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* One more small cleanup, forgotten yesterday.Mathieu Arnold2021-04-071-1/+0
| | | | Reported by: lwhsu
* Remove # $FreeBSD$ from Makefiles.Mathieu Arnold2021-04-061-1/+0
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* graphics/libglvnd: fix build on powerpc64lePiotr Kubaj2021-01-111-1/+1
| | | | | | | Same issue as on powerpc64. Notes: svn path=/head/; revision=561250
* graphics/libglvnd: update to 1.3.2Jan Beich2020-07-052-5/+5
| | | | | | | Changes: https://gitlab.freedesktop.org/glvnd/libglvnd/-/compare/v1.3.1...v1.3.2 Notes: svn path=/head/; revision=541300
* graphics/libglvnd: fix build on powerpc64 elfv2Piotr Kubaj2020-06-151-1/+9
| | | | | | | Clang fails to build this port, use GCC for now. Notes: svn path=/head/; revision=538880
* graphics/libglvnd: add new portJan Beich2020-05-274-0/+100
Submitted by: Greg V <greg@unrelenting.technology> libglvnd is a vendor-neutral dispatch layer for arbitrating OpenGL API calls between multiple vendors. It allows multiple drivers from different vendors to coexist on the same filesystem, and determines which vendor to dispatch each API call to at runtime. Both GLX and EGL are supported, in any combination with OpenGL and OpenGL ES. https://gitlab.freedesktop.org/glvnd/libglvnd Notes: svn path=/head/; revision=536673