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* One more small cleanup, forgotten yesterday.Mathieu Arnold2021-04-071-1/+0
* Remove # $FreeBSD$ from Makefiles.Mathieu Arnold2021-04-061-1/+0
* games/nxengine: move DISTVERSIONPREFIX to pacify portlintPiotr Kubaj2020-09-201-1/+1
* games/nxengine: repocopy from the last revision this port was present, take m...Piotr Kubaj2020-05-066-0/+810
* Remove expired ports:Rene Ladan2020-05-056-814/+0
* Deprecate ports broken for more than 6 monthsAntoine Brodin2020-04-041-0/+2
* Mark BROKEN: checksum and size mismatchAntoine Brodin2019-10-281-0/+2
* Bump PORTREVISION for ports depending on the canonical version of GCCGerald Pfeifer2019-07-261-1/+1
* games/nxengine: fix runtime on big-endian architecturesPiotr Kubaj2019-05-302-1/+10
* update games/nxengine to 2.6.4Nikolai Lifanov2019-04-155-35/+84
* Conditionalize compiler flags that are specific to clang to fix errorsMark Linimon2019-04-041-1/+2
* Change cmake default behaviour to outsource.Tobias C. Berner2018-12-251-1/+1
* Bump PORTREVISION for ports depending on the canonical version of GCCGerald Pfeifer2018-12-121-1/+1
* unbreak games/nxengine on powerpc64 and othersNikolai Lifanov2018-10-151-8/+6
* games/nxengine: unbreak with libc++ 7Jan Beich2018-08-241-0/+63
* Bump PORTREVISION for ports depending on the canonical version of GCCGerald Pfeifer2018-07-291-0/+1
* Mark these ports as broken on aarch64, and, where appropriate, on armvX.Mark Linimon2018-06-221-0/+4
* Canonicalize dependency on libpngAntoine Brodin2018-06-031-1/+1
* update games/nxengine to 2.6.3Nikolai Lifanov2018-04-122-7/+6
* replace games/nxengine with NXEngine-evo forkNikolai Lifanov2018-03-297-46/+197
* Cross-builds under qemu may have pathname information encoded in CXX.Mark Linimon2017-12-201-1/+1
* new port: games/nxengineNikolai Lifanov2017-09-157-0/+535