games/ruby-exmars/pkg-descr | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/games/ruby-exmars/pkg-descr b/games/ruby-exmars/pkg-descr deleted file mode 100644 index 32e73271b19c..000000000000 --- a/games/ruby-exmars/pkg-descr +++ /dev/null @@ -1,21 +0,0 @@ -exMARS combines the latest advance in corewar simulation technology, with -proactive performance optimizations. - -Actually exMARS is a redcode simulator, just like exhaust and pMARS. In fact, -I have shamelessly taken sourcecode from pMARS, exhaust, some ideas from -qMars, a shot of optimizations, shook everything well, and garnished -everything with a high level interface for Ruby. - -The resulting program has the following main features: - -* Uses the parser from pMARS, so no previous parsing is necessary. At first - this was my main motivation for exMARS. -* Speed: 50% faster than pmars on a Pentium III, and often more than twice as - fast than pmars on a Pentium 4 (using gcc 3.3.1, and the same compiler - options). -* Rewritten the code in a more object oriented way, which allows different - Mars at the same time in the same program, it should also be thread save. - -NOTE: This is only Ruby interface part. To install exmars use games/exmars port. - -WWW: http://corewar.co.uk/ankerl/exmars.htm |