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* Remove my useless "Created by" linesTobias Kortkamp2021-04-191-2/+0
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* Remove # $FreeBSD$ from Makefiles.Mathieu Arnold2021-04-061-1/+0
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* Mark as NOT_FOR riscv64:Mark Linimon2021-01-191-1/+1
| | | | | | | | | | iortcw-1.51c,1.log:code/server/../qcommon/q_platform.h:305:2: error: "Architecture not supported" Approved by: portmgr (tier-2 blanket) Obtained from: lonesome.com build testing Notes: svn path=/head/; revision=562010
* Reset MAINTAINERTobias Kortkamp2020-09-281-1/+1
| | | | Notes: svn path=/head/; revision=550400
* Clean up LLD_UNSAFE from openal-soft portsTobias Kortkamp2020-03-191-2/+1
| | | | | | | | | | | | | After FreeBSD 12.0 EOL we no longer have to worry about LLD 6 and can drop LLD_UNSAFE from openal-soft ports. LLD can link them fine now but some ports needs a little help on i386 (-Wl,-znotext). PR: 226980 Reviewed by: jbeich (earlier version) Differential Revision: https://reviews.freebsd.org/D23030 Notes: svn path=/head/; revision=528750
* games/iortcw: fix build on GCC architecturesPiotr Kubaj2019-12-071-1/+1
| | | | | | | | OpenAL needs C++11 compiler: /usr/local/lib/libopenal.so: undefined reference to `std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_append(char const*, unsigned long)@GLIBCXX_3.4.21' Notes: svn path=/head/; revision=519236
* Add missing USES to my portsTobias Kortkamp2019-10-311-1/+1
| | | | Notes: svn path=/head/; revision=516140
* Convert to UCL & cleanup pkg-message (categories e-g)Mathieu Arnold2019-08-131-0/+6
| | | | Notes: svn path=/head/; revision=508837
* games/iortcw: Fix build on powerpc64Tobias Kortkamp2019-04-093-7/+17
| | | | | | | | | | powerpc64 needs ARCH_STRING properly defined. PR: 237149 Submitted by: Piotr Kubaj <pkubaj@anongoth.pl> Notes: svn path=/head/; revision=498470
* games/iortcw: Mark LLD_UNSAFETobias Kortkamp2019-03-201-0/+3
| | | | | | | | | | | | | /usr/bin/ld: error: cannot preempt symbol: alcCaptureStop >>> defined in /usr/local/lib/libopenal.so >>> referenced by snd_openal.c >>> build/release-freebsd-amd64/client/snd_openal.o:(S_AL_StopCapture) PR: 226980 Reported by: pkg-fallout Notes: svn path=/head/; revision=496312
* games/iortcw: Update to 1.51cTobias Kortkamp2019-03-173-9/+10
| | | | | | | | OpenAL support was disabled in r429276 due to causing segfaults on 11.0-RELEASE. Reenable it since it seems to be working fine now. Notes: svn path=/head/; revision=496019
* games/iortcw: Cosmetic changesTobias Kortkamp2019-03-171-17/+26
| | | | Notes: svn path=/head/; revision=496018
* games/iortcw: Update to 1.51bTobias Kortkamp2018-03-222-8/+7
| | | | | | | | | | - Pet portlint PR: 226846 Submitted by: Piotr Kubaj <pkubaj@anongoth.pl> Notes: svn path=/head/; revision=465296
* games/iortcw: Add desktop entriesTobias Kortkamp2018-03-082-0/+10
| | | | Notes: svn path=/head/; revision=463861
* games/iortcw: Fix build with clang 6.0Tobias Kortkamp2018-01-081-0/+54
| | | | | | | | | | | | | | | | | | | | | | | | code/splines/util_str.cpp:477:11: error: reinterpret_cast from 'nullptr_t' to 'const char *' is not allowed idStr e( reinterpret_cast<const char *>( NULL ) ); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ code/splines/util_str.cpp:491:10: error: reinterpret_cast from 'nullptr_t' to 'const char *' is not allowed a = c + reinterpret_cast<const char *>( NULL ); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ code/splines/util_str.cpp:494:6: error: reinterpret_cast from 'nullptr_t' to 'const char *' is not allowed a = reinterpret_cast<const char *>( NULL ) + d; ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ code/splines/util_str.cpp:498:7: error: reinterpret_cast from 'nullptr_t' to 'const char *' is not allowed a += reinterpret_cast<const char *>( NULL ); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PR: 224988 Reported by: jbeich Notes: svn path=/head/; revision=458458
* games/iortcw: Fix build when PREFIX != LOCALBASETobias Kortkamp2017-12-081-1/+1
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* For ports that are marked NOT_FOR/ONLY_FOR armv6, also mark them soMark Linimon2017-11-301-1/+1
| | | | | | | | | | | | on armv7. This is part one of a multipart commit to bring armv7 ports to parity with armv6. Approved by: portmgr (tier-2 blanket) Notes: svn path=/head/; revision=455165
* Fix WWWSunpoet Po-Chuan Hsieh2017-06-261-1/+1
| | | | | | | Approved by: portmgr (blanket) Notes: svn path=/head/; revision=444335
* Update to 1.51Tobias Kortkamp2017-06-092-5/+4
| | | | | | | | Approved by: mat (mentor) Differential Revision: https://reviews.freebsd.org/D11098 Notes: svn path=/head/; revision=442986
* Revision bump of all ports with USE_GL after consolidation of mesa-libsMatthew Rezny2017-05-231-0/+1
| | | | | | | | Approved by: swills (mentor) Differential Revision: https://reviews.freebsd.org/D10845 Notes: svn path=/head/; revision=441503
* Mark some ports failing on power64. In cases where the error messageMark Linimon2017-05-221-3/+3
| | | | | | | | | | | | was a stub, provide a real one. While here, pet portlint. Approved by: portmgr (tier-2 blanket) Reported by: swills Notes: svn path=/head/; revision=441455
* Mark broken on armv6 as well. Upon investigation, the error is deep inMark Linimon2017-03-011-0/+1
| | | | | | | | | the makefiles. Possibly a version update could fix this? Approved by: portmgr (tier-2 blanket) Notes: svn path=/head/; revision=435115
* Update MAINTAINER to tobik@FreeBSD.org for my portsTobias Kortkamp2017-02-151-1/+1
| | | | | | | | Approved by: mat (mentor) Differential Revision: https://reviews.freebsd.org/D9610 Notes: svn path=/head/; revision=434159
* games/iortcw: Update to 1.5aCarlos J. Puga Medina2016-12-234-10/+16
| | | | | | | | | | | | | | | | - Update iortcw to 1.5a - Use DISTVERSION instead of PORTVERSION - Bump PORTEPOCH - Disable use of OpenAL to fix segmentation faults on FreeBSD 11.0-RELEASE - Dynamically adjust pkg-message PR: 214959 Submitted by: Tobias Kortkamp <t@tobik.me> (maintainer) Reviewed by: junovitch Approved by: junovitch (mentor) Notes: svn path=/head/; revision=429276
* Mark as broken on various tier-2 archs.Mark Linimon2016-11-161-0/+2
| | | | | | | | | While here, pet portlint. Approved by: portmgr (tier-2 blanket) Notes: svn path=/head/; revision=426197
* New port: games/iortcw Game engine for Return to Castle WolfensteinCarlos J. Puga Medina2016-08-1711-0/+195
Return to Castle Wolfenstein is a military- and occult-themed first-person shooter game in a Second World War setting, originally released in 2001. It is a sequel to Wolfenstein 3D. This port contains the iortcw game engines for the single-player campaign and multiplayer, based on ioquake3 and the GPL source releases of RtCW. Return to Castle Wolfenstein requires non-distributable game data files, which you have to install manually (see pkg-message). WWW: https://github.com/iortcw/iortcw/ PR: 211456 Submitted by: Tobias Kortkamp <t@tobik.me> Reviewed by: amdmi3 (mentor) Approved by: amdmi3 (mentor) Notes: svn path=/head/; revision=420312