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+//===-- RegisterCoalescer.h - Register Coalescing Interface ------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file contains the abstract interface for register coalescers,
+// allowing them to interact with and query register allocators.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/System/IncludeFile.h"
+#include "llvm/CodeGen/LiveInterval.h"
+#include "llvm/ADT/SmallPtrSet.h"
+
+#ifndef LLVM_CODEGEN_REGISTER_COALESCER_H
+#define LLVM_CODEGEN_REGISTER_COALESCER_H
+
+namespace llvm {
+
+ class MachineFunction;
+ class RegallocQuery;
+ class AnalysisUsage;
+ class MachineInstr;
+
+ /// An abstract interface for register coalescers. Coalescers must
+ /// implement this interface to be part of the coalescer analysis
+ /// group.
+ class RegisterCoalescer {
+ public:
+ static char ID; // Class identification, replacement for typeinfo
+ RegisterCoalescer() {}
+ virtual ~RegisterCoalescer(); // We want to be subclassed
+
+ /// Run the coalescer on this function, providing interference
+ /// data to query. Return whether we removed any copies.
+ virtual bool coalesceFunction(MachineFunction &mf,
+ RegallocQuery &ifd) = 0;
+
+ /// Reset state. Can be used to allow a coalescer run by
+ /// PassManager to be run again by the register allocator.
+ virtual void reset(MachineFunction &mf) {};
+
+ /// Register allocators must call this from their own
+ /// getAnalysisUsage to cover the case where the coalescer is not
+ /// a Pass in the proper sense and isn't managed by PassManager.
+ /// PassManager needs to know which analyses to make available and
+ /// which to invalidate when running the register allocator or any
+ /// pass that might call coalescing. The long-term solution is to
+ /// allow hierarchies of PassManagers.
+ virtual void getAnalysisUsage(AnalysisUsage &AU) const {};
+ };
+
+ /// An abstract interface for register allocators to interact with
+ /// coalescers
+ ///
+ /// Example:
+ ///
+ /// This is simply an example of how to use the RegallocQuery
+ /// interface. It is not meant to be used in production.
+ ///
+ /// class LinearScanRegallocQuery : public RegallocQuery {
+ /// private:
+ /// const LiveIntervals \&li;
+ ///
+ /// public:
+ /// LinearScanRegallocQuery(LiveIntervals &intervals)
+ /// : li(intervals) {};
+ ///
+ /// /// This is pretty slow and conservative, but since linear scan
+ /// /// allocation doesn't pre-compute interference information it's
+ /// /// the best we can do. Coalescers are always free to ignore this
+ /// /// and implement their own discovery strategy. See
+ /// /// SimpleRegisterCoalescing for an example.
+ /// void getInterferences(IntervalSet &interferences,
+ /// const LiveInterval &a) const {
+ /// for(LiveIntervals::const_iterator iv = li.begin(),
+ /// ivend = li.end();
+ /// iv != ivend;
+ /// ++iv) {
+ /// if (interfere(a, iv->second)) {
+ /// interferences.insert(&iv->second);
+ /// }
+ /// }
+ /// };
+ ///
+ /// /// This is *really* slow and stupid. See above.
+ /// int getNumberOfInterferences(const LiveInterval &a) const {
+ /// IntervalSet intervals;
+ /// getInterferences(intervals, a);
+ /// return intervals.size();
+ /// };
+ /// };
+ ///
+ /// In the allocator:
+ ///
+ /// RegisterCoalescer &coalescer = getAnalysis<RegisterCoalescer>();
+ ///
+ /// // We don't reset the coalescer so if it's already been run this
+ /// // takes almost no time.
+ /// LinearScanRegallocQuery ifd(*li_);
+ /// coalescer.coalesceFunction(fn, ifd);
+ ///
+ class RegallocQuery {
+ public:
+ typedef SmallPtrSet<const LiveInterval *, 8> IntervalSet;
+
+ virtual ~RegallocQuery() {};
+
+ /// Return whether two live ranges interfere.
+ virtual bool interfere(const LiveInterval &a,
+ const LiveInterval &b) const {
+ // A naive test
+ return a.overlaps(b);
+ };
+
+ /// Return the set of intervals that interfere with this one.
+ virtual void getInterferences(IntervalSet &interferences,
+ const LiveInterval &a) const = 0;
+
+ /// This can often be cheaper than actually returning the
+ /// interferences.
+ virtual int getNumberOfInterferences(const LiveInterval &a) const = 0;
+
+ /// Make any data structure updates necessary to reflect
+ /// coalescing or other modifications.
+ virtual void updateDataForMerge(const LiveInterval &a,
+ const LiveInterval &b,
+ const MachineInstr &copy) {};
+
+ /// Allow the register allocator to communicate when it doesn't
+ /// want a copy coalesced. This may be due to assumptions made by
+ /// the allocator about various invariants and so this question is
+ /// a matter of legality, not performance. Performance decisions
+ /// about which copies to coalesce should be made by the
+ /// coalescer.
+ virtual bool isLegalToCoalesce(const MachineInstr &inst) const {
+ return true;
+ }
+ };
+}
+
+// Because of the way .a files work, we must force the SimpleRC
+// implementation to be pulled in if the RegisterCoalescing header is
+// included. Otherwise we run the risk of RegisterCoalescing being
+// used, but the default implementation not being linked into the tool
+// that uses it.
+FORCE_DEFINING_FILE_TO_BE_LINKED(RegisterCoalescer)
+FORCE_DEFINING_FILE_TO_BE_LINKED(SimpleRegisterCoalescing)
+
+#endif