| Commit message (Expand) | Author | Age | Files | Lines |
* | */*: canonize archive.org urls | Dmitry Marakasov | 2022-09-12 | 1 | -1/+1 |
* | games/blackshadeselite: switch to archive WWW | Dmitry Marakasov | 2022-09-09 | 1 | -3/+2 |
* | Remove WWW entries moved into port Makefiles | Stefan Eßer | 2022-09-07 | 1 | -2/+0 |
* | Add WWW entries to port Makefiles | Stefan Eßer | 2022-09-07 | 1 | -0/+1 |
* | graphics/mesa-libs: Bump reverse deps for libglvnd | Kevin Bowling | 2021-06-22 | 1 | -1/+1 |
* | Remove useless Created by: headers mentioning me | Dmitry Marakasov | 2021-04-07 | 1 | -2/+0 |
* | Remove # $FreeBSD$ from Makefiles. | Mathieu Arnold | 2021-04-06 | 1 | -1/+0 |
* | Clean up LLD_UNSAFE from openal-soft ports | Tobias Kortkamp | 2020-03-19 | 1 | -2/+1 |
* | games/blackshadeselite: fix build on GCC architectures | Piotr Kubaj | 2019-12-07 | 1 | -1/+1 |
* | games: Add missing USES={gnome,gl,sdl,xorg} | Tobias Kortkamp | 2019-11-08 | 1 | -1/+1 |
* | Convert to UCL & cleanup pkg-message (categories e-g) | Mathieu Arnold | 2019-08-13 | 1 | -0/+6 |
* | - Fix build in 12 by respecting LDFLAGS | Dmitry Marakasov | 2019-01-06 | 1 | -1/+1 |
* | -Wno-c++11-narrowing is not supported by base GCC. Set USE_CXXSTD=c++98 | Mark Linimon | 2018-12-22 | 1 | -3/+2 |
* | - Addempt to fix build with lld | Dmitry Marakasov | 2018-07-02 | 1 | -0/+2 |
* | - Fix build with clang 6 | Dmitry Marakasov | 2018-06-22 | 1 | -3/+7 |
* | Revision bump of all ports with USE_GL after consolidation of mesa-libs | Matthew Rezny | 2017-05-23 | 1 | -1/+1 |
* | Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g. | Mathieu Arnold | 2016-04-01 | 1 | -1/+1 |
* | Convert LICENSE= "GPLxx # or later" to "GPLxx+" | Dmitry Marakasov | 2016-01-12 | 1 | -1/+1 |
* | games/blackshadeselite is not jobs safe. | John Marino | 2015-10-01 | 1 | -0/+2 |
* | - Add LICENSE | Dmitry Marakasov | 2015-07-17 | 1 | -0/+3 |
* | - Fix build on DragonFly | Dmitry Marakasov | 2015-03-30 | 3 | -2/+40 |
* | Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in | Tijl Coosemans | 2014-12-08 | 1 | -1/+1 |
* | Update the default version of GCC in the Ports Collection from GCC 4.7.4 | Gerald Pfeifer | 2014-09-10 | 1 | -1/+1 |
* | Quote ${CC} and similar variables in MAKE_ARGS. | Tijl Coosemans | 2014-05-20 | 1 | -1/+1 |
* | - Convert USE_BZIP2 and USE_DOS2UNIX to USES | Dmitry Marakasov | 2014-05-07 | 1 | -2/+1 |
* | Convert the tree to USES=openal | Antoine Brodin | 2013-12-25 | 1 | -2/+1 |
* | - Remove DOCS, NLS and EXAMPLES from OPTIONS_DEFAULT in my ports, as suggeste... | Dmitry Marakasov | 2013-12-16 | 1 | -1/+0 |
* | - Support staging | Dmitry Marakasov | 2013-10-19 | 2 | -184/+10 |
* | Add NO_STAGE all over the place in preparation for the staging support (cat: ... | Baptiste Daroussin | 2013-09-20 | 1 | -0/+1 |
* | - Trim Makefile headers | Dmitry Marakasov | 2013-07-12 | 1 | -1/+1 |
* | - Trim header | Dmitry Marakasov | 2013-02-03 | 1 | -9/+4 |
* | libogg.so.8: Bump PORTREVISION for ports that depend on libogg, | Christian Weisgerber | 2012-07-19 | 1 | -1/+1 |
* | - Do not install Apple Double garbage. This also fixes installation on 10.x | Dmitry Marakasov | 2012-06-07 | 2 | -27/+4 |
* | - Update devel/sdl12 to 1.2.15 | Marcus von Appen | 2012-02-18 | 1 | -1/+1 |
* | -remove MD5 | Olli Hauer | 2011-07-03 | 1 | -1/+0 |
* | Bump PORTREVISION for ports that depend on libogg, directly or indirectly | Christian Weisgerber | 2010-06-06 | 1 | -1/+1 |
* | - Introduce USE_OPENAL variable for OpenAL consumers | Pav Lucistnik | 2010-01-25 | 1 | -4/+3 |
* | - Update URL of my distfile mirror in 87 ports | Dmitry Marakasov | 2009-07-28 | 1 | -1/+1 |
* | Bump PORTREVISION after libogg and libvorbisfile major version increment. | Christian Weisgerber | 2009-07-06 | 1 | -1/+1 |
* | - Update address of my distfile mirror | Dmitry Marakasov | 2009-01-05 | 1 | -1/+1 |
* | Update my email address in 132 ports. | Dmitry Marakasov | 2008-06-19 | 1 | -1/+1 |
* | - Chase devel/sdl12 shlib version bump | Martin Wilke | 2008-03-13 | 1 | -0/+1 |
* | Black Shades Elite is an action game that is more or less similar | Martin Wilke | 2008-02-13 | 7 | -0/+314 |