Commit message (Collapse) | Author | Age | Files | Lines | |
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* | - Fix LICENSE | Dmitry Marakasov | 2017-12-18 | 1 | -1/+0 |
| | | | | | | | | - Switch to options helpers - Don't install LICENSE with docs Notes: svn path=/head/; revision=456622 | ||||
* | - Drop @dirrm* from and add empty directories to plists | Dmitry Marakasov | 2015-01-18 | 1 | -2/+0 |
| | | | | | | | Approved by: portmgr blanket Notes: svn path=/head/; revision=377348 | ||||
* | - Remove manual creation and removal of share/applications, as it's now in ↵ | Dmitry Marakasov | 2013-10-22 | 1 | -1/+0 |
| | | | | | | | | | the mtree (games category) Approved by: portmgr (bdrewery) Notes: svn path=/head/; revision=331269 | ||||
* | - Update to 0.6.2 | Guido Falsi | 2013-02-24 | 1 | -0/+17 |
| | | | | | | | | | | | - Remove unneeded option - Trim Makefile headers PR: ports/174093 Submitted by: Green Dog <fiziologus@gmail.com> Notes: svn path=/head/; revision=312882 | ||||
* | - Update to 0.5.6 | Martin Wilke | 2012-03-04 | 1 | -1/+0 |
| | | | | | | | | PR: 163655 Submitted by: Armin Pirkovitsch <armin@frozen-zone.org> Notes: svn path=/head/; revision=292663 | ||||
* | - Add LAUNCHER option (off by default). | Alejandro Pulver | 2008-02-05 | 1 | -0/+1 |
| | | | | Notes: svn path=/head/; revision=206760 | ||||
* | Odamex is a free and open source port for the classic first-person-shooter | Alejandro Pulver | 2007-12-17 | 1 | -0/+7 |
Doom. Odamex's goal is to emulate the feel of and retain many aspects of the original Doom executables while offering a broader expanse of security features, personal configuration, gameplay options, and editing features. Odamex can run on a wide range of operating systems and hardware, so players should be able to play on almost any platform. Features: * The popular ZDoom 1.22 core engine and CSDoom 0.62 core netcode. * Compatability with many major operating systems, including Windows, Linux, FreeBSD and Mac OSX. * Core gameplay modeled on the original doom2.exe. * Streamlined WAD loading, allowing the server and clients to load WAD files on the fly without needing to restart the client or server. * Compatability with Boom, MBF and CTF Standard maps. * Deathmatch, Cooperative, Team Deathmatch and CTF gametypes. * Jumping, Mouselook and other non-standard features available as server-side options. * Comprehensive cheat and exploit countermeasures. * An open source code base licensed under the GPL, available for anyone to examine, compile, or modify to their liking. WWW: http://odamex.net/ Notes: svn path=/head/; revision=203939 |