diff options
Diffstat (limited to 'games')
53 files changed, 301 insertions, 1103 deletions
diff --git a/games/0ad/Makefile b/games/0ad/Makefile index 46669a4d166b..96f6dd86d50e 100644 --- a/games/0ad/Makefile +++ b/games/0ad/Makefile @@ -1,6 +1,6 @@ PORTNAME= 0ad PORTVERSION= 0.0.26 -PORTREVISION= 34 +PORTREVISION= 36 CATEGORIES= games MASTER_SITES= http://releases.wildfiregames.com/ \ SF/zero-ad/releases diff --git a/games/0ad/files/patch-build_premake_premake5.lua b/games/0ad/files/patch-build_premake_premake5.lua index 2d771dbba940..55122f32fc49 100644 --- a/games/0ad/files/patch-build_premake_premake5.lua +++ b/games/0ad/files/patch-build_premake_premake5.lua @@ -1,6 +1,25 @@ ---- build/premake/premake5.lua.orig 2021-07-27 21:57:08 UTC +--- build/premake/premake5.lua.orig 2022-09-23 19:16:45 UTC +++ build/premake/premake5.lua -@@ -367,7 +367,7 @@ function project_set_build_flags() +@@ -76,14 +76,10 @@ else + end + else + local machine = "x86_64" +- if os.getenv("HOSTTYPE") and os.getenv("HOSTTYPE") ~= '' then +- machine = os.getenv("HOSTTYPE") +- else +- os.execute(cc .. " -dumpmachine > .gccmachine.tmp") +- local f = io.open(".gccmachine.tmp", "r") +- machine = f:read("*line") +- f:close() +- end ++ os.execute(cc .. " -dumpmachine > .gccmachine.tmp") ++ local f = io.open(".gccmachine.tmp", "r") ++ machine = f:read("*line") ++ f:close() + -- Special handling on mac os where xcode needs special flags. + if os.istarget("macosx") then + if string.find(machine, "arm64") then +@@ -380,7 +376,7 @@ function project_set_build_flags() if os.istarget("linux") or os.istarget("bsd") then if _OPTIONS["prefer-local-libs"] then diff --git a/games/DDNet/Makefile b/games/DDNet/Makefile index a0d64a81fe41..d8ab524f33ca 100644 --- a/games/DDNet/Makefile +++ b/games/DDNet/Makefile @@ -1,5 +1,6 @@ PORTNAME= DDNet PORTVERSION= 18.8.2 +PORTREVISION= 2 CATEGORIES= games MASTER_SITES= https://ddnet.tw/downloads/ DISTFILES= ${DISTNAME}${EXTRACT_SUFX} diff --git a/games/anki/Makefile b/games/anki/Makefile index 0690eae8c3b6..a9088548c085 100644 --- a/games/anki/Makefile +++ b/games/anki/Makefile @@ -1,6 +1,6 @@ PORTNAME= anki DISTVERSION= 24.11 -PORTREVISION= 1 +PORTREVISION= 2 # Don't forget to update ${_MY_BUILDHASH} if DISTVERSION changes CATEGORIES= games education python MASTER_SITES= LOCAL/kai/:yarncache diff --git a/games/cataclysm-dda/Makefile b/games/cataclysm-dda/Makefile index ad6cc35ba8a0..fdece2f381ad 100644 --- a/games/cataclysm-dda/Makefile +++ b/games/cataclysm-dda/Makefile @@ -53,6 +53,8 @@ CMAKE_ARGS+= -DCURSES_INCLUDE_PATH:STRING="${NCURSESINC}" PORTSCOUT= limit:^0\.[A-Z] +CXXFLAGS+= -Wno-error=for-loop-analysis + post-patch: @${REINPLACE_CMD} -e 's|%%DISTVERSION%%|${DISTVERSION}|' ${WRKSRC}/src/version.cmake diff --git a/games/dose-response/Makefile b/games/dose-response/Makefile index a2f20079881c..4ea6816f5d80 100644 --- a/games/dose-response/Makefile +++ b/games/dose-response/Makefile @@ -1,7 +1,7 @@ PORTNAME= dose-response DISTVERSIONPREFIX= v DISTVERSION= 1.0.0 -PORTREVISION= 48 +PORTREVISION= 49 CATEGORIES= games MAINTAINER= ports@FreeBSD.org diff --git a/games/endless-sky-high-dpi/Makefile b/games/endless-sky-high-dpi/Makefile index 41ddb2b00964..316b03baa695 100644 --- a/games/endless-sky-high-dpi/Makefile +++ b/games/endless-sky-high-dpi/Makefile @@ -1,5 +1,5 @@ PORTNAME= endless-sky-high-dpi -PORTVERSION= 0.10.4 +PORTVERSION= 0.10.10 DISTVERSIONPREFIX= v CATEGORIES= games diff --git a/games/endless-sky-high-dpi/distinfo b/games/endless-sky-high-dpi/distinfo index 793c8d7ee55d..30d3615f7151 100644 --- a/games/endless-sky-high-dpi/distinfo +++ b/games/endless-sky-high-dpi/distinfo @@ -1,3 +1,3 @@ -TIMESTAMP = 1698073009 -SHA256 (endless-sky-endless-sky-high-dpi-v0.10.4_GH0.tar.gz) = 76b09a1195ac1d028e1d0b55fef3956bb5835ea06962128f877f7569105b2046 -SIZE (endless-sky-endless-sky-high-dpi-v0.10.4_GH0.tar.gz) = 584389367 +TIMESTAMP = 1730149620 +SHA256 (endless-sky-endless-sky-high-dpi-v0.10.10_GH0.tar.gz) = b10d61befc3a63d64ef23de0dda53f0da1dad297459987927b170b17c2654a00 +SIZE (endless-sky-endless-sky-high-dpi-v0.10.10_GH0.tar.gz) = 628442312 diff --git a/games/endless-sky/Makefile b/games/endless-sky/Makefile index cb34395669b4..29ac088b20f7 100644 --- a/games/endless-sky/Makefile +++ b/games/endless-sky/Makefile @@ -1,5 +1,5 @@ PORTNAME= endless-sky -PORTVERSION= 0.10.4 +PORTVERSION= 0.10.10 DISTVERSIONPREFIX= v CATEGORIES= games @@ -21,18 +21,26 @@ USE_GITHUB= yes USES= cmake compiler:c++11-lang gl jpeg openal sdl USE_SDL= sdl2 USE_GL= gl glew -CMAKE_OFF= ES_USE_VCPKG +CMAKE_OFF= ES_USE_VCPKG CMAKE_CXX_SCAN_FOR_MODULES CMAKE_ARGS= -DCMAKE_INSTALL_DOCDIR="${DOCSDIR}" +# https://github.com/endless-sky/endless-sky/issues/10714#issuecomment-2448722018 +TEST_ENV= ASAN_OPTIONS=detect_container_overflow=0 LDFLAGS_i386= -Wl,-znotext PORTDATA= * PORTDOCS= * -OPTIONS_DEFINE= DOCS +OPTIONS_DEFINE= DOCS TEST + +TEST_CMAKE_BOOL= BUILD_TESTING +TEST_BUILD_DEPENDS= catch2>=0:devel/catch2 post-build: @${REINPLACE_CMD} -e 's|/usr/local/|${PREFIX}/|; s|share/games|share|' \ ${WRKSRC}/source/Files.cpp +do-test-TEST-on: + @cd ${TEST_WRKSRC} && ${SETENV} ${TEST_ENV} ${LOCALBASE}/bin/ctest -V + .include <bsd.port.mk> diff --git a/games/endless-sky/distinfo b/games/endless-sky/distinfo index e71e8b0d24f5..ae550bf55eac 100644 --- a/games/endless-sky/distinfo +++ b/games/endless-sky/distinfo @@ -1,3 +1,3 @@ -TIMESTAMP = 1698072980 -SHA256 (endless-sky-endless-sky-v0.10.4_GH0.tar.gz) = baeaa462315587788d81c58847d600f66f1ced063cdfb4cf108d6a26fe75e175 -SIZE (endless-sky-endless-sky-v0.10.4_GH0.tar.gz) = 255144369 +TIMESTAMP = 1730149437 +SHA256 (endless-sky-endless-sky-v0.10.10_GH0.tar.gz) = 2d3cce20335f151f401a617624a4914a08911f4a424aae84bdf6eb8984f3c085 +SIZE (endless-sky-endless-sky-v0.10.10_GH0.tar.gz) = 271561866 diff --git a/games/endless-sky/files/patch-source_Audio.cpp b/games/endless-sky/files/patch-source_Audio.cpp deleted file mode 100644 index e89a03aaa292..000000000000 --- a/games/endless-sky/files/patch-source_Audio.cpp +++ /dev/null @@ -1,63 +0,0 @@ ---- source/Audio.cpp.orig 2023-10-21 20:01:54 UTC -+++ source/Audio.cpp -@@ -82,7 +82,7 @@ namespace { - // This queue keeps track of sounds that have been requested to play. Each - // added sound is "deferred" until the next audio position update to make - // sure that all sounds from a given frame start at the same time. -- map<const Sound *, QueueEntry> queue; -+ map<const Sound *, QueueEntry> queue_; - map<const Sound *, QueueEntry> deferred; - thread::id mainThreadID; - -@@ -249,7 +249,7 @@ void Audio::Update(const Point &listenerPosition) - listener = listenerPosition; - - for(const auto &it : deferred) -- queue[it.first].Add(it.second); -+ queue_[it.first].Add(it.second); - deferred.clear(); - } - -@@ -273,7 +273,7 @@ void Audio::Play(const Sound *sound, const Point &posi - // Place sounds from the main thread directly into the queue. They are from - // the UI, and the Engine may not be running right now to call Update(). - if(this_thread::get_id() == mainThreadID) -- queue[sound].Add(position - listener); -+ queue_[sound].Add(position - listener); - else - { - unique_lock<mutex> lock(audioMutex); -@@ -317,12 +317,12 @@ void Audio::Step() - { - if(source.GetSound()->IsLooping()) - { -- auto it = queue.find(source.GetSound()); -- if(it != queue.end()) -+ auto it = queue_.find(source.GetSound()); -+ if(it != queue_.end()) - { - source.Move(it->second); - newSources.push_back(source); -- queue.erase(it); -+ queue_.erase(it); - } - else - { -@@ -367,7 +367,7 @@ void Audio::Step() - - // Now, what is left in the queue is sounds that want to play, and that do - // not correspond to an existing source. -- for(const auto &it : queue) -+ for(const auto &it : queue_) - { - // Use a recycled source if possible. Otherwise, create a new one. - unsigned source = 0; -@@ -396,7 +396,7 @@ void Audio::Step() - sources.back().Move(it.second); - alSourcePlay(source); - } -- queue.clear(); -+ queue_.clear(); - - // Queue up new buffers for the music, if necessary. - int buffersDone = 0; diff --git a/games/endless-sky/files/patch-tests_unit_src_test__weightedList.cpp b/games/endless-sky/files/patch-tests_unit_src_test__weightedList.cpp new file mode 100644 index 000000000000..76d617098781 --- /dev/null +++ b/games/endless-sky/files/patch-tests_unit_src_test__weightedList.cpp @@ -0,0 +1,11 @@ +--- tests/unit/src/test_weightedList.cpp.orig 2024-10-26 19:04:44 UTC ++++ tests/unit/src/test_weightedList.cpp +@@ -348,7 +348,7 @@ SCENARIO( "Obtaining a random value", "[WeightedList][ + REQUIRE( list.empty() ); + THEN( "an informative runtime exception is thrown" ) { + CHECK_THROWS_AS( list.Get(), std::runtime_error ); +-#ifndef __APPLE__ ++#if !defined(__APPLE__) && !defined(__FreeBSD__) + CHECK_THROWS_WITH( list.Get(), Catch::Matchers::ContainsSubstring("empty weighted list") ); + #endif + } diff --git a/games/gemrb/Makefile b/games/gemrb/Makefile index 3ab66a665a91..a1d32ada814f 100644 --- a/games/gemrb/Makefile +++ b/games/gemrb/Makefile @@ -1,7 +1,6 @@ PORTNAME= gemrb DISTVERSIONPREFIX= v -DISTVERSION= 0.9.3 -PORTREVISION= 1 +DISTVERSION= 0.9.4 CATEGORIES= games emulators MAINTAINER= pkubaj@FreeBSD.org diff --git a/games/gemrb/distinfo b/games/gemrb/distinfo index c8065b0916e3..2a4be5203806 100644 --- a/games/gemrb/distinfo +++ b/games/gemrb/distinfo @@ -1,5 +1,5 @@ -TIMESTAMP = 1720982774 -SHA256 (gemrb-gemrb-v0.9.3_GH0.tar.gz) = 71bb16a77b84cd873d5582af675357c0cb94bbc64d54fac2e3397b366ac2adde -SIZE (gemrb-gemrb-v0.9.3_GH0.tar.gz) = 14389383 +TIMESTAMP = 1736631299 +SHA256 (gemrb-gemrb-v0.9.4_GH0.tar.gz) = 2cb39244945d1e5ec885c4040892eea1efb6d7b183ade36f4ab2e852778e401f +SIZE (gemrb-gemrb-v0.9.4_GH0.tar.gz) = 14425794 SHA256 (gemrb-gemrb-assets-5b5dcde_GH0.tar.gz) = 3e180e3ae063651bfabaab5795a946183212fd451986e3f4cac9203278283d23 SIZE (gemrb-gemrb-assets-5b5dcde_GH0.tar.gz) = 11161448 diff --git a/games/gemrb/pkg-plist b/games/gemrb/pkg-plist index c46d519e60a4..4a44384b4847 100644 --- a/games/gemrb/pkg-plist +++ b/games/gemrb/pkg-plist @@ -56,7 +56,6 @@ share/applications/gemrb.desktop %%PORTDOCS%%%%DOCSDIR%%/NEWS %%PORTDOCS%%%%DOCSDIR%%/README.md %%PORTDOCS%%%%DOCSDIR%%/en/CheatKeys.txt -%%PORTDOCS%%%%DOCSDIR%%/en/CodingStyle.txt %%PORTDOCS%%%%DOCSDIR%%/en/Engine/Charcolors.txt %%PORTDOCS%%%%DOCSDIR%%/en/Engine/Containers.txt %%PORTDOCS%%%%DOCSDIR%%/en/Engine/Doors.txt @@ -119,6 +118,7 @@ share/applications/gemrb.desktop %%PORTDOCS%%%%DOCSDIR%%/en/Tables/wildmag.txt %%PORTDOCS%%%%DOCSDIR%%/en/default_ini.txt %%PORTDOCS%%%%DOCSDIR%%/en/gemrb_ini.txt +%%DATADIR%%/GUIScripts/ActionsWindow.py %%DATADIR%%/GUIScripts/Actor.py %%DATADIR%%/GUIScripts/AutodetectCommon.py %%DATADIR%%/GUIScripts/BGCommon.py @@ -160,6 +160,7 @@ share/applications/gemrb.desktop %%DATADIR%%/GUIScripts/MetaClasses.py %%DATADIR%%/GUIScripts/PartyReform.py %%DATADIR%%/GUIScripts/Portrait.py +%%DATADIR%%/GUIScripts/PortraitWindow.py %%DATADIR%%/GUIScripts/Spellbook.py %%DATADIR%%/GUIScripts/TextScreen.py %%DATADIR%%/GUIScripts/bg1/Autodetect.py @@ -322,6 +323,7 @@ share/applications/gemrb.desktop %%DATADIR%%/GUIScripts/pst/Maze.py %%DATADIR%%/GUIScripts/pst/MessageWindow.py %%DATADIR%%/GUIScripts/pst/NewLife.py +%%DATADIR%%/GUIScripts/pst/PortraitWindow.py %%DATADIR%%/GUIScripts/pst/QuitGame.py %%DATADIR%%/GUIScripts/pst/Start.py %%DATADIR%%/GUIScripts/test/Autodetect.py @@ -377,6 +379,7 @@ share/applications/gemrb.desktop %%DATADIR%%/demo/override/ZHMW1TW.bam %%DATADIR%%/demo/override/action.ids %%DATADIR%%/demo/override/amntwin.png +%%DATADIR%%/demo/override/animfps.2da %%DATADIR%%/demo/override/ar0100.are %%DATADIR%%/demo/override/ar0100.bcs %%DATADIR%%/demo/override/ar0100.mos @@ -518,7 +521,7 @@ share/applications/gemrb.desktop %%DATADIR%%/demo/override/riddler.dlg %%DATADIR%%/demo/override/ruby.itm %%DATADIR%%/demo/override/ruby128.png -%%DATADIR%%/demo/override/ruby32.png +%%DATADIR%%/demo/override/ruby32.bam %%DATADIR%%/demo/override/scene01.bcs %%DATADIR%%/demo/override/script.2da %%DATADIR%%/demo/override/scrlbar1.bam @@ -530,6 +533,7 @@ share/applications/gemrb.desktop %%DATADIR%%/demo/override/source/carot.bmp %%DATADIR%%/demo/override/source/cav0end.baf %%DATADIR%%/demo/override/source/riddler.d +%%DATADIR%%/demo/override/source/ruby32.png %%DATADIR%%/demo/override/source/scene01.baf %%DATADIR%%/demo/override/spell_02.ogg %%DATADIR%%/demo/override/sprklclr.2da @@ -574,6 +578,7 @@ share/applications/gemrb.desktop %%DATADIR%%/demo/sounds/male001j.ogg %%DATADIR%%/demo/sounds/male001k.ogg %%DATADIR%%/demo/sounds/wb.ogg +%%DATADIR%%/demo/tester.cfg %%DATADIR%%/minimal/README %%DATADIR%%/minimal/chitin.key %%DATADIR%%/minimal/data/action.ids @@ -604,7 +609,6 @@ share/applications/gemrb.desktop %%DATADIR%%/minimal/data/trigger.ids %%DATADIR%%/minimal/dialog.tlk %%DATADIR%%/minimal/fhs.cfg -%%DATADIR%%/minimal/test.cfg %%DATADIR%%/override/bg1/CMakeLists.txt %%DATADIR%%/override/bg1/efftext.2da %%DATADIR%%/override/bg1/minorglb.vvc @@ -617,6 +621,7 @@ share/applications/gemrb.desktop %%DATADIR%%/override/bg2ee/clearair.2da %%DATADIR%%/override/bg2ee/cut17d.bcs %%DATADIR%%/override/bg2ee/efftext.2da +%%DATADIR%%/override/bg2ee/itemtype.2da %%DATADIR%%/override/bg2ee/minorglb.vvc %%DATADIR%%/override/bg2ee/spells.2da %%DATADIR%%/override/how/baldur.bcs @@ -722,6 +727,7 @@ share/applications/gemrb.desktop %%DATADIR%%/unhardcoded/bg1/lightsto.pro %%DATADIR%%/unhardcoded/bg1/magesch.2da %%DATADIR%%/unhardcoded/bg1/magicmis.pro +%%DATADIR%%/unhardcoded/bg1/moverate.2da %%DATADIR%%/unhardcoded/bg1/mpal256.bmp %%DATADIR%%/unhardcoded/bg1/music.2da %%DATADIR%%/unhardcoded/bg1/overlay.2da @@ -945,7 +951,6 @@ share/applications/gemrb.desktop %%DATADIR%%/unhardcoded/bg2ee/item_use.2da %%DATADIR%%/unhardcoded/bg2ee/itemsnd.2da %%DATADIR%%/unhardcoded/bg2ee/itemspec.2da -%%DATADIR%%/unhardcoded/bg2ee/itemtype.2da %%DATADIR%%/unhardcoded/bg2ee/itemuse.2da %%DATADIR%%/unhardcoded/bg2ee/k_bn_d.2da %%DATADIR%%/unhardcoded/bg2ee/k_bn_e.2da @@ -1755,6 +1760,7 @@ share/applications/gemrb.desktop %%DATADIR%%/unhardcoded/iwd/ssswarm.pro %%DATADIR%%/unhardcoded/iwd/sstone.pro %%DATADIR%%/unhardcoded/iwd/sstoneh.pro +%%DATADIR%%/unhardcoded/iwd/stances.2da %%DATADIR%%/unhardcoded/iwd/start.2da %%DATADIR%%/unhardcoded/iwd/stone.pro %%DATADIR%%/unhardcoded/iwd/strengh.pro @@ -1962,6 +1968,7 @@ share/applications/gemrb.desktop %%DATADIR%%/unhardcoded/iwd2/dispel.pro %%DATADIR%%/unhardcoded/iwd2/divinh.pro %%DATADIR%%/unhardcoded/iwd2/divint.pro +%%DATADIR%%/unhardcoded/iwd2/dmginfo.2da %%DATADIR%%/unhardcoded/iwd2/dsclass.2da %%DATADIR%%/unhardcoded/iwd2/dspell.pro %%DATADIR%%/unhardcoded/iwd2/dspellh.pro @@ -1971,6 +1978,7 @@ share/applications/gemrb.desktop %%DATADIR%%/unhardcoded/iwd2/effects.ids %%DATADIR%%/unhardcoded/iwd2/electrh.pro %%DATADIR%%/unhardcoded/iwd2/electrh.vvc +%%DATADIR%%/unhardcoded/iwd2/eloop.pro %%DATADIR%%/unhardcoded/iwd2/emotion.pro %%DATADIR%%/unhardcoded/iwd2/enchah.pro %%DATADIR%%/unhardcoded/iwd2/enchan.pro @@ -2098,6 +2106,7 @@ share/applications/gemrb.desktop %%DATADIR%%/unhardcoded/iwd2/msumm5h.pro %%DATADIR%%/unhardcoded/iwd2/msumm6h.pro %%DATADIR%%/unhardcoded/iwd2/msumm7h.pro +%%DATADIR%%/unhardcoded/iwd2/mswarm.pro %%DATADIR%%/unhardcoded/iwd2/mswordh.pro %%DATADIR%%/unhardcoded/iwd2/mtouchh.pro %%DATADIR%%/unhardcoded/iwd2/necroh.pro @@ -2541,6 +2550,7 @@ share/applications/gemrb.desktop %%DATADIR%%/unhardcoded/pst/spscoric.pro %%DATADIR%%/unhardcoded/pst/sshadow.pro %%DATADIR%%/unhardcoded/pst/sshadow.spl +%%DATADIR%%/unhardcoded/pst/stances.2da %%DATADIR%%/unhardcoded/pst/start.2da %%DATADIR%%/unhardcoded/pst/states.2da %%DATADIR%%/unhardcoded/pst/stone.pro diff --git a/games/genact/Makefile b/games/genact/Makefile index fce8115564ba..abf4931577e9 100644 --- a/games/genact/Makefile +++ b/games/genact/Makefile @@ -1,7 +1,7 @@ PORTNAME= genact DISTVERSIONPREFIX= v DISTVERSION= 1.4.2 -PORTREVISION= 8 +PORTREVISION= 9 CATEGORIES= games MAINTAINER= eduardo@FreeBSD.org diff --git a/games/gogui/Makefile b/games/gogui/Makefile index e0573e77505b..718b91c5714a 100644 --- a/games/gogui/Makefile +++ b/games/gogui/Makefile @@ -1,26 +1,29 @@ PORTNAME= gogui DISTVERSIONPREFIX= v -DISTVERSION= 1.4.10 -PORTREVISION= 1 +PORTVERSION= 1.5.4a CATEGORIES= games java MASTER_SITES= http://www.randelshofer.ch/quaqua/files/:quaqua DISTFILES= quaqua-5.2.1.nested.zip:quaqua MAINTAINER= yuri@FreeBSD.org COMMENT= GUI for programs that play Go through Go Text Protocol (GTP) -WWW= https://github.com/lemonsqueeze/gogui +WWW= https://github.com/Remi-Coulom/gogui # was https://github.com/lemonsqueeze/gogui LICENSE= LGPL21 BSD3CLAUSE LICENSE_COMB= multi BROKEN_aarch64= compilation fails: Internal Error (assembler_aarch64.hpp:237) ..., and it breaks with Java 11 and Java 17, see https://github.com/lemonsqueeze/gogui/issues/3 -BUILD_DEPENDS= xsltproc:textproc/libxslt \ - docbook-xsl>0:textproc/docbook-xsl +BUILD_DEPENDS= bash:shells/bash \ + docbook-xsl>0:textproc/docbook-xsl \ + inkscape:graphics/inkscape \ + xsltproc:textproc/libxslt -USES= java:ant,run +USES= java:ant,run shebangfix USE_GITHUB= yes -GH_ACCOUNT= lemonsqueeze +GH_ACCOUNT= Remi-Coulom # was lemonsqueeze + +SHEBANG_FILES= src/net/sf/gogui/images/svg.sh MAKE_ARGS+= -Ddocbook-xsl.dir=${LOCALBASE}/share/xsl/docbook @@ -40,6 +43,9 @@ post-extract: post-patch: @${REINPLACE_CMD} 's|/usr/share|${LOCALBASE}/share|' ${WRKSRC}/build.xml +pre-build: # generate image files + @cd ${WRKSRC}/src/net/sf/gogui/images && ./svg.sh + do-install: .for j in ${GOGUI_JARS} ${INSTALL_DATA} ${WRKSRC}/lib/${j}.jar ${STAGEDIR}${JAVAJARDIR} diff --git a/games/gogui/distinfo b/games/gogui/distinfo index 708ce1a6e619..a3d452ea5006 100644 --- a/games/gogui/distinfo +++ b/games/gogui/distinfo @@ -1,5 +1,5 @@ -TIMESTAMP = 1560109987 +TIMESTAMP = 1737283958 SHA256 (quaqua-5.2.1.nested.zip) = 5473653f8a153122e864137704db52cb02e04a24cbbba6c59df11d4f945f79d6 SIZE (quaqua-5.2.1.nested.zip) = 5985193 -SHA256 (lemonsqueeze-gogui-v1.4.10_GH0.tar.gz) = a9a957e3e0b2eba9f39ad22197698b9343ea0054e769cb3f42620c7bbc3a1dba -SIZE (lemonsqueeze-gogui-v1.4.10_GH0.tar.gz) = 723690 +SHA256 (Remi-Coulom-gogui-v1.5.4a_GH0.tar.gz) = 742564513fe846368913d435e9146b24e04b1aeaaa3608e8d8637a85fc0c8ded +SIZE (Remi-Coulom-gogui-v1.5.4a_GH0.tar.gz) = 730262 diff --git a/games/hedgewars/Makefile b/games/hedgewars/Makefile index 62ca16231f12..8155aad9143d 100644 --- a/games/hedgewars/Makefile +++ b/games/hedgewars/Makefile @@ -1,6 +1,6 @@ PORTNAME= hedgewars PORTVERSION= 1.0.2 -PORTREVISION= 4 +PORTREVISION= 5 CATEGORIES= games MASTER_SITES= https://www.hedgewars.org/download/releases/ DISTNAME= ${PORTNAME}-src-${DISTVERSION} @@ -15,7 +15,7 @@ LICENSE_COMB= multi LIB_DEPENDS= libphysfs.so:devel/physfs \ libpng.so:graphics/png -ONLY_FOR_ARCHS= i386 amd64 +ONLY_FOR_ARCHS= amd64 i386 USES= cmake:noninja desktop-file-utils fpc gl lua:51 pkgconfig qt:5 \ sdl tar:bzip2 diff --git a/games/hivetui/Makefile b/games/hivetui/Makefile index 25bce078181a..49eaf28f08a3 100644 --- a/games/hivetui/Makefile +++ b/games/hivetui/Makefile @@ -1,7 +1,7 @@ PORTNAME= hivetui DISTVERSIONPREFIX= v DISTVERSION= 0.1.1 -PORTREVISION= 2 +PORTREVISION= 3 CATEGORIES= games MAINTAINER= fuz@FreeBSD.org diff --git a/games/jaggedalliance2/Makefile b/games/jaggedalliance2/Makefile index 7843f2c602f3..3a5f0ae729f3 100644 --- a/games/jaggedalliance2/Makefile +++ b/games/jaggedalliance2/Makefile @@ -1,7 +1,7 @@ PORTNAME= ja2 DISTVERSIONPREFIX= v DISTVERSION= 0.21.0 -PORTREVISION= 9 +PORTREVISION= 10 CATEGORIES= games MAINTAINER= timp87@gmail.com diff --git a/games/jumpy/Makefile b/games/jumpy/Makefile index e7d33d458148..4a5980584540 100644 --- a/games/jumpy/Makefile +++ b/games/jumpy/Makefile @@ -1,7 +1,7 @@ PORTNAME= jumpy DISTVERSIONPREFIX= v DISTVERSION= 0.12.2 -PORTREVISION= 2 +PORTREVISION= 3 CATEGORIES= games wayland MAINTAINER= jbeich@FreeBSD.org diff --git a/games/libretro-shaders-slang/Makefile b/games/libretro-shaders-slang/Makefile index 99a41014f824..779feb0a427c 100644 --- a/games/libretro-shaders-slang/Makefile +++ b/games/libretro-shaders-slang/Makefile @@ -1,5 +1,5 @@ PORTNAME= libretro-shaders-slang -DISTVERSION= g20241226 +DISTVERSION= g20250124 CATEGORIES= games MAINTAINER= bsdcode@disroot.org @@ -13,7 +13,7 @@ LICENSE_COMB= multi USE_GITHUB= yes GH_ACCOUNT= libretro GH_PROJECT= slang-shaders -GH_TAGNAME= 8fe25d96e575dadfc8e8f14c36a9db26c68241ee +GH_TAGNAME= f60a104a4d89b59c364f8ae88ade36d527d5a4f9 MAKE_ARGS= PREFIX=${PREFIX} diff --git a/games/libretro-shaders-slang/distinfo b/games/libretro-shaders-slang/distinfo index 7baaa528aa46..16a0beb8c798 100644 --- a/games/libretro-shaders-slang/distinfo +++ b/games/libretro-shaders-slang/distinfo @@ -1,3 +1,3 @@ -TIMESTAMP = 1735291564 -SHA256 (libretro-slang-shaders-g20241226-8fe25d96e575dadfc8e8f14c36a9db26c68241ee_GH0.tar.gz) = 3f0e8c3c8d201dbfed1426f21c1cb69c8be55d4419ec404c940ff98593e12edd -SIZE (libretro-slang-shaders-g20241226-8fe25d96e575dadfc8e8f14c36a9db26c68241ee_GH0.tar.gz) = 44320178 +TIMESTAMP = 1737797261 +SHA256 (libretro-slang-shaders-g20250124-f60a104a4d89b59c364f8ae88ade36d527d5a4f9_GH0.tar.gz) = 0918134bae08bc616b580f8e9ab80bf2032ef42b730ba93e5f9c81992da7c8a9 +SIZE (libretro-slang-shaders-g20250124-f60a104a4d89b59c364f8ae88ade36d527d5a4f9_GH0.tar.gz) = 44339048 diff --git a/games/libretro-shaders-slang/pkg-plist b/games/libretro-shaders-slang/pkg-plist index 3683e977fa9f..5f120189b07b 100644 --- a/games/libretro-shaders-slang/pkg-plist +++ b/games/libretro-shaders-slang/pkg-plist @@ -5,6 +5,7 @@ %%DATADIR%%/anti-aliasing/aa-shader-4.0-level2.slangp %%DATADIR%%/anti-aliasing/aa-shader-4.0.slangp %%DATADIR%%/anti-aliasing/advanced-aa.slangp +%%DATADIR%%/anti-aliasing/fxaa+linear.slangp %%DATADIR%%/anti-aliasing/fxaa.slangp %%DATADIR%%/anti-aliasing/reverse-aa.slangp %%DATADIR%%/anti-aliasing/shaders/aa-shader-4.0-level2/aa-shader-4.0-level2-pass1.slang @@ -1254,8 +1255,10 @@ %%DATADIR%%/bezel/uborder/README.md %%DATADIR%%/bezel/uborder/ambient-light-crt.slangp %%DATADIR%%/bezel/uborder/base_presets/ambient-light/ambient-light-crt-nobody.slangp +%%DATADIR%%/bezel/uborder/base_presets/uborder-bezel-reflections/uborder-bezel-reflections-crt-nobody.slangp %%DATADIR%%/bezel/uborder/base_presets/uborder-reflections/uborder-reflections-crt-nobody.slangp %%DATADIR%%/bezel/uborder/base_presets/uborder/uborder-crt-nobody.slangp +%%DATADIR%%/bezel/uborder/shaders/content_bezel_shaders/crt-nobody-bezel-reflections.slang %%DATADIR%%/bezel/uborder/shaders/content_shaders/crt-nobody.slang %%DATADIR%%/bezel/uborder/shaders/content_shaders/include/uborder_frame_params.inc %%DATADIR%%/bezel/uborder/shaders/content_shaders/include/uborder_params.inc @@ -1266,6 +1269,7 @@ %%DATADIR%%/bezel/uborder/shaders/uborder-reflections.slang %%DATADIR%%/bezel/uborder/shaders/uborder.slang %%DATADIR%%/bezel/uborder/textures/borders/default.jpg +%%DATADIR%%/bezel/uborder/uborder-bezel-reflections.slangp %%DATADIR%%/bezel/uborder/uborder-reflections.slangp %%DATADIR%%/bezel/uborder/uborder.slangp %%DATADIR%%/bilinear.slangp @@ -2132,6 +2136,14 @@ %%DATADIR%%/dithering/shaders/sgenpt-mix/sgenpt-mix-pass5.slang %%DATADIR%%/downsample/drez/drez_3ds_x-400_y-480.slangp %%DATADIR%%/downsample/drez/drez_nds_x-256_y-384.slangp +%%DATADIR%%/downsample/drez/drez_ps2_x-1024_y-448.slangp +%%DATADIR%%/downsample/drez/drez_ps2_x-1024_y-896.slangp +%%DATADIR%%/downsample/drez/drez_ps2_x-1280_y-448.slangp +%%DATADIR%%/downsample/drez/drez_ps2_x-1280_y-896.slangp +%%DATADIR%%/downsample/drez/drez_ps2_x-2560_y-1792.slangp +%%DATADIR%%/downsample/drez/drez_ps2_x-5120_y-3584.slangp +%%DATADIR%%/downsample/drez/drez_ps2_x-512_y-448.slangp +%%DATADIR%%/downsample/drez/drez_ps2_x-640_y-448.slangp %%DATADIR%%/downsample/drez/drez_psp_x-480_y-272.slangp %%DATADIR%%/downsample/drez/drez_psp_x-960_y-544.slangp %%DATADIR%%/downsample/drez/drez_psp_x-viewport_y-272.slangp @@ -2453,6 +2465,8 @@ %%DATADIR%%/handheld/agb001.slangp %%DATADIR%%/handheld/ags001.slangp %%DATADIR%%/handheld/authentic_gbc.slangp +%%DATADIR%%/handheld/authentic_gbc_fast.slangp +%%DATADIR%%/handheld/authentic_gbc_single_pass.slangp %%DATADIR%%/handheld/bevel.slangp %%DATADIR%%/handheld/color-mod/NSO-gba-color.slangp %%DATADIR%%/handheld/color-mod/NSO-gbc-color.slangp @@ -2530,8 +2544,12 @@ %%DATADIR%%/handheld/retro-v3.slangp %%DATADIR%%/handheld/sameboy-lcd.slangp %%DATADIR%%/handheld/shaders/authentic_gbc/authentic_gbc.slang +%%DATADIR%%/handheld/shaders/authentic_gbc/authentic_gbc_fast.slang +%%DATADIR%%/handheld/shaders/authentic_gbc/authentic_gbc_single_pass.slang %%DATADIR%%/handheld/shaders/authentic_gbc/parameters.inc %%DATADIR%%/handheld/shaders/authentic_gbc/shared.inc +%%DATADIR%%/handheld/shaders/authentic_gbc/to_lin.slang +%%DATADIR%%/handheld/shaders/authentic_gbc/to_lin_fast.slang %%DATADIR%%/handheld/shaders/bevel.slang %%DATADIR%%/handheld/shaders/color/NSO-gba-color.slang %%DATADIR%%/handheld/shaders/color/NSO-gbc-color.slang @@ -2980,7 +2998,7 @@ %%DATADIR%%/pixel-art-scaling/grid-blend-hybrid.slangp %%DATADIR%%/pixel-art-scaling/pixel_aa.slangp %%DATADIR%%/pixel-art-scaling/pixel_aa_fast.slangp -%%DATADIR%%/pixel-art-scaling/pixel_aa_no_gamma_correction.slangp +%%DATADIR%%/pixel-art-scaling/pixel_aa_single_pass.slangp %%DATADIR%%/pixel-art-scaling/pixel_aa_xform.slangp %%DATADIR%%/pixel-art-scaling/pixellate.slangp %%DATADIR%%/pixel-art-scaling/shaders/ControlledSharpness.slang @@ -2996,7 +3014,7 @@ %%DATADIR%%/pixel-art-scaling/shaders/pixel_aa/parameters.inc %%DATADIR%%/pixel-art-scaling/shaders/pixel_aa/pixel_aa.slang %%DATADIR%%/pixel-art-scaling/shaders/pixel_aa/pixel_aa_fast.slang -%%DATADIR%%/pixel-art-scaling/shaders/pixel_aa/pixel_aa_no_gamma_correction.slang +%%DATADIR%%/pixel-art-scaling/shaders/pixel_aa/pixel_aa_single_pass.slang %%DATADIR%%/pixel-art-scaling/shaders/pixel_aa/pixel_aa_xform.slang %%DATADIR%%/pixel-art-scaling/shaders/pixel_aa/shared.inc %%DATADIR%%/pixel-art-scaling/shaders/pixel_aa/to_lin.slang @@ -3005,15 +3023,28 @@ %%DATADIR%%/pixel-art-scaling/shaders/sharp-bilinear-scanlines.slang %%DATADIR%%/pixel-art-scaling/shaders/sharp-bilinear-simple.slang %%DATADIR%%/pixel-art-scaling/shaders/sharp-bilinear.slang +%%DATADIR%%/pixel-art-scaling/shaders/sharp-shimmerless.slang %%DATADIR%%/pixel-art-scaling/shaders/smootheststep.slang %%DATADIR%%/pixel-art-scaling/shaders/uniform-nearest.slang %%DATADIR%%/pixel-art-scaling/sharp-bilinear-2x-prescale.slangp %%DATADIR%%/pixel-art-scaling/sharp-bilinear-scanlines.slangp %%DATADIR%%/pixel-art-scaling/sharp-bilinear-simple.slangp %%DATADIR%%/pixel-art-scaling/sharp-bilinear.slangp +%%DATADIR%%/pixel-art-scaling/sharp-shimmerless.slangp %%DATADIR%%/pixel-art-scaling/smootheststep.slangp %%DATADIR%%/pixel-art-scaling/smuberstep.slangp %%DATADIR%%/pixel-art-scaling/uniform-nearest.slangp +%%DATADIR%%/presets/blurs/dual-bloom-filter-aa-lv2-fsr-gamma-ramp-glass.slangp +%%DATADIR%%/presets/blurs/dual-bloom-filter-aa-lv2-fsr-gamma-ramp.slangp +%%DATADIR%%/presets/blurs/dual-bloom-filter-aa-lv2-fsr.slangp +%%DATADIR%%/presets/blurs/gizmo-composite-blur-aa-lv2-fsr-gamma-ramp-gsharp-resampler.slangp +%%DATADIR%%/presets/blurs/gizmo-composite-blur-aa-lv2-fsr-gamma-ramp.slangp +%%DATADIR%%/presets/blurs/gizmo-composite-blur-aa-lv2-fsr-gsharp-resampler.slangp +%%DATADIR%%/presets/blurs/gizmo-composite-blur-aa-lv2-fsr.slangp +%%DATADIR%%/presets/blurs/kawase-glow-bspline-4taps-fsr-gamma-ramp-tonemapping.slangp +%%DATADIR%%/presets/blurs/smartblur-bspline-4taps-fsr-gamma-ramp-vhs.slangp +%%DATADIR%%/presets/blurs/smartblur-bspline-4taps-fsr-gamma-ramp.slangp +%%DATADIR%%/presets/blurs/smartblur-bspline-4taps-fsr.slangp %%DATADIR%%/presets/crt-beam-simulator/crt-beam-simulator-crt-fast-bilateral-super-xbr-color-mangler-colorimetry.slangp %%DATADIR%%/presets/crt-beam-simulator/crt-beam-simulator-crt-fast-bilateral-super-xbr.slangp %%DATADIR%%/presets/crt-beam-simulator/crt-beam-simulator-crtroyale-ntsc-svideo.slangp @@ -3051,6 +3082,7 @@ %%DATADIR%%/presets/crt-plus-signal/my_old_tv.slangp %%DATADIR%%/presets/crt-plus-signal/ntsc-phosphorlut.slangp %%DATADIR%%/presets/crt-plus-signal/ntsclut-phosphorlut.slangp +%%DATADIR%%/presets/crt-potato/crt-potato-colorimetry-convergence.slangp %%DATADIR%%/presets/crt-royale-downsample.slangp %%DATADIR%%/presets/crt-royale-fast/4k/crt-royale-fast-ntsc-composite-aperture-genesis-rainbow-effect.slangp %%DATADIR%%/presets/crt-royale-fast/4k/crt-royale-fast-ntsc-composite-aperture-genesis.slangp @@ -3098,6 +3130,31 @@ %%DATADIR%%/presets/crt-royale-smooth.slangp %%DATADIR%%/presets/crt-royale-xm29plus.slangp %%DATADIR%%/presets/crtsim-grungy.slangp +%%DATADIR%%/presets/downsample/drez-8x-fsr-aa-lv2-bspline-4taps.slangp +%%DATADIR%%/presets/fsr/fsr-aa-lv2-bspline-4taps-ntsc-colors.slangp +%%DATADIR%%/presets/fsr/fsr-aa-lv2-bspline-4taps.slangp +%%DATADIR%%/presets/fsr/fsr-aa-lv2-deblur.slangp +%%DATADIR%%/presets/fsr/fsr-aa-lv2-glass.slangp +%%DATADIR%%/presets/fsr/fsr-aa-lv2-kawase5blur-ntsc-colors-glass.slangp +%%DATADIR%%/presets/fsr/fsr-aa-lv2-kawase5blur-ntsc-colors.slangp +%%DATADIR%%/presets/fsr/fsr-aa-lv2-median3x3-glass.slangp +%%DATADIR%%/presets/fsr/fsr-aa-lv2-median3x3-ntsc-colors-glass.slangp +%%DATADIR%%/presets/fsr/fsr-aa-lv2-median3x3-ntsc-colors.slangp +%%DATADIR%%/presets/fsr/fsr-aa-lv2-median3x3.slangp +%%DATADIR%%/presets/fsr/fsr-aa-lv2-naturalvision-glass.slangp +%%DATADIR%%/presets/fsr/fsr-aa-lv2-naturalvision-vhs.slangp +%%DATADIR%%/presets/fsr/fsr-aa-lv2-naturalvision.slangp +%%DATADIR%%/presets/fsr/fsr-aa-lv2-sabr-hybrid-deposterize.slangp +%%DATADIR%%/presets/fsr/fsr-aa-lv2-vhs.slangp +%%DATADIR%%/presets/fsr/fsr-aa-lv2.slangp +%%DATADIR%%/presets/fsr/fsr-crt-potato-bvm-vhs.slangp +%%DATADIR%%/presets/fsr/fsr-crt-potato-bvm.slangp +%%DATADIR%%/presets/fsr/fsr-crt-potato-colorimetry-convergence.slangp +%%DATADIR%%/presets/fsr/fsr-crt-potato-warm-colorimetry-convergence.slangp +%%DATADIR%%/presets/fsr/fsr-crtroyale-xm29plus.slangp +%%DATADIR%%/presets/fsr/fsr-crtroyale.slangp +%%DATADIR%%/presets/fsr/fsr-lv2-aa-chromacity-glass.slangp +%%DATADIR%%/presets/fsr/fsr-smaa-colorimetry-convergence.slangp %%DATADIR%%/presets/gizmo-crt/gizmo-crt-curvator.slangp %%DATADIR%%/presets/gizmo-crt/gizmo-crt-megadrive-curvator.slangp %%DATADIR%%/presets/gizmo-crt/gizmo-crt-megadrive.slangp @@ -3146,6 +3203,17 @@ %%DATADIR%%/presets/handheld-plus-color-mod/simpletex_lcd_720p+gba-color.slangp %%DATADIR%%/presets/handheld-plus-color-mod/simpletex_lcd_720p+gbc-color.slangp %%DATADIR%%/presets/imgborder-royale-kurozumi.slangp +%%DATADIR%%/presets/interpolation/bspline-4taps-aa-lv2-fsr-gamma-ramp.slangp +%%DATADIR%%/presets/interpolation/bspline-4taps-aa-lv2-fsr-powervr.slangp +%%DATADIR%%/presets/interpolation/bspline-4taps-aa-lv2-fsr.slangp +%%DATADIR%%/presets/interpolation/bspline-4taps-aa-lv2.slangp +%%DATADIR%%/presets/interpolation/bspline-4taps-fsr-vhs.slangp +%%DATADIR%%/presets/interpolation/lanczos2-5taps-fsr-gamma-ramp-vhs.slangp +%%DATADIR%%/presets/interpolation/lanczos2-5taps-fsr-gamma-ramp.slangp +%%DATADIR%%/presets/interpolation/lanczos2-5taps-fsr.slangp +%%DATADIR%%/presets/interpolation/spline36-fast-fsr-gamma-ramp-vhs.slangp +%%DATADIR%%/presets/interpolation/spline36-fast-fsr-gamma-ramp.slangp +%%DATADIR%%/presets/interpolation/spline36-fast-fsr.slangp %%DATADIR%%/presets/mdapt+fast-bilateral+super-4xbr+scanlines.slangp %%DATADIR%%/presets/nedi-powervr-sharpen.slangp %%DATADIR%%/presets/nes-color-decoder+colorimetry+pixellate.slangp diff --git a/games/megaglest/Makefile b/games/megaglest/Makefile index 7341d763f55a..eb99eb6ab29c 100644 --- a/games/megaglest/Makefile +++ b/games/megaglest/Makefile @@ -1,6 +1,6 @@ PORTNAME= megaglest PORTVERSION= 3.13.0 -PORTREVISION= 12 +PORTREVISION= 13 CATEGORIES= games MAINTAINER= monwarez@mailoo.org diff --git a/games/monsterz/Makefile b/games/monsterz/Makefile index 28a7023d2674..8588ee291454 100644 --- a/games/monsterz/Makefile +++ b/games/monsterz/Makefile @@ -1,34 +1,29 @@ PORTNAME= monsterz -PORTVERSION= 0.7.1 -PORTREVISION= 17 +PORTVERSION= 0.8 +DISTVERSIONPREFIX= v CATEGORIES= games -MASTER_SITES= http://sam.zoy.org/monsterz/ \ - SF/nemysisfreebsdp/:icons -DISTFILES= ${PORTNAME}-${DISTVERSION}${EXTRACT_SUFX} \ - ${PORTNAME}.png:icons -EXTRACT_ONLY= ${PORTNAME}-${DISTVERSION}${EXTRACT_SUFX} MAINTAINER= thierry@FreeBSD.org COMMENT= Arcade puzzle game -WWW= http://sam.zoy.org/monsterz/ +WWW= https://github.com/0-wiz-0/monsterz LICENSE= WTFPL LICENSE_FILE= ${WRKSRC}/COPYING RUN_DEPENDS= ${PYGAME} +USE_GITHUB= yes +GH_ACCOUNT= 0-wiz-0 + USES= python shebangfix SHEBANG_FILES= monsterz.py MAKE_ENV= prefix=${PREFIX} -PORTDOCS= AUTHORS README TODO +PORTDOCS= AUTHORS README.md TODO SCOREDIR= /var/games PLIST_SUB= SCOREDIR=${SCOREDIR} -DESKTOP_ENTRIES="Monsterz" "${COMMENT}" "${PORTNAME}" \ - "${PORTNAME}" "Game;ArcadeGame;" false - OPTIONS_DEFINE= DOCS pre-configure: @@ -45,7 +40,6 @@ post-install: -f ${DATADIR:S;${PREFIX}/;;} \ && ${PYTHON_CMD} -O ${PYTHON_LIBDIR}/compileall.py -d ${DATADIR}\ -f ${DATADIR:S;${PREFIX}/;;}) - ${INSTALL_DATA} ${_DISTDIR}/${PORTNAME}.png ${STAGEDIR}${PREFIX}/share/pixmaps/ ${STRIP_CMD} ${STAGEDIR}${PREFIX}/bin/monsterz post-install-DOCS-on: diff --git a/games/monsterz/distinfo b/games/monsterz/distinfo index 5eea709f47c5..4f23c2909e17 100644 --- a/games/monsterz/distinfo +++ b/games/monsterz/distinfo @@ -1,4 +1,3 @@ -SHA256 (monsterz-0.7.1.tar.gz) = 50828b8fa26d107bcc2bd134328f83c905b9f5e124846bdf239daf0eed34973d -SIZE (monsterz-0.7.1.tar.gz) = 1879537 -SHA256 (monsterz.png) = 64f9533f252db001bdaec34e1c4432a6d236a8084899d0adc22ad90d01eedae1 -SIZE (monsterz.png) = 4849 +TIMESTAMP = 1737823301 +SHA256 (0-wiz-0-monsterz-v0.8_GH0.tar.gz) = a4f0c845abc3d3b1ab3d08f404852bc2e1e10d512c23b4098e0d49e679a1f079 +SIZE (0-wiz-0-monsterz-v0.8_GH0.tar.gz) = 2316029 diff --git a/games/monsterz/files/patch-monsterz.py b/games/monsterz/files/patch-monsterz.py deleted file mode 100644 index 6485f6a835b2..000000000000 --- a/games/monsterz/files/patch-monsterz.py +++ /dev/null @@ -1,890 +0,0 @@ ---- monsterz.py.orig 2020-06-01 13:24:07 UTC -+++ monsterz.py -@@ -10,6 +10,9 @@ - modify it under the terms of the Do What The Fuck You Want To - Public License, Version 2, as published by Sam Hocevar. See - http://sam.zoy.org/projects/COPYING.WTFPL for more details. -+ -+ Patch to support Python3 from Reiner Herrmann <reiner@reiner-h.de> -+ https://bugs.debian.org/912513 - """ - - import pygame -@@ -18,6 +21,7 @@ from random import randint - from sys import argv, exit, platform - from os.path import join, isdir, isfile, dirname, expanduser - from os import write, mkdir -+from functools import cmp_to_key - - # String constants - VERSION = '0.7.1' -@@ -108,9 +112,12 @@ def semi_grayscale(surf): - M = int(max(r, g, b)) - m = int(min(r, g, b)) - val = (2 * M + r + g + b) / 5 -- p[:] = (val + r) / 2, (val + g) / 2, (val + b) / 2 -+ val = (2 * M + r + g + b) // 5 -+ p[0] = (val + r) // 2 -+ p[1] = (val + g) // 2 -+ p[2] = (val + b) // 2 - if alpha[y][x] >= 250: -- alpha[y][x] = 255 - (M - m) * 3 / 4 -+ alpha[y][x] = 255 - (M - m) * 3 // 4 - del pixels - del alpha - surf.unlock() -@@ -129,9 +136,11 @@ def semi_transp(surf): - r, g, b = p - M = int(max(r, g, b)) - m = int(min(r, g, b)) -- p[:] = (m + r) / 2, (m + g) / 2, (m + b) / 2 -+ p[0] = (m + r) // 2 -+ p[1] = (m + g) // 2 -+ p[2] = (m + b) // 2 - if alpha[y][x] >= 250: -- alpha[y][x] = 255 - M * 2 / 3 -+ alpha[y][x] = 255 - M * 2 // 3 - del pixels - del alpha - surf.unlock() -@@ -218,12 +227,12 @@ class Settings: - file.close() - - def get(self, key): -- if not self.config.has_key(key): -+ if key not in self.config: - return None - return self.config[key] - - def set(self, key, value): -- if not self.config.has_key(key): -+ if key not in self.config: - return - self.config[key] = value - -@@ -241,15 +250,15 @@ class Settings: - pass - # Add dummy scores to make sure our score list is full - for game in ['CLASSIC']: -- if not self.scores.has_key(game): -+ if game not in self.scores: - self.scores[game] = [] - for x in range(20): self._add_score(game, 'NOBODY', 0, 1) - - def _add_score(self, game, name, score, level): -- if not self.scores.has_key(game): -+ if game not in self.scores: - self.scores[game] = [] - self.scores[game].append((name, score, level)) -- self.scores[game].sort(compare_scores) -+ self.scores[game].sort(key=cmp_to_key(compare_scores)) - self.scores[game] = self.scores[game][0:19] - - def new_score(self, game, score, level): -@@ -264,7 +273,7 @@ class Settings: - msg += type + ':' + name + ':' + str(score) + ':' + str(level) - msg += '\n' - if self.outfd is not None: -- write(self.outfd, msg + '\n') -+ write(self.outfd, (msg + '\n').encode()) - else: - try: - file = open(self.scorefile, 'w') -@@ -286,7 +295,7 @@ class Data: - self.background = pygame.image.load(join(dir, 'graphics', 'background.png')).convert() - self.board = pygame.image.load(join(dir, 'graphics', 'board.png')).convert() - self.logo = pygame.image.load(join(dir, 'graphics', 'logo.png')).convert_alpha() -- self.orig_size = w / 5 -+ self.orig_size = w // 5 - self.normal = [None] * ITEMS - self.blink = [None] * ITEMS - self.tiny = [None] * ITEMS -@@ -316,8 +325,8 @@ class Data: - # Create sprites - for i in range(ITEMS): - self.normal[i] = scale(tile_at(0, i + 5), (t, t)) -- self.tiny[i] = scale(tile_at(0, i + 5), (t * 3 / 4, t * 3 / 4)) -- self.shaded[i] = scale(tile_at(3, i + 5), (t * 3 / 4, t * 3 / 4)) -+ self.tiny[i] = scale(tile_at(0, i + 5), (t * 3 // 4, t * 3 // 4)) -+ self.shaded[i] = scale(tile_at(3, i + 5), (t * 3 // 4, t * 3 // 4)) - semi_grayscale(self.shaded[i]) - self.blink[i] = scale(tile_at(1, i + 5), (t, t)) - self.surprise[i] = scale(tile_at(2, i + 5), (t, t)) -@@ -326,15 +335,15 @@ class Data: - #tmp = tile_at(1, 0).copy() # marche pas ! - tmp = scale(tile_at(1, 0), (t, t)) # marche... - mini = tile_at(0, i + 5) -- mini = scale(mini, (t * 7 / 8 - 1, t * 7 / 8 - 1)) -- tmp.blit(mini, (s / 16, s / 16)) -+ mini = scale(mini, (t * 7 // 8 - 1, t * 7 // 8 - 1)) -+ tmp.blit(mini, (s // 16, s // 16)) - self.special[i] = scale(tmp, (t, t)) -- self.led_off = scale(self.tiles.subsurface((3 * s, 0, s / 2, s / 2)), (t / 2, t / 2)) -- self.led_on = scale(self.tiles.subsurface((3 * s + s / 2, 0, s / 2, s / 2)), (t / 2, t / 2)) -- self.led_more = scale(self.tiles.subsurface((3 * s, s / 2, s / 2, s / 2)), (t / 2, t / 2)) -- self.led_less = scale(self.tiles.subsurface((3 * s + s / 2, s / 2, s / 2, s / 2)), (t / 2, t / 2)) -- self.eye = scale(tile_at(2, 0), (t * 3 / 4, t * 3 / 4)) -- self.shadeye = scale(tile_at(2, 0), (t * 3 / 4, t * 3 / 4)) -+ self.led_off = scale(self.tiles.subsurface((3 * s, 0, s // 2, s // 2)), (t // 2, t // 2)) -+ self.led_on = scale(self.tiles.subsurface((3 * s + s // 2, 0, s // 2, s // 2)), (t // 2, t // 2)) -+ self.led_more = scale(self.tiles.subsurface((3 * s, s // 2, s // 2, s // 2)), (t // 2, t // 2)) -+ self.led_less = scale(self.tiles.subsurface((3 * s + s // 2, s // 2, s // 2, s // 2)), (t // 2, t // 2)) -+ self.eye = scale(tile_at(2, 0), (t * 3 // 4, t * 3 // 4)) -+ self.shadeye = scale(tile_at(2, 0), (t * 3 // 4, t * 3 // 4)) - semi_transp(self.shadeye) - self.arrow = tile_at(4, 0) - self.selector = scale(tile_at(0, 0), (t, t)) -@@ -367,7 +376,7 @@ class Data: - - def screen2board(self, coord): - x, y = coord -- return ((x - 24) / ITEM_SIZE, (y - 24) / ITEM_SIZE) -+ return ((x - 24) // ITEM_SIZE, (y - 24) // ITEM_SIZE) - - class Sprite: - def __init__(self, surf, coord): -@@ -398,7 +407,8 @@ class System: - def blit(self, surf, coords): - self.background.blit(surf, coords) - -- def blit_board(self, (x1, y1, x2, y2)): -+ def blit_board(self, coords): -+ (x1, y1, x2, y2) = coords - x1, y1 = x1 * ITEM_SIZE, y1 * ITEM_SIZE - x2, y2 = x2 * ITEM_SIZE - x1, y2 * ITEM_SIZE - y1 - surf = data.board.subsurface((x1, y1, x2, y2)) -@@ -454,16 +464,16 @@ class Fonter: - self.cache.append((m, s, c, t)) - return t - font = pygame.font.Font(None, size * 2) -- delta = 2 + size / 8 -+ delta = 2 + size // 8 - black = font.render(msg, 2, (0, 0, 0)) - w, h = black.get_size() - text = pygame.Surface((w + delta, h + delta)).convert_alpha() - text.fill((0, 0, 0, 0)) - for x, y in [(5, 5), (6, 3), (5, 1), (3, 0), - (1, 1), (0, 3), (1, 5), (3, 6)]: -- text.blit(black, (x * delta / 6, y * delta / 6)) -+ text.blit(black, (x * delta // 6, y * delta // 6)) - white = font.render(msg, 2, color) -- text.blit(white, (delta / 2, delta / 2)) -+ text.blit(white, (delta // 2, delta // 2)) - text = pygame.transform.rotozoom(text, 0.0, 0.5) - self.cache.append((msg, size, color, text)) - if len(self.cache) > self.size: -@@ -492,7 +502,7 @@ class Game: - self.win_timer = 0 - self.warning_timer = 0 - self.switch_timer = 0 -- self.level_timer = SCROLL_DELAY / 2 -+ self.level_timer = SCROLL_DELAY // 2 - self.board_timer = 0 - self.missed = False - self.check_moves = False -@@ -527,11 +537,11 @@ class Game: - #self.board[randint(3, 4)][0] = ITEM_METAL - - def fill_board(self): -- for y in xrange(BOARD_HEIGHT - 1, -1, -1): -- for x in xrange(BOARD_WIDTH - 1, -1, -1): -+ for y in range(BOARD_HEIGHT - 1, -1, -1): -+ for x in range(BOARD_WIDTH - 1, -1, -1): - if self.board[x][y] != ITEM_NONE: - continue -- for y2 in xrange(y - 1, -1, -1): -+ for y2 in range(y - 1, -1, -1): - if self.board[x][y2] != ITEM_NONE: - self.board[x][y] = self.board[x][y2] - self.extra_offset[x][y] = (0, ITEM_SIZE * (y2 - y)) -@@ -683,7 +693,7 @@ class Game: - system.blit(data.board, (24, 24)) - # Have a random piece blink - c = randint(0, BOARD_WIDTH - 1), randint(0, BOARD_HEIGHT - 1) -- if randint(0, 5) is 0 and not self.blink_list.has_key(c): -+ if randint(0, 5) is 0 and c not in self.blink_list: - self.blink_list[c] = 5 - # Handle special scrolling cases - if self.level_timer: -@@ -692,14 +702,14 @@ class Game: - timer = self.board_timer - else: - timer = 0 -- if timer > SCROLL_DELAY / 2: -+ if timer > SCROLL_DELAY // 2: - global_xoff = 0 - yoff = (SCROLL_DELAY - timer) * (SCROLL_DELAY - timer) -- global_yoff = yoff * 50 * 50 / SCROLL_DELAY / SCROLL_DELAY -+ global_yoff = yoff * 50 * 50 // SCROLL_DELAY // SCROLL_DELAY - elif timer > 0: - global_xoff = 0 - yoff = - timer * timer -- global_yoff = yoff * 50 * 50 / SCROLL_DELAY / SCROLL_DELAY -+ global_yoff = yoff * 50 * 50 // SCROLL_DELAY // SCROLL_DELAY - else: - global_xoff = 0 - global_yoff = 0 -@@ -725,15 +735,15 @@ class Game: - xoff, yoff = self.extra_offset[i][j] - if self.lost_timer: - d = LOST_DELAY - self.lost_timer -- xoff += (i * 2 - 7) * 4 * d / LOST_DELAY -- yoff += (j * 2 - 7) * 4 * d / LOST_DELAY -- xoff += (j * 2 - 7) * 4 * d / LOST_DELAY -- yoff += (-i * 2 + 7) * 4 * d / LOST_DELAY -+ xoff += (i * 2 - 7) * 4 * d // LOST_DELAY -+ yoff += (j * 2 - 7) * 4 * d // LOST_DELAY -+ xoff += (j * 2 - 7) * 4 * d // LOST_DELAY -+ yoff += (-i * 2 + 7) * 4 * d // LOST_DELAY - xoff += (randint(0, d) - randint(0, d)) - yoff += (randint(0, d) - randint(0, d)) - self.extra_offset[i][j] = xoff, yoff - elif yoff and self.win_timer: -- yoff = yoff * (self.win_timer - 1) / (WIN_DELAY * 2 / 3) -+ yoff = yoff * (self.win_timer - 1) // (WIN_DELAY * 2 // 3) - self.extra_offset[i][j] = xoff, yoff - xoff += global_xoff - yoff += global_yoff -@@ -744,17 +754,17 @@ class Game: - shape = data.metal - elif n >= ITEM_PUZZLE: - shape = data.puzzle[puzzlevels[self.level - 1][2]][n - ITEM_PUZZLE] -- elif self.level_timer and self.level_timer < SCROLL_DELAY / 2: -+ elif self.level_timer and self.level_timer < SCROLL_DELAY // 2: - shape = data.blink[n] - elif (i, j) in self.surprised_list \ -- or self.board_timer > SCROLL_DELAY / 2 \ -- or self.level_timer > SCROLL_DELAY / 2: -+ or self.board_timer > SCROLL_DELAY // 2 \ -+ or self.level_timer > SCROLL_DELAY // 2: - shape = data.surprise[n] - elif (i, j) in self.disappear_list: - shape = data.exploded[n] - elif n == self.angry_items: - shape = data.angry[n] -- elif self.blink_list.has_key((i, j)): -+ elif (i, j) in self.blink_list: - shape = data.blink[n] - self.blink_list[i, j] -= 1 - if self.blink_list[i, j] is 0: del self.blink_list[i, j] -@@ -771,7 +781,8 @@ class Game: - if self.select: - system.blit(data.selector, select_coord) - -- def piece_draw(self, sprite, (x, y)): -+ def piece_draw(self, sprite, pos): -+ (x, y) = pos - width = ITEM_SIZE - crop = sprite.subsurface - # Constrain X -@@ -806,7 +817,7 @@ class Game: - # Draw timebar - timebar = pygame.Surface((406, 32)).convert_alpha() - timebar.fill((0, 0, 0, 155)) -- w = 406 * self.time / 2000000 -+ w = 406 * self.time // 2000000 - if w > 0: - if self.warning_timer: - ratio = 1.0 * abs(2 * self.warning_timer - WARNING_DELAY) \ -@@ -829,15 +840,15 @@ class Game: - pass - else: - for x in range(4): -- for y, p in enumerate(alpha[x]): -- alpha[x][y] = p * x / 4 -- for y, p in enumerate(alpha[406 - x - 1]): -- alpha[406 - x - 1][y] = p * x / 4 -+ for y in range(len(alpha[x])): -+ alpha[x][y] = alpha[x][y] * x // 4 -+ for y in range(len(alpha[406 - x - 1])): -+ alpha[406 - x - 1][y] = alpha[406 - x - 1][y] * x // 4 - for col in alpha: - l = len(col) - for y in range(4): -- col[y] = col[y] * y / 4 -- col[l - y - 1] = col[l - y - 1] * y / 4 -+ col[y] = col[y] * y // 4 -+ col[l - y - 1] = col[l - y - 1] * y // 4 - del col - del alpha - timebar.unlock() -@@ -846,7 +857,7 @@ class Game: - # Print play again message - text = fonter.render('GAME OVER', 80) - w, h = text.get_rect().size -- system.blit(text, (24 + 192 - w / 2, 24 + 192 - h / 2)) -+ system.blit(text, (24 + 192 - w // 2, 24 + 192 - h // 2)) - if self.score < 5000: - msg = 'YUO = TEH L0SER' - elif self.score < 15000: -@@ -857,13 +868,13 @@ class Game: - msg = 'ZOMFG!!!111!!! YUO PWND!!!%$#@%@#' - text = fonter.render(msg, 24) - w, h = text.get_rect().size -- system.blit(text, (24 + 192 - w / 2, 24 + 240 - h / 2)) -+ system.blit(text, (24 + 192 - w // 2, 24 + 240 - h // 2)) - elif self.paused: - # Draw pause message - system.blit(self.pause_bitmap, (72, 24)) - text = fonter.render('PAUSED', 120) - w, h = text.get_rect().size -- system.blit(text, (24 + 192 - w / 2, 24 + 336 - h / 2)) -+ system.blit(text, (24 + 192 - w // 2, 24 + 336 - h // 2)) - elif self.splash: - if self.type == GAME_TRAINING: - msg = 'TRAINING' -@@ -871,7 +882,7 @@ class Game: - msg = 'LEVEL ' + str(self.level) - text = fonter.render(msg, 60) - w, h = text.get_rect().size -- system.blit(text, (24 + 192 - w / 2, 24 + 144 - h / 2)) -+ system.blit(text, (24 + 192 - w // 2, 24 + 144 - h // 2)) - if self.needed[0]: - msg = 'MONSTERS NEEDED: ' + str(self.needed[0]) - elif self.type == GAME_PUZZLE: -@@ -884,24 +895,24 @@ class Game: - if self.lucky != -1: - text = fonter.render('LUCKY MONSTER:', 40) - w, h = text.get_rect().size -- system.blit(text, (192 - w / 2 - 8, 24 + 288 - h / 2)) -- system.blit(data.normal[self.lucky], (192 + w / 2, 288)) -+ system.blit(text, (192 - w // 2 - 8, 24 + 288 - h // 2)) -+ system.blit(data.normal[self.lucky], (192 + w // 2, 288)) - elif self.lost_timer != -1: - # Draw pieces - self.board_draw() - # Print new level stuff -- if self.level_timer > SCROLL_DELAY / 2: -+ if self.level_timer > SCROLL_DELAY // 2: - if self.type == GAME_PUZZLE: - text = fonter.render('COMPLETED!', 80) - else: - text = fonter.render('LEVEL UP!', 80) - w, h = text.get_rect().size -- system.blit(text, (24 + 192 - w / 2, 24 + 192 - h / 2)) -+ system.blit(text, (24 + 192 - w // 2, 24 + 192 - h // 2)) - # When no more moves are possible -- if self.board_timer > SCROLL_DELAY / 2: -+ if self.board_timer > SCROLL_DELAY // 2: - text = fonter.render('NO MORE MOVES!', 60) - w, h = text.get_rect().size -- system.blit(text, (24 + 192 - w / 2, 24 + 192 - h / 2)) -+ system.blit(text, (24 + 192 - w // 2, 24 + 192 - h // 2)) - # Print bonus - for b in self.bonus_list: - if b[2]: -@@ -910,7 +921,7 @@ class Game: - text = fonter.render(str(b[1]), 36) - w, h = text.get_rect().size - x, y = data.board2screen(b[0]) -- system.blit(text, (x + 24 - w / 2, y + 24 - h / 2)) -+ system.blit(text, (x + 24 - w // 2, y + 24 - h // 2)) - # Print hint arrow - if self.show_move: - lookup = [0, 1, 5, 16, 27, 31, 32, 31, 27, 16, 5, 1] -@@ -918,8 +929,8 @@ class Game: - x1, y1 = data.board2screen(src) - x2, y2 = data.board2screen(dst) - delta = lookup[monsterz.timer % 12] -- x = -32 + (x1 * delta + x2 * (32 - delta)) / 32 -- y = 32 + (y1 * delta + y2 * (32 - delta)) / 32 -+ x = -32 + (x1 * delta + x2 * (32 - delta)) // 32 -+ y = 32 + (y1 * delta + y2 * (32 - delta)) // 32 - system.blit(data.arrow, (x, y)) - break # Only show one move - # Print score -@@ -928,7 +939,7 @@ class Game: - system.blit(text, (624 - w, 10)) - # Print done/needed - for i in range(self.population): -- x = 440 + i / 4 * 90 -+ x = 440 + i // 4 * 90 - y = 64 + (i % 4) * 38 - if self.done[i] >= self.needed[i]: - surf = data.tiny[i] -@@ -954,15 +965,15 @@ class Game: - led, color = data.led_on, (255, 255, 255) - else: - led, color = data.led_off, (180, 150, 127) -- c = map(lambda a, b: b - (b - a) * self.psat[0] / 255, r, color) -+ c = list(map(lambda a, b: b - (b - a) * self.psat[0] // 255, r, color)) - system.blit(led, (440, 298)) - system.blit(fonter.render('PAUSE', 30, c), (470, 296)) - color = (180, 150, 127) -- c = map(lambda a, b: b - (b - a) * self.psat[1] / 255, r, color) -+ c = list(map(lambda a, b: b - (b - a) * self.psat[1] // 255, r, color)) - system.blit(fonter.render('ABORT', 30, c), (470, 326)) - for x in range(2): - if self.psat[x]: -- self.psat[x] = self.psat[x] * 8 / 10 -+ self.psat[x] = self.psat[x] * 8 // 10 - - def pause(self): - # TODO: prevent cheating by not allowing less than 1 second -@@ -980,7 +991,7 @@ class Game: - - def update(self): - ticks = pygame.time.get_ticks() -- delta = (ticks - self.oldticks) * 450 / (12 - self.speed) -+ delta = (ticks - self.oldticks) * 450 // (12 - self.speed) - self.oldticks = ticks - # If paused, do nothing - if self.paused: -@@ -990,7 +1001,7 @@ class Game: - # Resolve winning moves and chain reactions - if self.board_timer: - self.board_timer -= 1 -- if self.board_timer is SCROLL_DELAY / 2: -+ if self.board_timer is SCROLL_DELAY // 2: - self.new_board() - elif self.board_timer is 0: - system.play('boing') -@@ -1035,7 +1046,7 @@ class Game: - return - if self.level_timer: - self.level_timer -= 1 -- if self.level_timer is SCROLL_DELAY / 2: -+ if self.level_timer is SCROLL_DELAY // 2: - self.level += 1 - if self.type == GAME_PUZZLE: - if self.level > len(puzzlevels): -@@ -1055,7 +1066,7 @@ class Game: - for w in self.wins: - for x, y in w: - self.surprised_list.append((x, y)) -- elif self.win_timer is WIN_DELAY * 4 / 5: -+ elif self.win_timer is WIN_DELAY * 4 // 5: - system.play('pop') - self.scorebonus = 0 - self.timebonus = 0 -@@ -1076,10 +1087,10 @@ class Game: - for x, y in w: - x2 += x - y2 += y -- self.bonus_list.append([(x2 / len(w), y2 / len(w)), points, lucky]) -+ self.bonus_list.append([(x2 // len(w), y2 // len(w)), points, lucky]) - self.disappear_list = self.surprised_list - self.surprised_list = [] -- elif self.win_timer is WIN_DELAY * 3 / 5: -+ elif self.win_timer is WIN_DELAY * 3 // 5: - for x, y in self.disappear_list: - if self.board[x][y] != ITEM_NONE: - self.done[self.board[x][y]] += 1 -@@ -1095,7 +1106,7 @@ class Game: - self.angry_items = angry - self.disappear_list = [] - self.bonus_list = [] -- elif self.win_timer is WIN_DELAY * 2 / 5: -+ elif self.win_timer is WIN_DELAY * 2 // 5: - self.time += self.timebonus - if self.time > 2000000: - self.time = 2000000 -@@ -1192,7 +1203,7 @@ class Game: - self.will_play = move - min = self.done[color] - self.ai_timer = 15 - self.level -- if self.ai_timer is (15 - self.level) / 2: -+ if self.ai_timer is (15 - self.level) // 2: - self.clicks.append(self.will_play[0]) - elif self.ai_timer is 0: - self.clicks.append(self.will_play[1]) -@@ -1287,10 +1298,10 @@ class Monsterz: - pass - else: - for x in range(10): -- for y, p in enumerate(alpha[x]): -- alpha[x][y] = p * x / 12 -- for y, p in enumerate(alpha[406 - x - 1]): -- alpha[406 - x - 1][y] = p * x / 12 -+ for y in range(len(alpha[x])): -+ alpha[x][y] = alpha[x][y] * x // 12 -+ for y in range(len(alpha[406 - x - 1])): -+ alpha[406 - x - 1][y] = alpha[406 - x - 1][y] * x // 12 - del alpha - scroll.unlock() - system.blit(scroll, (13, 437)) -@@ -1321,26 +1332,26 @@ class Monsterz: - led, color = data.led_on, (255, 255, 255) - else: - led, color = data.led_off, (180, 150, 127) -- c = map(lambda a, b: b - (b - a) * self.gsat[0] / 255, r, color) -+ c = list(map(lambda a, b: b - (b - a) * self.gsat[0] // 255, r, color)) - system.blit(led, (440, 378)) - system.blit(fonter.render('SOUND FX', 30, c), (470, 376)) - if settings.get('music'): - led, color = data.led_on, (255, 255, 255) - else: - led, color = data.led_off, (180, 150, 127) -- c = map(lambda a, b: b - (b - a) * self.gsat[1] / 255, r, color) -+ c = list(map(lambda a, b: b - (b - a) * self.gsat[1] // 255, r, color)) - system.blit(led, (440, 408)) - system.blit(fonter.render('MUSIC', 30, c), (470, 406)) - if settings.get('fullscreen'): - led, color = data.led_on, (255, 255, 255) - else: - led, color = data.led_off, (180, 150, 127) -- c = map(lambda a, b: b - (b - a) * self.gsat[2] / 255, r, color) -+ c = list(map(lambda a, b: b - (b - a) * self.gsat[2] // 255, r, color)) - system.blit(led, (440, 438)) - system.blit(fonter.render('FULLSCREEN', 30, c), (470, 436)) - for x in range(3): - if self.gsat[x]: -- self.gsat[x] = self.gsat[x] * 8 / 10 -+ self.gsat[x] = self.gsat[x] * 8 // 10 - - def generic_event(self, event): - if event.type == QUIT: -@@ -1398,7 +1409,7 @@ class Monsterz: - self.marea = marea - # Print logo and menu - w, h = data.logo.get_size() -- system.blit(data.logo, (24 + 192 - w / 2, 24 + 96 - h / 2)) -+ system.blit(data.logo, (24 + 192 - w // 2, 24 + 96 - h // 2)) - for x in range(4): - if self.msat[x] > 180: - monster = data.surprise[shapes[x]] -@@ -1407,12 +1418,12 @@ class Monsterz: - else: - monster = data.blink[shapes[x]] - system.blit(monster, data.board2screen((1, 4 + x))) -- c = map(lambda a: 255 - (255 - a) * self.msat[x] / 255, colors[x]) -+ c = list(map(lambda a: 255 - (255 - a) * self.msat[x] // 255, colors[x])) - text = fonter.render(messages[x], 48, c) - w, h = text.get_rect().size -- system.blit(text, (24 + 102, 24 + 216 + ITEM_SIZE * x - h / 2)) -+ system.blit(text, (24 + 102, 24 + 216 + ITEM_SIZE * x - h // 2)) - if self.msat[x]: -- self.msat[x] = self.msat[x] * 8 / 10 -+ self.msat[x] = self.msat[x] * 8 // 10 - # Handle events - for event in pygame.event.get(): - if self.generic_event(event): -@@ -1479,32 +1490,32 @@ class Monsterz: - # Print menu - text = fonter.render('GAME TYPE', 60) - w, h = text.get_rect().size -- system.blit(text, (24 + 192 - w / 2, 24 + 24 - h / 2)) -+ system.blit(text, (24 + 192 - w // 2, 24 + 24 - h // 2)) - for i in range(4): -- c = map(lambda a: 255 - (255 - a) * self.nsat[i] / 255, [127, 0, 255]) -+ c = list(map(lambda a: 255 - (255 - a) * self.nsat[i] // 255, [127, 0, 255])) - text = fonter.render(messages[i], 48, c) - w, h = text.get_rect().size -- system.blit(text, (24 + ITEM_SIZE * 4 - w / 2, 24 + 120 + ITEM_SIZE * i - h / 2)) -+ system.blit(text, (24 + ITEM_SIZE * 4 - w // 2, 24 + 120 + ITEM_SIZE * i - h // 2)) - if self.nsat[i]: -- self.nsat[i] = self.nsat[i] * 8 / 10 -+ self.nsat[i] = self.nsat[i] * 8 // 10 - for i in range(4, 8): -- c = map(lambda a: 255 - (255 - a) * self.nsat[i] / 255, [127, 0, 255]) -+ c = list(map(lambda a: 255 - (255 - a) * self.nsat[i] // 255, [127, 0, 255])) - if i % 2: - img = data.led_more - x = 320 - else: - img = data.led_less - x = 88 -- y = 36 + ITEM_SIZE * (6 + (i - 4) / 2) -+ y = 36 + ITEM_SIZE * (6 + (i - 4) // 2) - system.blit(img, (x, y)) - if self.nsat[i]: -- self.nsat[i] = self.nsat[i] * 8 / 10 -+ self.nsat[i] = self.nsat[i] * 8 // 10 - # Print wanted monsterz - for i in range(items): -- system.blit(data.normal[i], (24 + 96 + ITEM_SIZE * 3 * i / (items - 1), 24 + ITEM_SIZE * 6)) -+ system.blit(data.normal[i], (24 + 96 + ITEM_SIZE * 3 * i // (items - 1), 24 + ITEM_SIZE * 6)) - text = fonter.render('DIFFICULTY ' + str(difficulty), 36) - w, h = text.get_rect().size -- system.blit(text, (24 + 192 - w / 2, 24 + ITEM_SIZE * 7 + 24 - h / 2)) -+ system.blit(text, (24 + 192 - w // 2, 24 + ITEM_SIZE * 7 + 24 - h // 2)) - # Handle events - for event in pygame.event.get(): - if self.generic_event(event): -@@ -1610,18 +1621,18 @@ class Monsterz: - # Title - text = fonter.render('INSTRUCTIONS (' + str(self.page) + ')', 60) - w, h = text.get_rect().size -- system.blit(text, (24 + 192 - w / 2, 24 + 24 - h / 2)) -+ system.blit(text, (24 + 192 - w // 2, 24 + 24 - h // 2)) - if self.page == 1: - # Explanation 1 - text = fonter.render('SWAP ADJACENT MONSTERS TO CREATE', 24) - w, h = text.get_rect().size -- system.blit(text, (24 + 6, 24 + 84 - h / 2)) -+ system.blit(text, (24 + 6, 24 + 84 - h // 2)) - text = fonter.render('ALIGNMENTS OF THREE OR MORE. NEW', 24) - w, h = text.get_rect().size -- system.blit(text, (24 + 6, 24 + 108 - h / 2)) -+ system.blit(text, (24 + 6, 24 + 108 - h // 2)) - text = fonter.render('MONSTERS WILL FILL THE HOLES.', 24) - w, h = text.get_rect().size -- system.blit(text, (24 + 6, 24 + 132 - h / 2)) -+ system.blit(text, (24 + 6, 24 + 132 - h // 2)) - # Iter 1 - system.blit_board((0, 3, 2, 7)) - system.blit(data.normal[2], data.board2screen((0, 3))) -@@ -1658,22 +1669,22 @@ class Monsterz: - text = fonter.render('10', 36) - w, h = text.get_rect().size - x, y = data.board2screen((7, 4)) -- system.blit(text, (x + 24 - w / 2, y + 24 - h / 2)) -+ system.blit(text, (x + 24 - w // 2, y + 24 - h // 2)) - # Explanation 2 - text = fonter.render('CREATE CHAIN REACTIONS TO GET TWICE', 24) - w, h = text.get_rect().size -- system.blit(text, (24 + 6, 24 + 348 - h / 2)) -+ system.blit(text, (24 + 6, 24 + 348 - h // 2)) - text = fonter.render('AS MANY POINTS, THEN 4x, 8x ETC.', 24) - w, h = text.get_rect().size -- system.blit(text, (24 + 6, 24 + 372 - h / 2)) -+ system.blit(text, (24 + 6, 24 + 372 - h // 2)) - elif self.page == 2: - # Explanation 1 - text = fonter.render('THE LUCKY MONSTER EARNS YOU TWICE', 24) - w, h = text.get_rect().size -- system.blit(text, (24 + 6, 24 + 108 - h / 2)) -+ system.blit(text, (24 + 6, 24 + 108 - h // 2)) - text = fonter.render('AS MANY POINTS AS OTHER MONSTERS.', 24) - w, h = text.get_rect().size -- system.blit(text, (24 + 6, 24 + 132 - h / 2)) -+ system.blit(text, (24 + 6, 24 + 132 - h // 2)) - shape = data.special[self.timer % 7] - # Print done/needed - system.blit_board((0, 3, 4, 5)) -@@ -1697,15 +1708,15 @@ class Monsterz: - text = fonter.render('140', 48, rainbow[monsterz.timer % 6]) - w, h = text.get_rect().size - x, y = data.board2screen((2, 6)) -- system.blit(text, (x + 24 - w / 2, y + 24 - h / 2)) -+ system.blit(text, (x + 24 - w // 2, y + 24 - h // 2)) - text = fonter.render('70', 36) - w, h = text.get_rect().size - x, y = data.board2screen((1, 7)) -- system.blit(text, (x + 24 - w / 2, y + 24 - h / 2)) -+ system.blit(text, (x + 24 - w // 2, y + 24 - h // 2)) - for i in range(4): - surf = data.tiny[i + 1] - count = 3 + i * 2 -- x = 24 + 240 + 4 + i / 2 * 70 -+ x = 24 + 240 + 4 + i // 2 * 70 - y = 172 + (i % 2) * 38 - for dummy in range(2): - system.blit(surf, (x, y)) -@@ -1722,13 +1733,13 @@ class Monsterz: - # Explanation 1 - text = fonter.render('YOU CAN ALWAYS PERFORM A VALID MOVE.', 24) - w, h = text.get_rect().size -- system.blit(text, (24 + 6, 24 + 84 - h / 2)) -+ system.blit(text, (24 + 6, 24 + 84 - h // 2)) - text = fonter.render('WHEN NO MORE MOVES ARE POSSIBLE, YOU', 24) - w, h = text.get_rect().size -- system.blit(text, (24 + 6, 24 + 108 - h / 2)) -+ system.blit(text, (24 + 6, 24 + 108 - h // 2)) - text = fonter.render('GET A COMPLETE NEW BOARD.', 24) - w, h = text.get_rect().size -- system.blit(text, (24 + 6, 24 + 132 - h / 2)) -+ system.blit(text, (24 + 6, 24 + 132 - h // 2)) - # Surprised - system.blit_board((0, 3, 8, 5)) - for x in range(8): -@@ -1736,29 +1747,29 @@ class Monsterz: - system.blit(data.surprise[(x * 7) % 8], data.board2screen((x, 4))) - text = fonter.render('NO MORE MOVES!', 60) - w, h = text.get_rect().size -- system.blit(text, (24 + 192 - w / 2, 24 + 192 - h / 2)) -+ system.blit(text, (24 + 192 - w // 2, 24 + 192 - h // 2)) - # Explanation 2 - text = fonter.render('USE THE EYE TO FIND WHERE TO PLAY.', 24) - w, h = text.get_rect().size -- system.blit(text, (24 + 6 + 48, 24 + 300 - h / 2)) -+ system.blit(text, (24 + 6 + 48, 24 + 300 - h // 2)) - text = fonter.render('EACH 10,000 POINTS YOU GET A NEW', 24) - w, h = text.get_rect().size -- system.blit(text, (24 + 6 + 48, 24 + 324 - h / 2)) -+ system.blit(text, (24 + 6 + 48, 24 + 324 - h // 2)) - text = fonter.render('EYE. YOU CAN\'T HAVE MORE THAN 3.', 24) - w, h = text.get_rect().size -- system.blit(text, (24 + 6 + 48, 24 + 348 - h / 2)) -+ system.blit(text, (24 + 6 + 48, 24 + 348 - h // 2)) - system.blit(data.eye, (24 + 6, 24 + 306)) - elif self.page == 4: - # Explanation 1 - text = fonter.render('WHEN ONLY ONE KIND OF MONSTER IS', 24) - w, h = text.get_rect().size -- system.blit(text, (24 + 6, 24 + 84 - h / 2)) -+ system.blit(text, (24 + 6, 24 + 84 - h // 2)) - text = fonter.render('NEEDED TO FINISH THE LEVEL, MONSTERS', 24) - w, h = text.get_rect().size -- system.blit(text, (24 + 6, 24 + 108 - h / 2)) -+ system.blit(text, (24 + 6, 24 + 108 - h // 2)) - text = fonter.render('OF THAT KIND GET AN ANGRY FACE.', 24) - w, h = text.get_rect().size -- system.blit(text, (24 + 6, 24 + 132 - h / 2)) -+ system.blit(text, (24 + 6, 24 + 132 - h // 2)) - # Print done/needed - system.blit_board((0, 3, 4, 5)) - for i in range(4): -@@ -1770,7 +1781,7 @@ class Monsterz: - big = data.angry[i + 4] - system.blit(big, data.board2screen((i, 3 + (i % 2)))) - system.blit(big, data.board2screen(((i + 2) % 4, 3 + ((i + 1) % 2)))) -- x = 24 + 240 + 4 + i / 2 * 70 -+ x = 24 + 240 + 4 + i // 2 * 70 - y = 172 + (i % 2) * 38 - system.blit(surf, (x, y)) - text = fonter.render(str(i * 3), 36) -@@ -1778,10 +1789,10 @@ class Monsterz: - # Explanation 2 - text = fonter.render('CLICK ON THE BONUS TO REMOVE ALL', 24) - w, h = text.get_rect().size -- system.blit(text, (24 + 6, 24 + 252 - h / 2)) -+ system.blit(text, (24 + 6, 24 + 252 - h // 2)) - text = fonter.render('MONSTERS OF A RANDOM KIND.', 24) - w, h = text.get_rect().size -- system.blit(text, (24 + 6, 24 + 276 - h / 2)) -+ system.blit(text, (24 + 6, 24 + 276 - h // 2)) - shape = data.special[self.timer % 7] - # Iter 1 - system.blit_board((0, 6, 3, 8)) -@@ -1802,22 +1813,22 @@ class Monsterz: - text = fonter.render('10', 36) - w, h = text.get_rect().size - x, y = data.board2screen((4, 7)) -- system.blit(text, (x + 24 - w / 2, y + 24 - h / 2)) -+ system.blit(text, (x + 24 - w // 2, y + 24 - h // 2)) - x, y = data.board2screen((5, 6)) -- system.blit(text, (x + 24 - w / 2, y + 24 - h / 2)) -+ system.blit(text, (x + 24 - w // 2, y + 24 - h // 2)) - x, y = data.board2screen((6, 6)) -- system.blit(text, (x + 24 - w / 2, y + 24 - h / 2)) -+ system.blit(text, (x + 24 - w // 2, y + 24 - h // 2)) - elif self.page == 5: - # Explanation 1 - text = fonter.render('IN PUZZLE MODE, PUT TOGETHER THE', 24) - w, h = text.get_rect().size -- system.blit(text, (24 + 6, 24 + 84 - h / 2)) -+ system.blit(text, (24 + 6, 24 + 84 - h // 2)) - text = fonter.render('PUZZLE BY MOVING PIECES AROUND. BE', 24) - w, h = text.get_rect().size -- system.blit(text, (24 + 6, 24 + 108 - h / 2)) -+ system.blit(text, (24 + 6, 24 + 108 - h // 2)) - text = fonter.render('CAREFUL NOT TO GET STUCK!', 24) - w, h = text.get_rect().size -- system.blit(text, (24 + 6, 24 + 132 - h / 2)) -+ system.blit(text, (24 + 6, 24 + 132 - h // 2)) - # Iter 1 - system.blit_board((0, 3, 2, 8)) - system.blit(data.normal[2], data.board2screen((0, 3))) -@@ -1876,19 +1887,19 @@ class Monsterz: - self.copyright_draw() - text = fonter.render('HIGH SCORES', 60) - w, h = text.get_rect().size -- system.blit(text, (24 + 192 - w / 2, 24 + 24 - h / 2)) -+ system.blit(text, (24 + 192 - w // 2, 24 + 24 - h // 2)) - # Print our list - for x in range(10): - name, score, level = settings.scores['CLASSIC'][x] - text = fonter.render(str(x + 1) + '. ' + name.upper(), 32) - w, h = text.get_rect().size -- system.blit(text, (24 + 24, 24 + 72 + 32 * x - h / 2)) -+ system.blit(text, (24 + 24, 24 + 72 + 32 * x - h // 2)) - text = fonter.render(str(score), 32) - w, h = text.get_rect().size -- system.blit(text, (24 + 324 - w, 24 + 72 + 32 * x - h / 2)) -+ system.blit(text, (24 + 324 - w, 24 + 72 + 32 * x - h // 2)) - text = fonter.render(str(level), 32) - w, h = text.get_rect().size -- system.blit(text, (24 + 360 - w, 24 + 72 + 32 * x - h / 2)) -+ system.blit(text, (24 + 360 - w, 24 + 72 + 32 * x - h // 2)) - # Handle events - for event in pygame.event.get(): - if self.generic_event(event): -@@ -1903,39 +1914,39 @@ class Monsterz: - return - - def version(): -- print 'monsterz ' + VERSION -- print 'Written by Sam Hocevar, music by MenTaLguY, sound effects by Sun Microsystems,' -- print 'Inc., Michael Speck, David White and the Battle for Wesnoth project, Mike' -- print 'Kershaw and Sam Hocevar.' -- print -- print 'Copyright (C) 2005, 2006 Sam Hocevar <sam@zoy.org>' -- print ' (C) 1998 MenTaLguY <mental@rydia.net>' -- print ' (C) 2002, 2005 Sun Microsystems, Inc.' -- print ' (C) Michael Speck <kulkanie@gmx.net>' -- print ' (C) 2003 by David White <davidnwhite@optusnet.com.au> and the' -- print ' Battle for Wesnoth project' -- print ' (C) Mike Kershaw <dragorn@kismetwireless.net>' -+ print('monsterz ' + VERSION) -+ print('Written by Sam Hocevar, music by MenTaLguY, sound effects by Sun Microsystems,') -+ print('Inc., Michael Speck, David White and the Battle for Wesnoth project, Mike') -+ print('Kershaw and Sam Hocevar.') -+ print() -+ print('Copyright (C) 2005, 2006 Sam Hocevar <sam@zoy.org>') -+ print(' (C) 1998 MenTaLguY <mental@rydia.net>') -+ print(' (C) 2002, 2005 Sun Microsystems, Inc.') -+ print(' (C) Michael Speck <kulkanie@gmx.net>') -+ print(' (C) 2003 by David White <davidnwhite@optusnet.com.au> and the') -+ print(' Battle for Wesnoth project') -+ print(' (C) Mike Kershaw <dragorn@kismetwireless.net>') - -- print 'This program is free software; you can redistribute it and/or modify it under' -- print 'the terms of the Do What The Fuck You Want To Public License, Version 2, as' -- print 'published by Sam Hocevar. See http://sam.zoy.org/wtfpl/ for more details.' -- print 'The sound effects are released under their own licences: applause.wav and' -- print 'pop.wav are covered by the LGPL, the others are covered by the GPL.' -+ print('This program is free software; you can redistribute it and/or modify it under') -+ print('the terms of the Do What The Fuck You Want To Public License, Version 2, as') -+ print('published by Sam Hocevar. See http://sam.zoy.org/wtfpl/ for more details.') -+ print('The sound effects are released under their own licences: applause.wav and') -+ print('pop.wav are covered by the LGPL, the others are covered by the GPL.') - - def usage(): -- print 'Usage: monsterz [OPTION]...' -- print -- print 'Options' -- print ' -h, --help display this help and exit' -- print ' -v, --version display version information and exit' -- print ' -f, --fullscreen start in full screen mode' -- print ' -m, --nomusic disable music' -- print ' -s, --nosfx disable sound effects' -- print ' --outfd <fd> output scores to file descriptor <fd>' -- print ' --data <dir> set alternate data directory to <dir>' -- print ' --score <file> set score file to <file>' -- print -- print 'Report bugs or suggestions to <sam@zoy.org>.' -+ print('Usage: monsterz [OPTION]...') -+ print() -+ print('Options') -+ print(' -h, --help display this help and exit') -+ print(' -v, --version display version information and exit') -+ print(' -f, --fullscreen start in full screen mode') -+ print(' -m, --nomusic disable music') -+ print(' -s, --nosfx disable sound effects') -+ print(' --outfd <fd> output scores to file descriptor <fd>') -+ print(' --data <dir> set alternate data directory to <dir>') -+ print(' --score <file> set score file to <file>') -+ print() -+ print('Report bugs or suggestions to <sam@zoy.org>.') - - def main(): - from getopt import getopt, GetoptError -@@ -1967,7 +1978,7 @@ def main(): - elif opt in ('--outfd'): - try: - outfd = int(arg) -- write(outfd, '\n') -+ write(outfd, b'\n') - except: - outfd = None - elif opt in ('--data'): -@@ -1982,7 +1993,7 @@ def main(): - try: - data = Data(sharedir) - except: -- print argv[0] + ': could not open data from `' + sharedir + "'." -+ print(argv[0] + ': could not open data from `' + sharedir + "'.") - raise - fonter = Fonter() - monsterz = Monsterz() diff --git a/games/monsterz/pkg-plist b/games/monsterz/pkg-plist index 53fb909507b9..7c7f758f17be 100644 --- a/games/monsterz/pkg-plist +++ b/games/monsterz/pkg-plist @@ -21,5 +21,4 @@ %%DATADIR%%/sound/pop.wav %%DATADIR%%/sound/warning.wav %%DATADIR%%/sound/whip.wav -share/pixmaps/monsterz.png -@sample(,games,664) %%SCOREDIR%%/monsterz.sample +@sample(games,games,664) %%SCOREDIR%%/monsterz.sample diff --git a/games/nsnake/Makefile b/games/nsnake/Makefile index 483a14cae671..a53792247b90 100644 --- a/games/nsnake/Makefile +++ b/games/nsnake/Makefile @@ -1,6 +1,5 @@ PORTNAME= nsnake -DISTVERSION= 2.2.0 -PORTREVISION= 1 +PORTVERSION= 3.0.0 CATEGORIES= games MASTER_SITES= http://releases.malikania.fr/nsnake/${PORTVERSION}/ @@ -15,13 +14,8 @@ USES= ncurses tar:xz OPTIONS_DEFINE= DOCS OPTIONS_SUB= yes -MAKE_ENV= CC="$CC" \ - CFLAGS+="$CFLAGS" \ - LDFLAGS+="$LDFLAGS" +MAKE_ARGS= VARDIR="/var" -post-patch: - @${REINPLACE_CMD} -e 's|VARDIR=.*|VARDIR=/var|' \ - ${WRKSRC}/config.mk do-install: (cd ${WRKSRC} \ && ${INSTALL_PROGRAM} ${PORTNAME} ${STAGEDIR}${PREFIX}/bin \ diff --git a/games/nsnake/distinfo b/games/nsnake/distinfo index 94531bf989b3..5d14bbb645bf 100644 --- a/games/nsnake/distinfo +++ b/games/nsnake/distinfo @@ -1,3 +1,3 @@ -TIMESTAMP = 1572999406 -SHA256 (nsnake-2.2.0.tar.xz) = 3e4b118168ad9702a8a855438409d0a866f7069b3b6b76c1eba292da2fbef27e -SIZE (nsnake-2.2.0.tar.xz) = 9232 +TIMESTAMP = 1624266603 +SHA256 (nsnake-3.0.0.tar.xz) = 5e57108d5ca9b7be26b421efb4a3a0918ba40ed5344db772570d71ba9f825f03 +SIZE (nsnake-3.0.0.tar.xz) = 7908 diff --git a/games/openclonk/Makefile b/games/openclonk/Makefile index 1ba4b2897144..9f64ad7147eb 100644 --- a/games/openclonk/Makefile +++ b/games/openclonk/Makefile @@ -1,6 +1,6 @@ PORTNAME= openclonk DISTVERSION= 8.1 -PORTREVISION= 5 +PORTREVISION= 6 DISTVERSIONSUFFIX= -src CATEGORIES= games MASTER_SITES= http://www.openclonk.org/builds/release/${DISTVERSION}/ diff --git a/games/openrct2/Makefile b/games/openrct2/Makefile index ce9649b4af46..0f4346d0bcd1 100644 --- a/games/openrct2/Makefile +++ b/games/openrct2/Makefile @@ -1,9 +1,9 @@ PORTNAME= openrct2 DISTVERSIONPREFIX= v -DISTVERSION= 0.4.17 +DISTVERSION= 0.4.18 CATEGORIES= games MASTER_SITES= https://github.com/OpenRCT2/title-sequences/releases/download/v0.4.14/:sequence \ - https://github.com/OpenRCT2/objects/releases/download/v1.4.11/:object \ + https://github.com/OpenRCT2/objects/releases/download/v1.4.12/:object \ https://github.com/OpenRCT2/OpenMusic/releases/download/v1.6/:openmsx \ https://github.com/OpenRCT2/OpenSoundEffects/releases/download/v1.0.5/:opensfx DISTFILES= title-sequences.zip:sequence \ diff --git a/games/openrct2/distinfo b/games/openrct2/distinfo index b3d6175ecb46..89b1824d5324 100644 --- a/games/openrct2/distinfo +++ b/games/openrct2/distinfo @@ -1,11 +1,11 @@ -TIMESTAMP = 1733688342 +TIMESTAMP = 1736519442 SHA256 (title-sequences.zip) = 140df714e806fed411cc49763e7f16b0fcf2a487a57001d1e50fce8f9148a9f3 SIZE (title-sequences.zip) = 7791573 -SHA256 (objects.zip) = fd0fed611565710f79b136958100362a8c37211467f74b85126a3a2ea35e4f78 -SIZE (objects.zip) = 7522312 +SHA256 (objects.zip) = 6417dad971674e5cf39bf56e83e04e4086547145e3fac696f163037fe841e7be +SIZE (objects.zip) = 7599482 SHA256 (openmusic.zip) = f097d3a4ccd39f7546f97db3ecb1b8be73648f53b7a7595b86cccbdc1a7557e4 SIZE (openmusic.zip) = 42921141 SHA256 (opensound.zip) = a952148be164c128e4fd3aea96822e5f051edd9a0b1f2c84de7f7628ce3b2e18 SIZE (opensound.zip) = 4012384 -SHA256 (OpenRCT2-OpenRCT2-v0.4.17_GH0.tar.gz) = 991c4a3eb599439e09715bd36ea0de42a11215edff4e5576304dc38524a6ab8d -SIZE (OpenRCT2-OpenRCT2-v0.4.17_GH0.tar.gz) = 22624136 +SHA256 (OpenRCT2-OpenRCT2-v0.4.18_GH0.tar.gz) = 2dd45609053e74a8b2043869b4163d5fe87711c5623d144250368cca0b3b71ae +SIZE (OpenRCT2-OpenRCT2-v0.4.18_GH0.tar.gz) = 22955683 diff --git a/games/openrct2/pkg-plist b/games/openrct2/pkg-plist index 4f9506092c86..5a1e8cbbabc7 100644 --- a/games/openrct2/pkg-plist +++ b/games/openrct2/pkg-plist @@ -1218,10 +1218,10 @@ share/mime/packages/openrct2.xml %%DATADIR%%/object/rct2tt/ride/rct2tt.ride.ganstrcr.json %%DATADIR%%/object/rct2tt/ride/rct2tt.ride.gintspdr.json %%DATADIR%%/object/rct2tt/ride/rct2tt.ride.halofmrs.json -%%DATADIR%%/object/rct2tt/ride/rct2tt.ride.harpiesx.json +%%DATADIR%%/object/rct2tt/ride/rct2tt.ride.harpiesx.parkobj %%DATADIR%%/object/rct2tt/ride/rct2tt.ride.hotrodxx.json %%DATADIR%%/object/rct2tt/ride/rct2tt.ride.hoverbke.json -%%DATADIR%%/object/rct2tt/ride/rct2tt.ride.hovercar.json +%%DATADIR%%/object/rct2tt/ride/rct2tt.ride.hovercar.parkobj %%DATADIR%%/object/rct2tt/ride/rct2tt.ride.hovrbord.json %%DATADIR%%/object/rct2tt/ride/rct2tt.ride.jetpackx.json %%DATADIR%%/object/rct2tt/ride/rct2tt.ride.jetplane.json @@ -1233,14 +1233,14 @@ share/mime/packages/openrct2.xml %%DATADIR%%/object/rct2tt/ride/rct2tt.ride.mktstal2.json %%DATADIR%%/object/rct2tt/ride/rct2tt.ride.moonjuce.json %%DATADIR%%/object/rct2tt/ride/rct2tt.ride.mythosea.json -%%DATADIR%%/object/rct2tt/ride/rct2tt.ride.neptunex.json +%%DATADIR%%/object/rct2tt/ride/rct2tt.ride.neptunex.parkobj %%DATADIR%%/object/rct2tt/ride/rct2tt.ride.oakbarel.json %%DATADIR%%/object/rct2tt/ride/rct2tt.ride.pegasusx.json %%DATADIR%%/object/rct2tt/ride/rct2tt.ride.polchase.json %%DATADIR%%/object/rct2tt/ride/rct2tt.ride.policecr.json %%DATADIR%%/object/rct2tt/ride/rct2tt.ride.pterodac.json %%DATADIR%%/object/rct2tt/ride/rct2tt.ride.raptorxx.json -%%DATADIR%%/object/rct2tt/ride/rct2tt.ride.rivrstyx.json +%%DATADIR%%/object/rct2tt/ride/rct2tt.ride.rivrstyx.parkobj %%DATADIR%%/object/rct2tt/ride/rct2tt.ride.schoolbs.json %%DATADIR%%/object/rct2tt/ride/rct2tt.ride.seaplane.json %%DATADIR%%/object/rct2tt/ride/rct2tt.ride.softoyst.json diff --git a/games/prismlauncher/Makefile b/games/prismlauncher/Makefile index 03e2c1dd7fb6..3acf99eb7470 100644 --- a/games/prismlauncher/Makefile +++ b/games/prismlauncher/Makefile @@ -1,5 +1,5 @@ PORTNAME= prismlauncher -DISTVERSION= 9.0 +DISTVERSION= 9.2 CATEGORIES= games java MAINTAINER= Alexander88207@protonmail.com diff --git a/games/prismlauncher/distinfo b/games/prismlauncher/distinfo index fb9016a97316..93781cd25b08 100644 --- a/games/prismlauncher/distinfo +++ b/games/prismlauncher/distinfo @@ -1,6 +1,6 @@ -TIMESTAMP = 1729522988 -SHA256 (PrismLauncher-PrismLauncher-9.0_GH0.tar.gz) = a881c2d35562c05dd5989e206faf78c706b500f1c8210d59a618c749768d5f87 -SIZE (PrismLauncher-PrismLauncher-9.0_GH0.tar.gz) = 4445113 +TIMESTAMP = 1736886873 +SHA256 (PrismLauncher-PrismLauncher-9.2_GH0.tar.gz) = 2d226646ec65799c34dfdf1ef29a37e98cd23a10b7158b2ec3ebed5b99ba813f +SIZE (PrismLauncher-PrismLauncher-9.2_GH0.tar.gz) = 4447509 SHA256 (gulrak-filesystem-2fc4b463_GH0.tar.gz) = 270eead1276da3af72e6f1c5b819d0b2a7b24ddc3e4e7a1a0b69ffba8d07228f SIZE (gulrak-filesystem-2fc4b463_GH0.tar.gz) = 211853 SHA256 (PrismLauncher-libnbtplusplus-23b95512_GH0.tar.gz) = 4393bc210d2025029fc364d761d339c88223a3cdd03b401ebee58d5e3cddb4dc diff --git a/games/punchy/Makefile b/games/punchy/Makefile index 1ad3115bc1dd..591faa59e54a 100644 --- a/games/punchy/Makefile +++ b/games/punchy/Makefile @@ -1,7 +1,7 @@ PORTNAME= punchy DISTVERSIONPREFIX= v DISTVERSION= 0.3.0 -PORTREVISION= 21 +PORTREVISION= 22 CATEGORIES= games wayland MAINTAINER= jbeich@FreeBSD.org diff --git a/games/pyspacewar/Makefile b/games/pyspacewar/Makefile index 855588692d60..ff629c0d6de9 100644 --- a/games/pyspacewar/Makefile +++ b/games/pyspacewar/Makefile @@ -1,33 +1,24 @@ PORTNAME= pyspacewar -PORTVERSION= 1.1.1 -PORTREVISION= 3 +DISTVERSION= 1.2.0 CATEGORIES= games python +MASTER_SITES= PYPI PKGNAMEPREFIX= ${PYTHON_PKGNAMEPREFIX} DIST_SUBDIR= python -MAINTAINER= ports@FreeBSD.org +MAINTAINER= nxjoseph@protonmail.com COMMENT= Game loosely based on the original Spacewar! -WWW= https://mg.pov.lt/pyspacewar/ +WWW= https://pypi.org/project/pyspacewar \ + https://github.com/mgedmin/pyspacewar LICENSE= GPLv2+ LICENSE_FILE= ${WRKSRC}/LICENSE RUN_DEPENDS= ${PYGAME} -USE_GITHUB= yes -GH_ACCOUNT= mgedmin -#GH_TAGNAME= f872564 - USES= gnome python -USE_PYTHON= distutils autoplist -NO_ARCH= yes - -PORTDOCS= *.rst +USE_PYTHON= distutils -DESKTOP_ENTRIES="PySpaceWar" "" ${PORTNAME} \ - "${PORTNAME}" "Game;ArcadeGame;" "" - -OPTIONS_DEFINE= DOCS +NO_ARCH= yes post-install: .for i in 16 22 32 48 @@ -38,9 +29,12 @@ post-install: ${INSTALL_DATA} ${WRKSRC}/src/${PORTNAME}/icons/${PORTNAME}${i}.svg \ ${STAGEDIR}${PREFIX}/share/icons/hicolor/scalable/apps/${PORTNAME}${i}.svg .endfor - -post-install-DOCS-on: + ${INSTALL_DATA} ${WRKSRC}/src/${PORTNAME}/icons/${PORTNAME}32.png \ + ${STAGEDIR}${PREFIX}/share/pixmaps/${PORTNAME}.png + ${INSTALL_DATA} ${WRKSRC}/${PORTNAME}.desktop \ + ${STAGEDIR}${PREFIX}/share/applications/${PORTNAME}.desktop @${MKDIR} ${STAGEDIR}${DOCSDIR} - ${INSTALL_DATA} ${PORTDOCS:S|^|${WRKSRC}/|} ${STAGEDIR}${DOCSDIR} + ${INSTALL_DATA} ${WRKSRC}/*.rst \ + ${STAGEDIR}${DOCSDIR} .include <bsd.port.mk> diff --git a/games/pyspacewar/distinfo b/games/pyspacewar/distinfo index 472122b5cdb4..065fa0ebffe4 100644 --- a/games/pyspacewar/distinfo +++ b/games/pyspacewar/distinfo @@ -1,3 +1,3 @@ -TIMESTAMP = 1559637128 -SHA256 (python/mgedmin-pyspacewar-1.1.1_GH0.tar.gz) = 490d01d4be1ffbea0f8e04d310b8b4b5663819eb02ab61a940f2b80777b75ba3 -SIZE (python/mgedmin-pyspacewar-1.1.1_GH0.tar.gz) = 240229 +TIMESTAMP = 1736715394 +SHA256 (python/pyspacewar-1.2.0.tar.gz) = 0f0ac2a00597d157ec966c5b74cca08bf9ad852b57efaae30c5044cb5b3dfaee +SIZE (python/pyspacewar-1.2.0.tar.gz) = 1011889 diff --git a/games/pyspacewar/pkg-plist b/games/pyspacewar/pkg-plist index b88dbdc014b7..823b285dcc29 100644 --- a/games/pyspacewar/pkg-plist +++ b/games/pyspacewar/pkg-plist @@ -1,3 +1,67 @@ +bin/pyspacewar +%%PYTHON_SITELIBDIR%%/pyspacewar/__init__.py +%%PYTHON_SITELIBDIR%%/pyspacewar/__pycache__/__init__%%PYTHON_EXT_SUFFIX%%.opt-1.pyc +%%PYTHON_SITELIBDIR%%/pyspacewar/__pycache__/__init__%%PYTHON_EXT_SUFFIX%%.pyc +%%PYTHON_SITELIBDIR%%/pyspacewar/__pycache__/ai%%PYTHON_EXT_SUFFIX%%.opt-1.pyc +%%PYTHON_SITELIBDIR%%/pyspacewar/__pycache__/ai%%PYTHON_EXT_SUFFIX%%.pyc +%%PYTHON_SITELIBDIR%%/pyspacewar/__pycache__/game%%PYTHON_EXT_SUFFIX%%.opt-1.pyc +%%PYTHON_SITELIBDIR%%/pyspacewar/__pycache__/game%%PYTHON_EXT_SUFFIX%%.pyc +%%PYTHON_SITELIBDIR%%/pyspacewar/__pycache__/main%%PYTHON_EXT_SUFFIX%%.opt-1.pyc +%%PYTHON_SITELIBDIR%%/pyspacewar/__pycache__/main%%PYTHON_EXT_SUFFIX%%.pyc +%%PYTHON_SITELIBDIR%%/pyspacewar/__pycache__/ui%%PYTHON_EXT_SUFFIX%%.opt-1.pyc +%%PYTHON_SITELIBDIR%%/pyspacewar/__pycache__/ui%%PYTHON_EXT_SUFFIX%%.pyc +%%PYTHON_SITELIBDIR%%/pyspacewar/__pycache__/version%%PYTHON_EXT_SUFFIX%%.opt-1.pyc +%%PYTHON_SITELIBDIR%%/pyspacewar/__pycache__/version%%PYTHON_EXT_SUFFIX%%.pyc +%%PYTHON_SITELIBDIR%%/pyspacewar/__pycache__/world%%PYTHON_EXT_SUFFIX%%.opt-1.pyc +%%PYTHON_SITELIBDIR%%/pyspacewar/__pycache__/world%%PYTHON_EXT_SUFFIX%%.pyc +%%PYTHON_SITELIBDIR%%/pyspacewar/ai.py +%%PYTHON_SITELIBDIR%%/pyspacewar/fonts/LICENSE.txt +%%PYTHON_SITELIBDIR%%/pyspacewar/fonts/NotoSans-Bold.ttf +%%PYTHON_SITELIBDIR%%/pyspacewar/fonts/NotoSans-BoldItalic.ttf +%%PYTHON_SITELIBDIR%%/pyspacewar/fonts/NotoSans-Italic.ttf +%%PYTHON_SITELIBDIR%%/pyspacewar/fonts/NotoSans-Regular.ttf +%%PYTHON_SITELIBDIR%%/pyspacewar/game.py +%%PYTHON_SITELIBDIR%%/pyspacewar/icons/README.txt +%%PYTHON_SITELIBDIR%%/pyspacewar/icons/pyspacewar-gallery.png +%%PYTHON_SITELIBDIR%%/pyspacewar/icons/pyspacewar16.png +%%PYTHON_SITELIBDIR%%/pyspacewar/icons/pyspacewar16.svg +%%PYTHON_SITELIBDIR%%/pyspacewar/icons/pyspacewar22.png +%%PYTHON_SITELIBDIR%%/pyspacewar/icons/pyspacewar22.svg +%%PYTHON_SITELIBDIR%%/pyspacewar/icons/pyspacewar32.png +%%PYTHON_SITELIBDIR%%/pyspacewar/icons/pyspacewar32.svg +%%PYTHON_SITELIBDIR%%/pyspacewar/icons/pyspacewar48.png +%%PYTHON_SITELIBDIR%%/pyspacewar/icons/pyspacewar48.svg +%%PYTHON_SITELIBDIR%%/pyspacewar/images/README.txt +%%PYTHON_SITELIBDIR%%/pyspacewar/images/background.jpg +%%PYTHON_SITELIBDIR%%/pyspacewar/images/planet_D3.png +%%PYTHON_SITELIBDIR%%/pyspacewar/images/planet_E0.png +%%PYTHON_SITELIBDIR%%/pyspacewar/images/planet_G0.png +%%PYTHON_SITELIBDIR%%/pyspacewar/images/planet_G2.png +%%PYTHON_SITELIBDIR%%/pyspacewar/images/planet_I0.png +%%PYTHON_SITELIBDIR%%/pyspacewar/images/title.png +%%PYTHON_SITELIBDIR%%/pyspacewar/main.py +%%PYTHON_SITELIBDIR%%/pyspacewar/music/README.txt +%%PYTHON_SITELIBDIR%%/pyspacewar/music/music.ini +%%PYTHON_SITELIBDIR%%/pyspacewar/sounds/Grenade2.au +%%PYTHON_SITELIBDIR%%/pyspacewar/sounds/Grenade2.wav +%%PYTHON_SITELIBDIR%%/pyspacewar/sounds/Gun_Silencer.wav +%%PYTHON_SITELIBDIR%%/pyspacewar/sounds/Pink_Noise1.au +%%PYTHON_SITELIBDIR%%/pyspacewar/sounds/Pink_Noise1.wav +%%PYTHON_SITELIBDIR%%/pyspacewar/sounds/README.txt +%%PYTHON_SITELIBDIR%%/pyspacewar/sounds/bomb.wav +%%PYTHON_SITELIBDIR%%/pyspacewar/sounds/briefcs1.wav +%%PYTHON_SITELIBDIR%%/pyspacewar/sounds/coin2.wav +%%PYTHON_SITELIBDIR%%/pyspacewar/sounds/electricshock.wav +%%PYTHON_SITELIBDIR%%/pyspacewar/sounds/sounds.ini +%%PYTHON_SITELIBDIR%%/pyspacewar/ui.py +%%PYTHON_SITELIBDIR%%/pyspacewar/version.py +%%PYTHON_SITELIBDIR%%/pyspacewar/world.py +share/applications/pyspacewar.desktop +%%DOCSDIR%%/NEWS.rst +%%DOCSDIR%%/README.rst +%%DOCSDIR%%/RELEASE.rst +%%DOCSDIR%%/TODO.rst +%%DOCSDIR%%/performance-notes.rst share/icons/hicolor/16x16/apps/pyspacewar.png share/icons/hicolor/22x22/apps/pyspacewar.png share/icons/hicolor/32x32/apps/pyspacewar.png @@ -6,3 +70,4 @@ share/icons/hicolor/scalable/apps/pyspacewar16.svg share/icons/hicolor/scalable/apps/pyspacewar22.svg share/icons/hicolor/scalable/apps/pyspacewar32.svg share/icons/hicolor/scalable/apps/pyspacewar48.svg +share/pixmaps/pyspacewar.png diff --git a/games/rocksndiamonds/Makefile b/games/rocksndiamonds/Makefile index a9def9fe02e5..11e7cded3401 100644 --- a/games/rocksndiamonds/Makefile +++ b/games/rocksndiamonds/Makefile @@ -1,5 +1,5 @@ PORTNAME= rocksndiamonds -DISTVERSION= 4.4.0.0 +DISTVERSION= 4.4.0.2 CATEGORIES= games MASTER_SITES= http://www.artsoft.org/RELEASES/unix/rocksndiamonds/:game \ http://www.artsoft.org/RELEASES/rocksndiamonds/levels/:levels_artsoft \ diff --git a/games/rocksndiamonds/distinfo b/games/rocksndiamonds/distinfo index 43ecbd84b6d2..fc66d8a17ff2 100644 --- a/games/rocksndiamonds/distinfo +++ b/games/rocksndiamonds/distinfo @@ -1,6 +1,6 @@ -TIMESTAMP = 1735741873 -SHA256 (rocksndiamonds/rocksndiamonds-4.4.0.0-linux.tar.gz) = 68a1c70ffbfeceac42b0e629d3a9ea0764d2865c02c04d49694d1a74ee13e02c -SIZE (rocksndiamonds/rocksndiamonds-4.4.0.0-linux.tar.gz) = 5314473 +TIMESTAMP = 1737551745 +SHA256 (rocksndiamonds/rocksndiamonds-4.4.0.2-linux.tar.gz) = a84efc709204c1637a6f9e15849c2a14a2d7bd380774bd7e529cb50c99df583f +SIZE (rocksndiamonds/rocksndiamonds-4.4.0.2-linux.tar.gz) = 5321965 SHA256 (rocksndiamonds/rnd_jue-3.3.0.0.tar.gz) = 9594656bab084fea2ecf104e48c4dea3ccd8153f86a6ddbab04cdd0d5f6899a6 SIZE (rocksndiamonds/rnd_jue-3.3.0.0.tar.gz) = 35414851 SHA256 (rocksndiamonds/Sokoban-1.0.0.zip) = 63f9d36789edca22c0f9454202f9fd21fcee89111642459b5882314f13ebdc0e diff --git a/games/rpg-cli/Makefile b/games/rpg-cli/Makefile index 6020731fe4d5..98a7cd0ae11b 100644 --- a/games/rpg-cli/Makefile +++ b/games/rpg-cli/Makefile @@ -1,6 +1,6 @@ PORTNAME= rpg-cli DISTVERSION= 1.0.1 -PORTREVISION= 25 +PORTREVISION= 26 CATEGORIES= games MAINTAINER= lcook@FreeBSD.org diff --git a/games/simutrans/Makefile b/games/simutrans/Makefile index d063d3492725..41b7526eccd2 100644 --- a/games/simutrans/Makefile +++ b/games/simutrans/Makefile @@ -1,5 +1,6 @@ PORTNAME= simutrans DISTVERSION= 124-2-2 +PORTREVISION= 1 CATEGORIES= games MASTER_SITES= SF/simutrans/simutrans/${DISTVERSION} DISTNAME= simutrans-src-${DISTVERSION} diff --git a/games/sulis/Makefile b/games/sulis/Makefile index 8279e956c643..98c2fb4b811c 100644 --- a/games/sulis/Makefile +++ b/games/sulis/Makefile @@ -1,6 +1,6 @@ PORTNAME= sulis DISTVERSION= 1.0.0 -PORTREVISION= 2 +PORTREVISION= 3 CATEGORIES= games PATCH_SITES= https://github.com/${GH_ACCOUNT}/${GH_PROJECT}/commit/ diff --git a/games/tetrigo/Makefile b/games/tetrigo/Makefile index 198df5b70b95..7ab1a1bf9c0a 100644 --- a/games/tetrigo/Makefile +++ b/games/tetrigo/Makefile @@ -1,6 +1,7 @@ PORTNAME= tetrigo DISTVERSIONPREFIX= v DISTVERSION= 0.2.0 +PORTREVISION= 1 CATEGORIES= games MAINTAINER= yuri@FreeBSD.org diff --git a/games/veloren-weekly/Makefile b/games/veloren-weekly/Makefile index 1d2876c932be..41ce7a9eaac9 100644 --- a/games/veloren-weekly/Makefile +++ b/games/veloren-weekly/Makefile @@ -1,5 +1,5 @@ PORTNAME= veloren -PORTVERSION= s20250108 +PORTVERSION= s20250121 CATEGORIES= games wayland PKGNAMESUFFIX= -weekly @@ -25,7 +25,7 @@ RUN_DEPENDS= ${LOCALBASE}/lib/alsa-lib/libasound_module_pcm_oss.so:audio/alsa-pl USES= cargo xorg USE_XORG= xcb USE_GITLAB= yes -GL_TAGNAME= v0.17.0-23-ge8b92888e # git describe --match='v[0-9]*' weekly +GL_TAGNAME= v0.17.0-82-g0523f287b # git describe --match='v[0-9]*' weekly CARGO_ENV= VELOREN_USERDATA_STRATEGY=system SHADERC_LIB_DIR="${LOCALBASE}/lib" PLIST_FILES= bin/${PORTNAME}-server-cli \ bin/${PORTNAME}-voxygen \ diff --git a/games/veloren-weekly/distinfo b/games/veloren-weekly/distinfo index ee8697af1683..21ae7a867d30 100644 --- a/games/veloren-weekly/distinfo +++ b/games/veloren-weekly/distinfo @@ -1,4 +1,4 @@ -TIMESTAMP = 1736378901 +TIMESTAMP = 1737494401 SHA256 (rust/crates/ab_glyph-0.2.28.crate) = 79faae4620f45232f599d9bc7b290f88247a0834162c4495ab2f02d60004adfb SIZE (rust/crates/ab_glyph-0.2.28.crate) = 19965 SHA256 (rust/crates/ab_glyph_rasterizer-0.1.8.crate) = c71b1793ee61086797f5c80b6efa2b8ffa6d5dd703f118545808a7f2e27f7046 @@ -1789,5 +1789,5 @@ SHA256 (Imberflur-wgpu-0.18-with-fixes-for-veloren-v2_GH0.tar.gz) = eaf65f3809d3 SIZE (Imberflur-wgpu-0.18-with-fixes-for-veloren-v2_GH0.tar.gz) = 10001880 SHA256 (xMAC94x-portpicker-rs-df6b37872f3586ac3b21d08b56c8ec7cd92fb172_GH0.tar.gz) = 29252101e189bbe067f0bacba18181afc69a2fb9bc031bbba8dcbade45dec02f SIZE (xMAC94x-portpicker-rs-df6b37872f3586ac3b21d08b56c8ec7cd92fb172_GH0.tar.gz) = 2210 -SHA256 (veloren-v0.17.0-23-ge8b92888e.tar.bz2) = b78338789ba4d2925f87ce4ea0e3678436d812fb4106c12e695cb201c03ee04c -SIZE (veloren-v0.17.0-23-ge8b92888e.tar.bz2) = 302290380 +SHA256 (veloren-v0.17.0-82-g0523f287b.tar.bz2) = d80ac05742a4df4e7b6c1e622cc37a50e556b8fe1a84bed77f18a31a5a8d852b +SIZE (veloren-v0.17.0-82-g0523f287b.tar.bz2) = 310140018 diff --git a/games/warzone2100/Makefile b/games/warzone2100/Makefile index 858ff2918a5f..8795725c83fc 100644 --- a/games/warzone2100/Makefile +++ b/games/warzone2100/Makefile @@ -1,5 +1,6 @@ PORTNAME= warzone2100 DISTVERSION= 4.5.5 +PORTREVISION= 1 CATEGORIES= games MASTER_SITES= https://github.com/Warzone2100/warzone2100/releases/download/${DISTVERSION}/ DISTNAME= ${PORTNAME}_src diff --git a/games/xbubble/Makefile b/games/xbubble/Makefile index 1fd1fe8d0217..26d07411fe06 100644 --- a/games/xbubble/Makefile +++ b/games/xbubble/Makefile @@ -2,15 +2,12 @@ PORTNAME= xbubble PORTVERSION= 0.5.8 PORTREVISION= 8 CATEGORIES= games -MASTER_SITES= GENTOO +MASTER_SITES= OPENBSD/distfiles LOCAL/danfe MAINTAINER= ports@FreeBSD.org COMMENT= Puzzle Bobble clone for Unix/X11 platforms WWW= https://www.nongnu.org/xbubble/ -DEPRECATED= GENTOO Master Sites has rerolled and cleaned up all older distfiles -EXPIRATION_DATE=2025-01-27 - LICENSE= GPLv2+ LICENSE_FILE= ${WRKSRC}/COPYING @@ -18,7 +15,6 @@ LIB_DEPENDS= libpng.so:graphics/png USES= gmake localbase:ldflags xorg USE_XORG= x11 xmu - GNU_CONFIGURE= yes OPTIONS_DEFINE= NLS @@ -28,10 +24,4 @@ NLS_USES= gettext NLS_CONFIGURE_ENABLE= nls NLS_LIBS= -lintl -.include <bsd.port.options.mk> - -.if ${OPSYS} == FreeBSD -CFLAGS+= -Wno-error=incompatible-function-pointer-types -.endif - .include <bsd.port.mk> diff --git a/games/xbubble/files/patch-src__init.c b/games/xbubble/files/patch-src__init.c deleted file mode 100644 index 718172d4731f..000000000000 --- a/games/xbubble/files/patch-src__init.c +++ /dev/null @@ -1,11 +0,0 @@ ---- src/init.c.old Tue Feb 3 18:14:28 2004 -+++ src/init.c Tue Feb 3 18:14:37 2004 -@@ -460,7 +460,7 @@ - return return_val; - } - --int diren_select_bubbles (const struct dirent *d) { -+int diren_select_bubbles (struct dirent *d) { - int color; - int state; - |