aboutsummaryrefslogtreecommitdiff
path: root/games/criticalmass
Commit message (Expand)AuthorAgeFilesLines
* At Kris's request, back out the MACHINE_ARCH spelling correction untilDavid E. O'Brien2005-04-121-1/+1
* Assist getting more ports working on AMD64 by obeying theDavid E. O'Brien2005-04-111-1/+1
* BROKEN on sparc64: Does not compileKris Kennaway2005-03-261-1/+7
* - Update to 0.9.10Pav Lucistnik2005-03-066-41/+20
* Fix build with gcc 3.4Tilman Keskinoz2004-08-162-0/+31
* - Update to version 0.99Kirill Ponomarev2004-05-172-16/+17
* SIZEify (maintainer timeout)Trevor Johnson2004-03-311-0/+1
* Drop maintainershipNeil Blakey-Milner2004-03-251-1/+1
* Chase library bump of libSDL-1.1 for all ports which were dependingEdwin Groothuis2004-03-161-1/+1
* Bump PORTREVISION on all ports that depend on gettext to aid with upgrading.Joe Marcus Clarke2004-02-041-1/+1
* - Use new knobs from bsd.sdl.mkKirill Ponomarev2004-01-201-4/+1
* Upgrade criticalmass to 0.98, also fixing gcc 3 build problems.Neil Blakey-Milner2003-08-223-11/+6
* Add missing manpage and bump PORTREVISIONKris Kennaway2003-06-091-0/+3
* Move inclusion of bsd.port.pre.mk later in the file for conditional BROKENKris Kennaway2003-06-041-6/+6
* BROKEN on 5.1: does not compileKris Kennaway2003-05-181-1/+7
* Clear moonlight beckons.Ade Lovett2003-03-072-1/+1
* Update version number of SDL shared library.Maxim Sobolev2003-01-021-1/+1
* Actually depend on SDL libraries as necessary.Neil Blakey-Milner2002-09-091-0/+4
* Add criticalmass 0.97, an SDL/OpenGL space shoot'em up game.Neil Blakey-Milner2002-08-305-0/+41