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path: root/games/q3cellshading/Makefile
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* graphics/mesa-libs: Bump reverse deps for libglvndKevin Bowling2021-06-221-1/+1
* games/q3cellshading: mark BROKEN on FreeBSD >= 13Dmitry Marakasov2021-04-231-0/+2
* Remove # $FreeBSD$ from Makefiles.Mathieu Arnold2021-04-061-1/+0
* games/q3cellshading: unbreak with libglvndJan Beich2021-02-111-1/+1
* Add USES=xorg USES=gl, ports categories gNiclas Zeising2019-11-051-1/+2
* Change USE_GL to become USES=gl.Niclas Zeising2018-09-101-1/+3
* Revision bump of all ports with USE_GL after consolidation of mesa-libsMatthew Rezny2017-05-231-1/+1
* Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.Mathieu Arnold2016-04-011-1/+1
* games category: Remove $PTHREAD_LIBSJohn Marino2015-03-251-1/+1
* Update the default version of GCC in the Ports Collection from GCC 4.7.4Gerald Pfeifer2014-09-101-1/+1
* - Fix build with clang (global var defined as static,Pawel Pekala2014-04-181-17/+11
* Convert g* to USES=zipBaptiste Daroussin2014-03-101-2/+1
* Attempt to fix build on i386Antoine Brodin2014-02-131-1/+1
* - Convert to dos2unix.mkMathieu Arnold2013-11-191-2/+1
* Add NO_STAGE all over the place in preparation for the staging support (cat: ...Baptiste Daroussin2013-09-201-0/+1
* Convert to USES=gmakeBaptiste Daroussin2013-07-101-1/+1
* - Trim old-school Makefile headerAlexey Dokuchaev2013-03-161-24/+22
* Convert to new options frameworkBaptiste Daroussin2012-06-121-17/+15
* - Reassign ports to heapThomas Abthorpe2011-02-271-1/+1
* - Remove USE_GCC where it can be satisfied with base compiler on followingPav Lucistnik2008-07-251-1/+0
* - USE_XLIB -> USE_XORG clean up.Alejandro Pulver2008-03-291-1/+1
* - Add ONLY_FOR_ARCHS=i386 since it's just a patch (for graphics) over theAlejandro Pulver2008-01-111-0/+2
* - Add USE_XLIB when needed since USE_GL does not imply it anymore.Alejandro Pulver2007-10-191-0/+1
* - Welcome X.org 7.2 \o/.Florent Thoumie2007-05-191-0/+1
* The goal of this project is to add Cell Shading capabilities to the Quake IIIAlejandro Pulver2006-08-131-17/+12
* - Change ppc to powerpc in the Makefile because that is the value of ARCH inAlejandro Pulver2006-06-041-4/+15
* - Update to version 1.32c (security patch, see below).Alejandro Pulver2006-06-031-9/+9
* - Remove DLL_ONLY=true from MAKE_ENV, it was used for testing the gameAlejandro Pulver2006-05-251-1/+1
* - Bump PORTREVISION (package contents change - files added).Alejandro Pulver2006-05-251-27/+76
* Remove USE_REINPLACE for categories starting with a GEdwin Groothuis2006-05-071-1/+0
* [PATCH] bsd.sites.mk and relevant ports: add MASTER_SITE_IDSOFTWAREEdwin Groothuis2006-04-061-1/+1
* BROKEN on !i386: Does not compileKris Kennaway2006-01-191-3/+3
* [MAINTAINER UPDATE] games/quake3-data: redesign, change dependant portsEdwin Groothuis2005-12-201-0/+1
* [PATCH] games/quake3: prevent quake from creating botlib.log in the current dirEdwin Groothuis2005-12-121-0/+1
* Added BROKEN on IA64.Edwin Groothuis2005-12-031-1/+6
* Remove i386 specific parts from the Makefiles.Edwin Groothuis2005-11-281-1/+1
* - Force use of a higher GCC versionEdwin Groothuis2005-11-231-3/+10
* [UPDATE] games/quake3: integrate with quake3-dataEdwin Groothuis2005-11-221-39/+17
* - Add more MASTER_SITESPav Lucistnik2005-11-211-3/+9
* New port: games/quake3 Quake III Arena -- first person shooter (nativeEdwin Groothuis2005-11-171-0/+66