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* Add NO_STAGE all over the place in preparation for the staging support (cat: ...Baptiste Daroussin2013-09-201-0/+1
* Fix build with clang/libc++Dmitry Marakasov2013-09-171-0/+25
* - adopt optionsNG for gamesJason Helfman2013-05-311-9/+8
* - update png to 1.5.10Dirk Meyer2012-06-011-1/+1
* - Update devel/sdl12 to 1.2.15Marcus von Appen2012-02-181-1/+1
* - Add LDFLAGS to CONFIGURE_ENV and MAKE_ENV (as it was done with LDFLAGS)Dmitry Marakasov2011-09-231-2/+3
* -remove MD5Olli Hauer2011-07-031-1/+0
* - update to 1.4.1Dirk Meyer2010-03-281-1/+1
* - update to jpeg-8Dirk Meyer2010-02-051-1/+1
* - Update devel/sdl12 to version 1.2.14.Marcus von Appen2010-01-301-1/+1
* - bump all port that indirectly depends on libjpeg and have not yet been bump...Dirk Meyer2009-07-311-1/+1
* - Add more mirrorsDmitry Marakasov2009-06-171-1/+3
* - Add an option (enabled by default) to increase FPS rate for much smoother g...Dmitry Marakasov2009-01-181-1/+8
* - Remove extra file from distinfo. Those additional levels will come as a sep...Dmitry Marakasov2009-01-151-3/+0
* Harness gravity with your crayon and set about creating blocks,Dmitry Marakasov2009-01-044-0/+87