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authorKazutaka YOKOTA <yokota@FreeBSD.org>2001-07-26 09:46:08 +0000
committerKazutaka YOKOTA <yokota@FreeBSD.org>2001-07-26 09:46:08 +0000
commit8155f5e200803441caa6e1bba5d9fa1f836d232f (patch)
tree4835d369f1de9c2e8499f9c70cae6a7a7042e4aa /lib/libvgl
parent71a9e56353c8e1389c6f6fd23db48204c347b8a1 (diff)
Notes
Diffstat (limited to 'lib/libvgl')
-rw-r--r--lib/libvgl/vgl.36
1 files changed, 3 insertions, 3 deletions
diff --git a/lib/libvgl/vgl.3 b/lib/libvgl/vgl.3
index 187dd614a3a37..6bda1895461de 100644
--- a/lib/libvgl/vgl.3
+++ b/lib/libvgl/vgl.3
@@ -424,8 +424,8 @@ functions,
may not be able to properly restore the graphics hardware.
.Pp
The recommended way to handle signals and program termination is to
-have a flag to indicate singnal's delivery.
-Your singnal handlers set this flag but do not terminate
+have a flag to indicate signal's delivery.
+Your signal handlers set this flag but do not terminate
the program immediately.
The main part of the program checks the flag to see if it is
supporsed to terminate, and call
@@ -443,7 +443,7 @@ and
and terminates the program at appropriate time,
after one of these signals is caught.
If you want to have your own signal handlers for these signals,
-install handers
+install handlers
.Em after
.Fn VGLInit .
.Pp