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* -remove MD5Olli Hauer2011-07-031-2/+0
* - Update graphics/sdl_ttf to version 2.0.10Marcus von Appen2010-08-111-1/+1
* Bump PORTREVISION for ports that depend on libogg, directly or indirectlyChristian Weisgerber2010-06-061-1/+1
* - update to 1.4.1Dirk Meyer2010-03-281-1/+1
* - update to jpeg-8Dirk Meyer2010-02-051-1/+1
* - Update devel/sdl12 to version 1.2.14.Marcus von Appen2010-01-301-1/+1
* - Switch SourceForge ports to the new File Release System: categories startin...Dmitry Marakasov2009-08-221-1/+1
* - bump all port that indirectly depends on libjpeg and have not yet been bump...Dirk Meyer2009-07-311-1/+1
* bump PORTREVISION after cmake updateMax Brazhnikov2009-03-241-0/+1
* Mark as broken on sparc64 (appears to invoke i386 asm).Mark Linimon2009-02-031-0/+4
* - Update to 0.5.3Dmitry Marakasov2008-12-083-10/+17
* - Update to 0.5.2Dmitry Marakasov2008-08-134-24/+72
* Update my email address in 132 ports.Dmitry Marakasov2008-06-191-1/+1
* - Add common code to support for cmake based ports.Martin Wilke2008-05-271-12/+3
* - Chase devel/sdl12 shlib version bumpMartin Wilke2008-03-131-0/+1
* - Update to 0.5Martin Wilke2007-10-104-179/+46
* [MAINTAINER] games/blinkensisters: mark BROKEN on amd64/CURRENTEdwin Groothuis2007-09-061-1/+7
* - Welcome X.org 7.2 \o/.Florent Thoumie2007-05-191-1/+1
* [MAINTAINER] update my email address in 76 ports + mirror some distfilesEdwin Groothuis2006-12-211-2/+2
* - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directoryStanislav Sedov2006-09-201-1/+2
* Add blinkensisters 0.3, a parallax-style 2D scrolling platform game.Emanuel Haupt2006-05-315-0/+204