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diff --git a/lib/libcurses/PSD.doc/life.c b/lib/libcurses/PSD.doc/life.c
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-.\" Copyright (c) 1980, 1993
-.\" The Regents of the University of California. All rights reserved.
-.\"
-.\" Redistribution and use in source and binary forms, with or without
-.\" modification, are permitted provided that the following conditions
-.\" are met:
-.\" 1. Redistributions of source code must retain the above copyright
-.\" notice, this list of conditions and the following disclaimer.
-.\" 2. Redistributions in binary form must reproduce the above copyright
-.\" notice, this list of conditions and the following disclaimer in the
-.\" documentation and/or other materials provided with the distribution.
-.\" 3. All advertising materials mentioning features or use of this software
-.\" must display the following acknowledgement:
-.\" This product includes software developed by the University of
-.\" California, Berkeley and its contributors.
-.\" 4. Neither the name of the University nor the names of its contributors
-.\" may be used to endorse or promote products derived from this software
-.\" without specific prior written permission.
-.\"
-.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
-.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
-.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
-.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
-.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
-.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
-.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
-.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
-.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
-.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
-.\" SUCH DAMAGE.
-.\"
-.\" @(#)life.c 8.1 (Berkeley) 6/8/93
-.\"
-# include <curses.h>
-# include <signal.h>
-
-/*
- * Run a life game. This is a demonstration program for
- * the Screen Updating section of the -lcurses cursor package.
- */
-
-typedef struct lst_st { /* linked list element */
- int y, x; /* (y, x) position of piece */
- struct lst_st *next, *last; /* doubly linked */
-} LIST;
-
-LIST *Head; /* head of linked list */
-
-int die();
-
-main(ac, av)
-int ac;
-char *av[];
-{
- evalargs(ac, av); /* evaluate arguments */
-
- initscr(); /* initialize screen package */
- signal(SIGINT, die); /* set to restore tty stats */
- cbreak(); /* set for char-by-char */
- noecho(); /* input */
- nonl(); /* for optimization */
-
- getstart(); /* get starting position */
- for (;;) {
- prboard(); /* print out current board */
- update(); /* update board position */
- }
-}
-
-/*
- * This is the routine which is called when rubout is hit.
- * It resets the tty stats to their original values. This
- * is the normal way of leaving the program.
- */
-die()
-{
- signal(SIGINT, SIG_IGN); /* ignore rubouts */
- mvcur(0, COLS - 1, LINES - 1, 0); /* go to bottom of screen */
- endwin(); /* set terminal to good state */
- exit(0);
-}
-
-/*
- * Get the starting position from the user. They keys u, i, o, j, l,
- * m, ,, and . are used for moving their relative directions from the
- * k key. Thus, u move diagonally up to the left, , moves directly down,
- * etc. x places a piece at the current position, " " takes it away.
- * The input can also be from a file. The list is built after the
- * board setup is ready.
- */
-getstart()
-{
- reg char c;
- reg int x, y;
- auto char buf[100];
-
- box(stdscr, '|', '_'); /* box in the screen */
- move(1, 1); /* move to upper left corner */
-
- for (;;) {
- refresh(); /* print current position */
- if ((c = getch()) == 'q')
- break;
- switch (c) {
- case 'u':
- case 'i':
- case 'o':
- case 'j':
- case 'l':
- case 'm':
- case ',':
- case '.':
- adjustyx(c);
- break;
- case 'f':
- mvaddstr(0, 0, "File name: ");
- getstr(buf);
- readfile(buf);
- break;
- case 'x':
- addch('X');
- break;
- case ' ':
- addch(' ');
- break;
- }
- }
-
- if (Head != NULL) /* start new list */
- dellist(Head);
- Head = malloc(sizeof (LIST));
-
- /*
- * loop through the screen looking for 'x's, and add a list
- * element for each one
- */
- for (y = 1; y < LINES - 1; y++)
- for (x = 1; x < COLS - 1; x++) {
- move(y, x);
- if (inch() == 'x')
- addlist(y, x);
- }
-}
-
-/*
- * Print out the current board position from the linked list
- */
-prboard() {
-
- reg LIST *hp;
-
- erase(); /* clear out last position */
- box(stdscr, '|', '_'); /* box in the screen */
-
- /*
- * go through the list adding each piece to the newly
- * blank board
- */
- for (hp = Head; hp; hp = hp->next)
- mvaddch(hp->y, hp->x, 'X');
-
- refresh();
-}